Player Matchup

Sobek
Sobek
ANGRY Mike1331
Sobek
Level 86
God Stats
3W - 3L
1,357 SR
Queue Stats
294W - 258L
1,508 Elo+
Party 3
Chaac
Chaac
ScrubbbyButter
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,549 Elo+
Party 2
Achilles
Achilles
amai2x
Achilles
Level 88
God Stats
3W - 6L
1,313 SR
Queue Stats
261W - 209L
1,493 Elo+
Party 3
Anubis
Anubis
deutschd2
Anubis
Level 103
God Stats
6W - 5L
1,514 SR
Queue Stats
151W - 152L
1,451 Elo+
Party 2
Medusa
Medusa
mixxedsignals11
Medusa
Level 66
God Stats
8W - 8L
1,531 SR
Queue Stats
154W - 152L
1,521 Elo+
Solo
Team Averages
Level 72
1,443 SR
1,504 Elo+

VS

Team Averages
Level 79
1,548 SR
1,515 Elo+
Achilles
Achilles
 
Achilles
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BriceTheRice69
Chernobog
Level 70
God Stats
24W - 15L
1,642 SR
Queue Stats
243W - 205L
1,568 Elo+
Party 1
Thor
Thor
LesFleurs420
Thor
Level 28
God Stats
15W - 23L
1,453 SR
Queue Stats
53W - 81L
1,446 Elo+
Party 1
Cerberus
Cerberus
Spar3Ch8nge
Cerberus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 343L
1,514 Elo+
Solo
Sol
Sol
coldaddyy
Sol
Level 142
God Stats
11W - 5L
1,644 SR
Queue Stats
355W - 304L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 13
7,518
537
3,453
11,720
11,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
9 / 0 / 4
9,872
705
8,788
10,729
7,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
amai2x
Achilles
13
4 / 0 / 6
8,636
617
8,955
12,256
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
deutschd2
Anubis
13
6 / 7 / 7
8,554
611
12,672
10,171
5,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 0
7,887
563
4,454
5,863
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
4
0 / 1 / 0
4,910
351
1,844
3,460
1,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
BriceTheRice69
Chernobog
12
0 / 3 / 1
6,576
470
4,285
8,709
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 9 / 1
6,336
453
3,667
14,340
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Spar3Ch8nge
Cerberus
9
0 / 6 / 1
6,204
443
4,414
14,565
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 4 / 0
8,736
624
12,000
13,457
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
23
Kills
8
8
Deaths
23
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
0
1
13
6.5
L
Chernobog
BriceTheRice69
Chernobog
0
3
1
0.17
L
1
9
1
0.17
W
9
0
4
11
L
Cerberus
Spar3Ch8nge
Cerberus
0
6
1
0.08
W
Achilles
amai2x
Achilles
4
0
6
7
L
7
4
0
1.75
W
Anubis
deutschd2
Anubis
6
7
7
1.36
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,322
Damage
26,210
50,739
Taken
54,531
37,978
Mitigated
22,893
18,248
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,844
532
0
1,886
3,460
1,354
0
0
3,254
0
7,921
W
3,453
246
0
2,965
11,720
11,943
0
4,538
7,182
26,145
0
L
Chernobog
BriceTheRice69
Chernobog
4,285
2,763
0
3,010
8,709
2,884
0
1,188
7,444
0
43,679
L
3,667
887
0
260
14,340
4,516
0
3,199
10,648
0
39,429
W
8,788
2,655
0
8,118
10,729
7,302
0
1,679
9,050
0
85,208
L
Cerberus
Spar3Ch8nge
Cerberus
4,414
198
0
3,126
14,565
9,881
0
5,966
8,252
20,206
0
W
Achilles
amai2x
Achilles
8,955
1,628
0
4,439
12,256
10,923
352
3,216
8,803
0
55,898
L
12,000
3,366
0
5,036
13,457
4,258
0
5,194
7,926
73,906
2,981
W
Anubis
deutschd2
Anubis
12,672
210
0
772
10,171
5,531
360
6,381
3,790
44,281
0
W
4,454
1,814
0
1,954
5,863
2,279
973
350
5,513
0
59,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
32,762
403
Minions Killed
319
0
Camps Cleared
0
1,437,400
Distance Traveled
1,132,655
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,910
351
11
1
0
72,927
0
W
Sobek
7,518
537
26
2
0
280,676
0
L
Chernobog
6,576
470
78
6
0
275,893
0
L
Thor
6,336
453
56
4
0
254,788
0
W
Chaac
9,872
705
130
9
0
345,433
0
L
Cerberus
6,204
443
43
3
0
267,504
1
W
Achilles
8,636
617
78
6
0
258,065
2
L
Sol
8,736
624
131
9
0
261,543
0
W
Anubis
8,554
611
80
6
0
293,756
0
W
Medusa
7,887
563
89
6
0
259,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role