Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Kronomar93
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,388 Elo+
Solo
Kukulkan
Kukulkan
MHT Yugi SZ
Kukulkan
Level 109
God Stats
46W - 35L
1,552 SR
Queue Stats
176W - 183L
1,436 Elo+
Party 3
King Arthur
King Arthur
MHTMEGKNIGHT
King Arthur
Level 115
God Stats
4W - 3L
1,637 SR
Queue Stats
176W - 183L
1,433 Elo+
Party 3
Martichoras
Martichoras
ice_wolfgod
Martichoras
Level 119
God Stats
6W - 4L
1,591 SR
Queue Stats
77W - 89L
1,396 Elo+
Solo
Team Averages
Level 122
1,556 SR
1,431 Elo+

VS

Team Averages
Level 109
1,587 SR
1,414 Elo+
Loki
Loki
Andersavage
Loki
Level 67
God Stats
4W - 1L
1,879 SR
Queue Stats
16W - 17L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
GoblinKing08
Baron Samedi
Level 108
God Stats
10W - 11L
1,620 SR
Queue Stats
33W - 34L
1,384 Elo+
Party 1
Scylla
Scylla
ItsGettyx
Scylla
Level 106
God Stats
1W - 1L
1,431 SR
Queue Stats
51W - 55L
1,471 Elo+
Solo
Neith
Neith
QueenNekoUwU
Neith
Level 108
God Stats
83W - 83L
1,418 SR
Queue Stats
367W - 393L
1,408 Elo+
Party 2
Sylvanus
Sylvanus
xXRavenyraXx
Sylvanus
Level 157
God Stats
23W - 14L
1,585 SR
Queue Stats
352W - 375L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 3 / 0
5,383
538
3,765
8,726
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Kronomar93
Fafnir
7
0 / 5 / 0
4,605
461
1,100
9,894
8,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MHT Yugi SZ
Kukulkan
10
0 / 1 / 0
5,591
559
2,456
3,201
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
MHTMEGKNIGHT
King Arthur
8
0 / 1 / 2
4,578
458
3,098
6,969
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
ice_wolfgod
Martichoras
9
0 / 0 / 3
4,946
495
6,489
5,340
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,411
641
3,284
6,110
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
GoblinKing08
Baron Samedi
11
5 / 1 / 1
7,095
710
6,038
4,510
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
ItsGettyx
Scylla
11
1 / 0 / 0
6,155
616
2,325
3,614
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 1 / 1
4,338
434
3,186
4,580
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
xXRavenyraXx
Sylvanus
8
0 / 2 / 0
5,074
507
3,478
9,566
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
10
10
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
3
0
1
W
3
1
0
3
W
Baron Samedi
GoblinKing08
Baron Samedi
5
1
1
5.5
W
Scylla
ItsGettyx
Scylla
1
0
0
1
L
Fafnir
Kronomar93
Fafnir
0
5
0
0
L
Kukulkan
MHT Yugi SZ
Kukulkan
0
1
0
0
L
King Arthur
MHTMEGKNIGHT
King Arthur
0
1
2
1
W
1
1
1
1.5
L
Martichoras
ice_wolfgod
Martichoras
0
0
3
1.5
W
Sylvanus
xXRavenyraXx
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,908
Damage
18,311
34,130
Taken
28,380
17,565
Mitigated
12,986
9,510
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,765
1,417
0
3,687
8,726
2,978
0
1,647
7,079
28,273
0
W
3,284
682
0
4,220
6,110
2,229
0
508
5,602
0
51,573
W
Baron Samedi
GoblinKing08
Baron Samedi
6,038
917
0
1,556
4,510
2,077
0
1,862
2,648
39,746
0
W
Scylla
ItsGettyx
Scylla
2,325
219
0
1,229
3,614
1,330
0
2,456
1,158
47,635
0
L
Fafnir
Kronomar93
Fafnir
1,100
348
0
1,122
9,894
8,023
0
5,187
4,707
13,870
1,732
L
Kukulkan
MHT Yugi SZ
Kukulkan
2,456
56
0
504
3,201
1,149
0
2,193
1,008
46,798
0
L
King Arthur
MHTMEGKNIGHT
King Arthur
3,098
153
0
875
6,969
3,509
0
1,909
5,060
0
21,497
W
3,186
684
0
808
4,580
1,372
0
701
3,879
0
16,845
L
Martichoras
ice_wolfgod
Martichoras
6,489
2,115
0
3,322
5,340
1,906
320
905
4,435
0
36,567
W
Sylvanus
xXRavenyraXx
Sylvanus
3,478
496
392
2,973
9,566
5,978
0
1,740
7,826
18,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
29,073
240
Minions Killed
272
0
Camps Cleared
0
918,955
Distance Traveled
924,805
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,383
538
58
6
0
201,535
0
W
Loki
6,411
641
85
9
0
244,200
3
W
Baron Samedi
7,095
710
54
5
0
149,488
0
W
Scylla
6,155
616
84
8
0
206,460
0
L
Fafnir
4,605
461
23
2
0
158,438
0
L
Kukulkan
5,591
559
76
8
0
173,385
0
L
King Arthur
4,578
458
31
3
0
205,728
0
W
Neith
4,338
434
26
3
0
171,075
0
L
Martichoras
4,946
495
52
5
0
179,869
0
W
Sylvanus
5,074
507
23
2
0
153,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role