Player Matchup

Janus
Janus
Roobinho
Janus
Level 119
God Stats
1W - 4L
1,226 SR
Queue Stats
87W - 93L
1,445 Elo+
Party 2
Neith
Neith
dasada666
Neith
Level 156
God Stats
11W - 7L
1,589 SR
Queue Stats
148W - 118L
1,531 Elo+
Solo
Pele
Pele
tomyTheGod
Pele
Level 19
God Stats
1W - 2L
1,466 SR
Queue Stats
34W - 41L
1,433 Elo+
Party 2
Team Averages
Level 98
1,427 SR
1,470 Elo+

VS

Team Averages
Level 103
1,531 SR
1,503 Elo+
Fenrir
Fenrir
Okanili
Fenrir
Level 124
God Stats
3W - 3L
1,660 SR
Queue Stats
210W - 83L
1,668 Elo+
Party 1
Anubis
Anubis
TheThunder122
Anubis
Level 37
God Stats
3W - 3L
1,211 SR
Queue Stats
3W - 6L
1,179 Elo+
Solo
Ix Chel
Ix Chel
Trolicpawa
Ix Chel
Level 148
God Stats
60W - 25L
1,722 SR
Queue Stats
215W - 89L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Roobinho
Janus
11
1 / 6 / 3
8,524
710
5,666
7,617
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
dasada666
Neith
12
1 / 5 / 3
9,092
758
5,513
10,982
3,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
6 / 5 / 0
10,641
887
5,535
12,653
3,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Okanili
Fenrir
12
2 / 3 / 14
9,314
776
10,005
13,570
13,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 2 / 9
10,417
868
8,421
7,807
4,023
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
Trolicpawa
Ix Chel
14
7 / 3 / 9
10,780
898
10,249
8,738
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
16
16
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Okanili
Fenrir
2
3
14
3
L
Janus
Roobinho
Janus
1
6
3
0.42
W
7
2
9
5.75
W
Ix Chel
Trolicpawa
Ix Chel
7
3
9
3.83
L
Neith
dasada666
Neith
1
5
3
0.5
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,714
Damage
28,675
31,252
Taken
30,115
8,868
Mitigated
21,429
3,613
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Okanili
Fenrir
10,005
1,873
0
1,328
13,570
13,543
596
1,985
11,585
0
16,055
L
Janus
Roobinho
Janus
5,666
39
0
0
7,617
2,037
0
4,704
2,913
27,606
0
W
8,421
218
0
2,152
7,807
4,023
932
2,346
5,461
37,764
0
W
Ix Chel
Trolicpawa
Ix Chel
10,249
1,785
2,608
2,170
8,738
3,863
977
1,603
7,135
61,660
0
L
Neith
dasada666
Neith
5,513
1,224
0
1,499
10,982
3,253
0
7,054
3,928
0
27,858
L
5,535
701
0
2,114
12,653
3,578
0
7,093
5,560
0
20,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,257
Gold Earned
30,511
104
Minions Killed
126
0
Camps Cleared
0
621,587
Distance Traveled
676,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,314
776
14
1
0
233,428
0
L
Janus
8,524
710
41
3
0
201,208
0
W
Anubis
10,417
868
37
3
0
220,526
0
W
Ix Chel
10,780
898
75
6
0
222,540
0
L
Neith
9,092
758
42
4
0
192,904
0
L
Pele
10,641
887
21
2
0
227,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role