Player Matchup

Xbalanque
Xbalanque
DeegulTheGoat
Xbalanque
Level 57
God Stats
3W - 0L
1,650 SR
Queue Stats
27W - 18L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
imanaH
Erlang Shen
Level 60
God Stats
2W - 0L
1,761 SR
Queue Stats
20W - 12L
1,486 Elo+
Party 1
Chang'e
Chang'e
lynnia
Chang'e
Level 60
God Stats
10W - 3L
1,589 SR
Queue Stats
23W - 17L
1,452 Elo+
Party 1
Team Averages
Level 59
1,667 SR
1,472 Elo+

VS

Team Averages
Level 38
1,572 SR
1,339 Elo+
Hun Batz
Hun Batz
Cloudyoblivion
Hun Batz
Level 42
God Stats
1W - 1L
1,702 SR
Queue Stats
54W - 77L
1,327 Elo+
Party 2
Nike
Nike
KonkersAmor
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 62L
1,366 Elo+
Party 2
Scylla
Scylla
Somnior
Scylla
Level 43
God Stats
7W - 6L
1,513 SR
Queue Stats
47W - 63L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeegulTheGoat
Xbalanque
13
3 / 4 / 9
11,105
793
19,259
16,615
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
imanaH
Erlang Shen
14
5 / 3 / 7
11,607
829
8,609
18,910
19,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chang'e
lynnia
Chang'e
15
5 / 2 / 6
11,392
814
9,323
13,568
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
4 / 6 / 4
10,087
721
9,973
15,751
9,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 4 / 2
9,638
688
10,782
18,532
19,122
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Somnior
Scylla
13
1 / 3 / 7
10,362
740
13,649
8,752
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
13
Kills
8
9
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
4
6
4
1
W
Xbalanque
DeegulTheGoat
Xbalanque
3
4
9
1.88
L
3
4
2
1
L
Scylla
Somnior
Scylla
1
3
7
1.5
W
Erlang Shen
imanaH
Erlang Shen
5
3
7
2.83
W
Chang'e
lynnia
Chang'e
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
34,404
49,093
Taken
43,035
30,166
Mitigated
31,933
20,194
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
9,973
3,769
0
2,752
15,751
9,413
838
3,226
12,525
0
28,647
W
Xbalanque
DeegulTheGoat
Xbalanque
19,259
12,809
0
5,079
16,615
6,075
1,225
4,929
11,686
0
62,410
L
10,782
1,015
0
1,829
18,532
19,122
171
5,000
13,532
0
25,403
L
Scylla
Somnior
Scylla
13,649
2,078
0
1,471
8,752
3,398
374
1,583
7,169
51,744
0
W
Erlang Shen
imanaH
Erlang Shen
8,609
4,094
0
4,960
18,910
19,693
372
5,057
13,853
0
32,609
W
Chang'e
lynnia
Chang'e
9,323
1,071
3,569
6,586
13,568
4,398
1,352
5,294
8,274
41,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,104
Gold Earned
30,087
150
Minions Killed
117
0
Camps Cleared
0
794,391
Distance Traveled
727,274
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,087
721
30
2
0
235,533
0
W
Xbalanque
11,105
793
65
5
0
249,092
0
L
Nike
9,638
688
23
2
0
250,805
0
L
Scylla
10,362
740
64
5
0
240,936
3
W
Erlang Shen
11,607
829
37
3
0
266,605
0
W
Chang'e
11,392
814
48
3
0
278,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role