Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DreadLobster943
Raijin
Level 143
God Stats
1W - 5L
1,334 SR
Queue Stats
205W - 223L
1,456 Elo+
Solo
Da Ji
Da Ji
ErebusDarkstar
Da Ji
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,468 Elo+
Solo
Neith
Neith
SurvivorOneTOne
Neith
Level 117
God Stats
6W - 4L
1,353 SR
Queue Stats
94W - 94L
1,534 Elo+
Party 2
Mulan
Mulan
nitrollas001
Mulan
Level 105
God Stats
1W - 2L
1,501 SR
Queue Stats
76W - 65L
1,539 Elo+
Solo
Team Averages
Level 132
1,438 SR
1,499 Elo+

VS

Team Averages
Level 132
1,541 SR
1,549 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AndreTheGreat9
Ishtar
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,532 Elo+
Party 1
Achilles
Achilles
Bau5Creator
Achilles
Level 143
God Stats
6W - 4L
1,619 SR
Queue Stats
49W - 29L
1,631 Elo+
Party 1
Sylvanus
Sylvanus
Erikcee
Sylvanus
Level 146
God Stats
1W - 1L
1,429 SR
Queue Stats
29W - 21L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
Strudel7598
Kukulkan
Level 156
God Stats
17W - 10L
1,654 SR
Queue Stats
308W - 299L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 2 / 1
3,414
683
2,315
5,134
2,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 0
3,511
702
1,417
2,757
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
2 / 2 / 1
4,166
833
3,217
5,590
1,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 1
4,264
853
1,930
3,466
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
1,062
212
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
2 / 0 / 0
3,928
786
2,218
4,742
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 2 / 0
3,227
645
660
3,460
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Bau5Creator
Achilles
6
1 / 1 / 1
3,912
782
3,414
4,959
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Erikcee
Sylvanus
6
0 / 0 / 2
3,883
777
2,694
3,554
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Strudel7598
Kukulkan
7
1 / 0 / 0
4,034
807
1,671
1,632
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Mercury
 
Mercury
2
0
0
2
W
0
2
0
0
W
Achilles
Bau5Creator
Achilles
1
1
1
1.5
L
0
0
0
0
L
2
2
1
1.25
W
Sylvanus
Erikcee
Sylvanus
0
0
2
1
W
Kukulkan
Strudel7598
Kukulkan
1
0
0
1
L
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,879
Damage
10,657
16,947
Taken
18,347
6,487
Mitigated
7,689
4,013
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,315
573
25
1,722
5,134
2,713
0
0
4,664
14,628
0
W
Mercury
 
Mercury
2,218
1,479
0
426
4,742
1,301
0
188
4,554
0
21,700
W
660
592
0
169
3,460
898
0
0
3,460
0
10,609
W
Achilles
Bau5Creator
Achilles
3,414
910
0
2,104
4,959
3,314
0
2,233
2,726
0
18,089
L
1,417
0
0
875
2,757
823
0
1,765
992
21,196
0
L
3,217
1,085
0
0
5,590
1,867
0
1,262
4,328
0
20,430
W
Sylvanus
Erikcee
Sylvanus
2,694
1,108
180
1,877
3,554
1,638
0
851
2,703
15,966
7,095
W
Kukulkan
Strudel7598
Kukulkan
1,671
322
0
540
1,632
538
0
460
1,172
26,941
0
L
1,930
599
0
1,391
3,466
1,084
0
1,070
2,396
0
25,989
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,417
Gold Earned
18,984
147
Minions Killed
175
0
Camps Cleared
0
460,357
Distance Traveled
598,089
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,414
683
21
4
0
114,572
0
W
Mercury
3,928
786
27
5
0
143,801
0
W
Ishtar
3,227
645
12
2
0
101,815
0
W
Achilles
3,912
782
30
6
0
117,792
2
L
Raijin
3,511
702
40
8
0
103,349
0
L
Da Ji
4,166
833
38
8
0
130,469
0
W
Sylvanus
3,883
777
41
8
0
123,080
0
W
Kukulkan
4,034
807
65
13
0
111,601
1
L
Neith
4,264
853
48
10
0
111,967
0
L
Mulan
1,062
212
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role