Player Matchup

Cabrakan
Cabrakan
Firum On Top
Cabrakan
Level 26
God Stats
1W - 1L
1,754 SR
Queue Stats
16W - 32L
1,404 Elo+
Party 1
Vulcan
Vulcan
Le_Chevalier_El
Vulcan
Level 115
God Stats
21W - 16L
1,584 SR
Queue Stats
887W - 921L
1,462 Elo+
Solo
Horus
Horus
SWARM x WOLF
Horus
Level 34
God Stats
2W - 1L
1,782 SR
Queue Stats
9W - 27L
1,275 Elo+
Party 1
Danzaburou
Danzaburou
SkebopV1
Danzaburou
Level 66
God Stats
0W - 1L
1,257 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 1
Ganesha
Ganesha
SkillShooter5
Ganesha
Level 156
God Stats
2W - 3L
1,474 SR
Queue Stats
152W - 152L
1,524 Elo+
Party 1
Team Averages
Level 79
1,570 SR
1,411 Elo+

VS

Team Averages
Level 99
1,485 SR
1,458 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BobWiz
Amaterasu
Level 106
God Stats
11W - 4L
1,693 SR
Queue Stats
936W - 931L
1,567 Elo+
Solo
Khepri
Khepri
Phoenix2501
Khepri
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,441 Elo+
Solo
Sylvanus
Sylvanus
ZanyZax
Sylvanus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,378 Elo+
Solo
Thor
Thor
georgescu89
Thor
Level 88
God Stats
2W - 4L
1,233 SR
Queue Stats
193W - 223L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Firum On Top
Cabrakan
11
1 / 10 / 2
7,155
716
5,387
17,243
18,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 4 / 2
8,037
804
10,313
7,479
3,235
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
5,576
558
0
0
0
Danzaburou
SkebopV1
Danzaburou
16
2 / 3 / 1
7,841
784
7,553
7,969
4,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
17
1 / 2 / 4
7,242
724
7,707
8,426
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
9 / 1 / 7
9,275
928
15,329
4,549
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
BobWiz
Amaterasu
16
5 / 3 / 12
9,192
919
7,880
13,998
13,266
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
14
0 / 1 / 14
8,365
837
1,988
8,142
7,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
ZanyZax
Sylvanus
12
0 / 2 / 11
7,859
786
2,613
10,121
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
4 / 0 / 12
9,182
918
7,033
8,661
4,390
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
6
Kills
18
19
Deaths
7
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
1
7
12.5
W
Amaterasu
BobWiz
Amaterasu
5
3
12
3.67
L
Cabrakan
Firum On Top
Cabrakan
1
10
2
0.2
L
2
4
2
0.75
W
Khepri
0
1
14
7
L
0
0
0
0
L
Danzaburou
SkebopV1
Danzaburou
2
3
1
0.83
L
Ganesha
1
2
4
1.5
W
Sylvanus
ZanyZax
Sylvanus
0
2
11
2.75
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,960
Damage
34,843
41,117
Taken
45,471
32,978
Mitigated
36,719
5,801
Healing
21,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,329
2,201
1,449
579
4,549
2,326
1,396
2,158
2,391
44,447
0
W
Amaterasu
BobWiz
Amaterasu
7,880
4,850
471
3,870
13,998
13,266
390
7,562
6,436
0
16,450
L
Cabrakan
Firum On Top
Cabrakan
5,387
964
0
351
17,243
18,292
0
9,720
7,523
8,711
855
L
10,313
5,680
149
1,605
7,479
3,235
0
2,754
4,725
17,024
0
W
Khepri
1,988
177
2,185
1,799
8,142
7,205
290
3,362
4,780
8,789
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
SkebopV1
Danzaburou
7,553
2,170
163
1,424
7,969
4,615
0
3,906
4,063
0
21,933
L
Ganesha
7,707
88
1,055
1,054
8,426
6,836
0
3,550
4,876
19,549
0
W
Sylvanus
ZanyZax
Sylvanus
2,613
931
3,387
2,473
10,121
9,532
799
5,073
5,048
6,057
0
W
7,033
582
2,776
2,802
8,661
4,390
234
4,397
4,264
0
13,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,851
Gold Earned
43,873
82
Minions Killed
133
0
Camps Cleared
0
691,878
Distance Traveled
853,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,275
928
78
8
0
163,429
0
W
Amaterasu
9,192
919
20
2
0
157,840
0
L
Cabrakan
7,155
716
6
1
0
148,620
0
L
Vulcan
8,037
804
19
2
0
201,409
0
W
Khepri
8,365
837
14
1
0
183,765
0
L
Horus
5,576
558
0
0
0
0
0
L
Danzaburou
7,841
784
53
5
0
154,400
0
L
Ganesha
7,242
724
4
0
0
187,449
0
W
Sylvanus
7,859
786
9
1
0
168,698
0
W
Thor
9,182
918
12
1
0
179,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role