Player Matchup

Hercules
Hercules
Frutilup1
Hercules
Level 149
God Stats
5W - 10L
1,359 SR
Queue Stats
187W - 235L
1,471 Elo+
Party 1
The Morrigan
The Morrigan
Zurack
The Morrigan
Level 103
God Stats
11W - 18L
1,342 SR
Queue Stats
136W - 177L
1,466 Elo+
Party 1
Cupid
Cupid
zZ_MADEIRAO_Zz
Cupid
Level 66
God Stats
0W - 2L
1,241 SR
Queue Stats
24W - 26L
1,452 Elo+
Solo
Team Averages
Level 106
1,314 SR
1,463 Elo+

VS

Team Averages
Level 134
1,455 SR
1,503 Elo+
Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Amaderasu
Anhur
Level 167
God Stats
2W - 2L
1,364 SR
Queue Stats
92W - 93L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frutilup1
Hercules
12
1 / 2 / 3
9,321
777
6,584
15,066
13,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Zurack
The Morrigan
12
1 / 5 / 1
8,815
735
7,499
10,320
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 0
7,916
660
2,228
5,113
1,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 1 / 4
10,217
851
9,877
8,725
3,281
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
11
2 / 1 / 6
9,008
751
4,029
6,943
6,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Amaderasu
Anhur
12
3 / 2 / 6
9,330
778
10,242
8,723
4,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
10
10
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
4
7
W
Fenrir
 
Fenrir
2
1
6
5
W
Anhur
Amaderasu
Anhur
3
2
6
3
L
Hercules
Frutilup1
Hercules
1
2
3
1.25
L
The Morrigan
Zurack
The Morrigan
1
5
1
0.3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,311
Damage
24,148
30,499
Taken
24,391
18,516
Mitigated
14,452
6,826
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,877
896
0
1,748
8,725
3,281
492
2,060
6,464
46,951
0
W
Fenrir
 
Fenrir
4,029
690
0
919
6,943
6,647
390
1,676
5,026
1,146
13,979
W
Anhur
Amaderasu
Anhur
10,242
6,359
0
1,178
8,723
4,524
980
3,122
5,385
0
37,059
L
Hercules
Frutilup1
Hercules
6,584
1,218
0
3,518
15,066
13,157
0
4,059
11,007
0
27,778
L
The Morrigan
Zurack
The Morrigan
7,499
1,910
0
1,991
10,320
3,714
0
4,891
5,429
45,391
1,330
L
2,228
711
494
823
5,113
1,645
0
1,606
3,507
0
11,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,052
Gold Earned
28,555
111
Minions Killed
120
0
Camps Cleared
0
561,707
Distance Traveled
594,113
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,217
851
68
6
0
205,393
0
W
Fenrir
9,008
751
19
2
0
181,835
0
W
Anhur
9,330
778
33
3
0
206,885
0
L
Hercules
9,321
777
42
4
0
258,053
2
L
The Morrigan
8,815
735
52
4
0
185,681
0
L
Cupid
7,916
660
17
1
0
117,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role