Player Matchup

Achilles
Achilles
CFHerbo
Achilles
Level 72
God Stats
0W - 3L
1,217 SR
Queue Stats
64W - 64L
1,459 Elo+
Party 3
Sun Wukong
Sun Wukong
NagasakiNuke
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,405 Elo+
Party 3
Ah Puch
Ah Puch
PurplePeach1795
Ah Puch
Level 159
God Stats
4W - 3L
1,628 SR
Queue Stats
142W - 162L
1,387 Elo+
Party 2
Martichoras
Martichoras
SlumpyTrees420
Martichoras
Level 65
God Stats
1W - 6L
1,250 SR
Queue Stats
175W - 152L
1,521 Elo+
Party 3
Hou Yi
Hou Yi
maleficentMeeker
Hou Yi
Level 146
God Stats
2W - 4L
1,490 SR
Queue Stats
107W - 117L
1,449 Elo+
Party 2
Team Averages
Level 94
1,417 SR
1,444 Elo+

VS

Team Averages
Level 99
1,493 SR
1,452 Elo+
Chiron
Chiron
ConfusedQuark
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,331 Elo+
Solo
Lancelot
Lancelot
Nugbunny
Lancelot
Level 122
God Stats
7W - 4L
1,666 SR
Queue Stats
163W - 163L
1,526 Elo+
Party 1
Ao Kuang
Ao Kuang
Qazzza
Ao Kuang
Level 143
God Stats
2W - 0L
1,695 SR
Queue Stats
20W - 26L
1,440 Elo+
Solo
Serqet
Serqet
rank10zues
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,479 Elo+
Party 1
Skadi
Skadi
subakiey
Skadi
Level 74
God Stats
1W - 0L
1,106 SR
Queue Stats
25W - 22L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CFHerbo
Achilles
13
2 / 5 / 12
8,817
735
10,137
12,922
13,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
NagasakiNuke
Sun Wukong
15
3 / 4 / 11
8,997
750
10,484
12,761
13,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 3 / 7
8,533
711
8,464
8,106
3,262
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Martichoras
SlumpyTrees420
Martichoras
19
6 / 1 / 10
11,312
943
16,306
9,646
5,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 2 / 7
9,507
792
9,682
6,598
3,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
9,199
767
7,795
10,394
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Nugbunny
Lancelot
15
2 / 4 / 9
9,009
751
10,021
14,350
13,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Qazzza
Ao Kuang
16
7 / 4 / 3
9,550
796
11,404
13,371
6,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
rank10zues
Serqet
14
2 / 6 / 9
9,144
762
3,872
13,529
16,647
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
subakiey
Skadi
17
1 / 3 / 9
9,791
816
12,049
10,340
4,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
52
18
Kills
15
15
Deaths
20
47
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
CFHerbo
Achilles
2
5
12
1.6
W
3
3
7
2.17
L
Sun Wukong
NagasakiNuke
Sun Wukong
3
4
11
2.13
W
Lancelot
Nugbunny
Lancelot
2
4
9
1.63
L
3
3
7
2.17
W
Ao Kuang
Qazzza
Ao Kuang
7
4
3
2.13
L
Martichoras
SlumpyTrees420
Martichoras
6
1
10
11
L
4
2
7
3.75
W
Serqet
rank10zues
Serqet
2
6
9
1.08
W
Skadi
subakiey
Skadi
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,073
Damage
45,141
50,033
Taken
61,984
38,569
Mitigated
45,097
12,851
Healing
18,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CFHerbo
Achilles
10,137
2,502
739
1,701
12,922
13,556
386
2,802
10,024
0
11,542
W
7,795
2,578
974
1,333
10,394
4,649
884
1,840
8,423
0
28,893
L
Sun Wukong
NagasakiNuke
Sun Wukong
10,484
1,346
230
1,871
12,761
13,139
251
2,512
10,153
0
15,594
W
Lancelot
Nugbunny
Lancelot
10,021
854
645
958
14,350
13,423
141
2,160
11,926
0
13,895
L
8,464
457
549
1,146
8,106
3,262
240
3,033
4,977
15,227
0
W
Ao Kuang
Qazzza
Ao Kuang
11,404
2,534
983
5,783
13,371
6,176
1,463
2,102
11,221
15,303
0
L
Martichoras
SlumpyTrees420
Martichoras
16,306
4,916
2,207
2,705
9,646
5,573
304
2,217
7,285
0
49,508
L
9,682
5,329
688
1,015
6,598
3,039
504
1,760
4,646
0
15,517
W
Serqet
rank10zues
Serqet
3,872
192
511
1,979
13,529
16,647
143
1,339
11,951
1,101
5,938
W
Skadi
subakiey
Skadi
12,049
5,936
2,091
3,399
10,340
4,202
1,431
1,023
9,065
0
34,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,166
Gold Earned
46,693
129
Minions Killed
133
0
Camps Cleared
0
1,076,023
Distance Traveled
1,233,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,817
735
5
0
0
230,614
0
W
Chiron
9,199
767
54
5
0
227,284
0
L
Sun Wukong
8,997
750
14
1
0
230,141
0
W
Lancelot
9,009
751
7
1
0
307,933
0
L
Ah Puch
8,533
711
27
2
0
162,800
0
W
Ao Kuang
9,550
796
5
0
0
226,272
0
L
Martichoras
11,312
943
65
5
0
246,059
0
L
Hou Yi
9,507
792
18
2
0
206,409
0
W
Serqet
9,144
762
6
1
0
235,328
0
W
Skadi
9,791
816
61
5
0
237,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role