Player Matchup

Apollo
Apollo
Gold III
Chuckyy Duck
Apollo
Gold III
Level 140
God Stats
7W - 1L
1,557 SR
Queue Stats
123W - 129L
1,512 MMR
Solo
Ix Chel
Ix Chel
Platinum V
MexicanGio13
Ix Chel
Platinum V
Level 158
God Stats
56W - 55L
1,553 SR
Queue Stats
203W - 196L
1,651 MMR
Solo
Achilles
Achilles
Gold III
Spartacus897
Achilles
Gold III
Level 144
God Stats
7W - 3L
1,527 SR
Queue Stats
73W - 70L
1,503 MMR
Solo
Fafnir
Fafnir
Bronze III
StygianAce
Fafnir
Bronze III
Level 87
God Stats
1W - 0L
1,721 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
gagepwn
Gilgamesh
Gold II
Level 134
God Stats
4W - 0L
1,851 SR
Queue Stats
126W - 133L
1,476 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,642 SR
1,528 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,606 SR
1,528 MMR
Thor
Thor
Gold IV
Klassiox
Thor
Gold IV
Level 119
God Stats
15W - 7L
1,636 SR
Queue Stats
133W - 124L
1,598 MMR
Party 1
Ra
Ra
Gold III
Rëvo
Ra
Gold III
Level 198
God Stats
30W - 24L
1,642 SR
Queue Stats
457W - 449L
1,651 MMR
Solo
Hercules
Hercules
Bronze III
Use Cash
Hercules
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,454 MMR
Solo
Ganesha
Ganesha
Gold III
l Oblivion l
Ganesha
Gold III
Level 166
God Stats
8W - 3L
1,769 SR
Queue Stats
40W - 46L
1,628 MMR
Solo
Danzaburou
Danzaburou
Silver II
ttv-dushkeb
Danzaburou
Silver II
Level 125
God Stats
0W - 1L
1,481 SR
Queue Stats
133W - 135L
1,311 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 2 / 3
7,887
563
7,217
7,907
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
MexicanGio13
Ix Chel
15
1 / 2 / 2
8,615
615
5,437
8,362
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Spartacus897
Achilles
14
2 / 0 / 2
8,206
586
7,875
10,298
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
StygianAce
Fafnir
9
0 / 2 / 4
6,849
489
2,018
10,209
8,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
gagepwn
Gilgamesh
14
3 / 1 / 5
8,156
583
8,089
13,306
7,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
HadesXbalanqueThanatosMercury

VS

Bans
AthenaHachimanMaman BrigitteArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 1 / 1
5,722
409
1,923
6,292
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
14
2 / 0 / 0
7,950
568
7,227
7,292
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Use Cash
Hercules
13
0 / 2 / 0
7,397
528
4,410
11,072
6,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
l Oblivion l
Ganesha
10
2 / 2 / 2
7,040
503
3,919
10,790
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ttv-dushkeb
Danzaburou
11
1 / 5 / 1
6,793
485
5,012
10,054
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
6
7
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
2
3
2.75
L
Thor
1
1
1
1.5
W
Ix Chel
MexicanGio13
Ix Chel
1
2
2
1
L
Ra
2
0
0
2
W
Achilles
Spartacus897
Achilles
2
0
2
3
W
Fafnir
StygianAce
Fafnir
0
2
4
1
L
Hercules
Use Cash
Hercules
0
2
0
0
W
Gilgamesh
gagepwn
Gilgamesh
3
1
5
5.5
L
Ganesha
l Oblivion l
Ganesha
2
2
2
1.5
L
Danzaburou
ttv-dushkeb
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,636
Damage
22,491
50,082
Taken
45,500
34,516
Mitigated
26,740
14,197
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,217
4,085
0
2,691
7,907
3,273
1,771
2,092
5,701
0
57,774
L
Thor
1,923
618
0
875
6,292
2,112
0
1,190
5,060
0
27,328
W
Ix Chel
MexicanGio13
Ix Chel
5,437
713
910
3,512
8,362
3,371
0
3,404
4,638
81,457
0
L
Ra
7,227
348
495
4,300
7,292
3,285
0
3,213
4,079
76,017
0
W
Achilles
Spartacus897
Achilles
7,875
1,024
0
3,330
10,298
12,023
0
1,205
9,065
980
49,788
W
Fafnir
StygianAce
Fafnir
2,018
490
0
2,209
10,209
8,779
202
1,059
9,110
17,538
0
L
Hercules
Use Cash
Hercules
4,410
1,365
0
2,886
11,072
6,962
0
544
9,730
0
61,399
W
Gilgamesh
gagepwn
Gilgamesh
8,089
1,979
0
1,545
13,306
7,070
0
2,812
10,422
0
69,885
L
Ganesha
l Oblivion l
Ganesha
3,919
397
0
2,324
10,790
10,111
0
2,570
8,122
21,478
0
L
Danzaburou
ttv-dushkeb
Danzaburou
5,012
2,926
0
2,769
10,054
4,270
0
570
9,484
0
47,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,713
Gold Earned
34,902
440
Minions Killed
395
0
Camps Cleared
0
1,407,799
Distance Traveled
1,238,728
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,887
563
73
5
0
275,856
0
L
Thor
5,722
409
51
4
0
147,766
0
W
Ix Chel
8,615
615
159
11
0
276,244
3
L
Ra
7,950
568
131
9
0
309,978
2
W
Achilles
8,206
586
76
5
0
272,542
0
W
Fafnir
6,849
489
35
3
0
271,893
4
L
Hercules
7,397
528
112
8
0
310,308
0
W
Gilgamesh
8,156
583
97
7
0
311,264
3
L
Ganesha
7,040
503
11
1
0
250,820
4
L
Danzaburou
6,793
485
90
6
0
219,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role