Player Matchup

Chang'e
Chang'e
HondoAkimichi
Chang'e
Level 149
God Stats
0W - 2L
1,483 SR
Queue Stats
72W - 65L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
I_CRAMBO_I
Gilgamesh
Level 27
God Stats
40W - 33L
1,532 SR
Queue Stats
41W - 38L
1,439 Elo+
Party 1
Thor
Thor
Jeffahfah
Thor
Level 125
God Stats
1W - 3L
1,483 SR
Queue Stats
33W - 34L
1,477 Elo+
Solo
Bacchus
Bacchus
Overkill3140
Bacchus
Level 146
God Stats
0W - 1L
1,617 SR
Queue Stats
82W - 84L
1,414 Elo+
Party 1
Hachiman
Hachiman
ThaBiggen
Hachiman
Level 41
God Stats
2W - 5L
1,389 SR
Queue Stats
25W - 19L
1,535 Elo+
Party 1
Team Averages
Level 98
1,501 SR
1,467 Elo+

VS

Team Averages
Level 142
1,598 SR
1,496 Elo+
Hercules
Hercules
DemonicSwordman
Hercules
Level 149
God Stats
3W - 0L
1,958 SR
Queue Stats
128W - 102L
1,538 Elo+
Solo
Nu Wa
Nu Wa
JASONXAVIERR
Nu Wa
Level 140
God Stats
25W - 18L
1,530 SR
Queue Stats
64W - 70L
1,444 Elo+
Solo
Arachne
Arachne
OG ODD1DAX
Arachne
Level 134
God Stats
7W - 4L
1,639 SR
Queue Stats
132W - 120L
1,469 Elo+
Party 2
Neith
Neith
OG swagnew43
Neith
Level 107
God Stats
32W - 26L
1,547 SR
Queue Stats
41W - 33L
1,452 Elo+
Party 2
Ravana
Ravana
OMEGA56
Ravana
Level 180
God Stats
1W - 0L
1,315 SR
Queue Stats
4W - 2L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
4 / 4 / 5
9,877
823
8,450
14,664
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
I_CRAMBO_I
Gilgamesh
16
2 / 7 / 8
9,133
761
7,545
16,897
9,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
17
5 / 2 / 6
10,171
848
8,645
13,362
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Overkill3140
Bacchus
17
5 / 3 / 8
10,005
834
12,162
12,938
13,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
ThaBiggen
Hachiman
14
0 / 7 / 5
8,389
699
3,251
13,914
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 6 / 12
10,074
840
12,808
15,998
17,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

19
8 / 1 / 9
11,739
978
13,226
3,683
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
OG ODD1DAX
Arachne
17
4 / 4 / 6
10,489
874
9,712
16,741
8,505
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
3 / 4 / 7
9,625
802
9,734
12,013
4,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
OMEGA56
Ravana
18
6 / 2 / 5
11,189
932
13,857
6,739
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
16
Kills
23
23
Deaths
17
32
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
6
12
1.33
L
Chang'e
4
4
5
1.63
L
Gilgamesh
I_CRAMBO_I
Gilgamesh
2
7
8
0.86
W
8
1
9
12.5
L
Thor
5
2
6
4
W
Arachne
OG ODD1DAX
Arachne
4
4
6
1.75
W
3
4
7
1.63
W
Ravana
OMEGA56
Ravana
6
2
5
4.25
L
Bacchus
Overkill3140
Bacchus
5
3
8
3
L
Hachiman
ThaBiggen
Hachiman
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,053
Damage
59,337
71,775
Taken
55,174
36,738
Mitigated
35,352
12,743
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,808
2,707
0
3,388
15,998
17,126
982
6,668
8,826
1,572
19,388
L
Chang'e
8,450
913
3,570
4,662
14,664
4,827
978
2,367
11,807
31,644
0
L
Gilgamesh
I_CRAMBO_I
Gilgamesh
7,545
1,974
0
1,566
16,897
9,238
0
2,728
13,858
0
19,940
W
13,226
3,825
0
645
3,683
1,331
3,545
792
2,676
38,888
0
L
Thor
8,645
1,683
0
558
13,362
4,757
0
2,971
10,076
0
38,865
W
Arachne
OG ODD1DAX
Arachne
9,712
6,507
0
5,338
16,741
8,505
1,003
5,658
10,591
0
29,217
W
9,734
3,374
0
3,191
12,013
4,791
1,469
4,725
6,672
0
22,811
W
Ravana
OMEGA56
Ravana
13,857
3,359
0
1,580
6,739
3,599
0
1,732
4,866
0
52,129
L
Bacchus
Overkill3140
Bacchus
12,162
1,613
0
1,374
12,938
13,283
0
3,344
8,753
32,577
0
L
Hachiman
ThaBiggen
Hachiman
3,251
1,905
0
1,013
13,914
4,633
0
1,968
11,583
0
21,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,575
Gold Earned
53,116
241
Minions Killed
249
0
Camps Cleared
0
1,153,244
Distance Traveled
1,275,584
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,074
840
19
2
0
258,853
0
L
Chang'e
9,877
823
68
6
0
237,038
2
L
Gilgamesh
9,133
761
25
2
0
250,167
0
W
Nu Wa
11,739
978
80
7
0
247,326
0
L
Thor
10,171
848
64
5
0
221,523
0
W
Arachne
10,489
874
35
3
0
264,794
3
W
Neith
9,625
802
25
2
0
237,560
3
W
Ravana
11,189
932
90
8
0
267,051
2
L
Bacchus
10,005
834
42
4
0
238,900
0
L
Hachiman
8,389
699
42
4
0
205,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role