Player Matchup

Medusa
Medusa
Burch_canoe
Medusa
Level 125
God Stats
4W - 5L
1,578 SR
Queue Stats
218W - 190L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
Partisan82
Baron Samedi
Level 32
God Stats
0W - 1L
1,738 SR
Queue Stats
86W - 83L
1,497 Elo+
Party 1
Bacchus
Bacchus
RageofAfrica
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 95L
1,490 Elo+
Party 1
Janus
Janus
RapzboneTV
Janus
Level 156
God Stats
74W - 69L
1,589 SR
Queue Stats
996W - 934L
1,539 Elo+
Solo
Thor
Thor
SellingLSDtoKids
Thor
Level 121
God Stats
20W - 22L
1,504 SR
Queue Stats
411W - 396L
1,477 Elo+
Party 1
Team Averages
Level 112
1,582 SR
1,506 Elo+

VS

Team Averages
Level 110
1,617 SR
1,600 Elo+
Jormungandr
Jormungandr
Azumgi
Jormungandr
Level 106
God Stats
2W - 1L
1,390 SR
Queue Stats
8W - 4L
1,623 Elo+
Party 2
Izanami
Izanami
Dougarinos
Izanami
Level 125
God Stats
1W - 0L
1,581 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
NixonAlwaysWins
Bake Kujira
Level 87
God Stats
4W - 1L
1,685 SR
Queue Stats
7W - 3L
1,652 Elo+
Party 2
Lancelot
Lancelot
UrsaInvictus
Lancelot
Level 102
God Stats
2W - 0L
1,555 SR
Queue Stats
6W - 2L
1,729 Elo+
Party 2
Kukulkan
Kukulkan
khgvjbkyv
Kukulkan
Level 129
God Stats
2W - 1L
1,874 SR
Queue Stats
15W - 17L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
1 / 3 / 0
10,355
518
6,081
12,205
4,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Partisan82
Baron Samedi
14
1 / 6 / 6
9,099
455
8,002
15,103
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
RageofAfrica
Bacchus
17
4 / 6 / 1
10,290
515
13,967
21,875
23,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
18
6 / 1 / 3
10,940
547
13,844
14,996
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 8 / 6
8,479
424
5,865
22,026
18,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azumgi
Jormungandr
17
4 / 3 / 7
11,623
581
14,010
17,339
13,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Dougarinos
Izanami
20
7 / 0 / 6
12,543
627
17,323
11,064
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bake Kujira
NixonAlwaysWins
Bake Kujira
14
4 / 3 / 11
10,367
518
7,286
19,358
17,828
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
UrsaInvictus
Lancelot
15
5 / 4 / 8
9,898
495
7,246
14,499
6,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
khgvjbkyv
Kukulkan
18
4 / 3 / 8
11,801
590
12,360
10,073
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
13
Kills
24
24
Deaths
13
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Azumgi
Jormungandr
4
3
7
2.5
L
Medusa
1
3
0
0.33
W
Izanami
Dougarinos
Izanami
7
0
6
10
W
Bake Kujira
NixonAlwaysWins
Bake Kujira
4
3
11
3.17
L
Baron Samedi
Partisan82
Baron Samedi
1
6
6
0.67
L
Bacchus
RageofAfrica
Bacchus
4
6
1
0.75
L
Janus
6
1
3
7.5
L
1
8
6
0.5
W
Lancelot
UrsaInvictus
Lancelot
5
4
8
2.25
W
Kukulkan
khgvjbkyv
Kukulkan
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,759
Damage
58,225
86,205
Taken
72,333
60,239
Mitigated
47,250
26,615
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Azumgi
Jormungandr
14,010
1,853
0
4,540
17,339
13,043
243
9,427
7,001
84,303
334
L
Medusa
6,081
2,303
0
5,776
12,205
4,984
2,319
2,397
9,808
0
100,102
W
Izanami
Dougarinos
Izanami
17,323
12,132
0
4,451
11,064
4,750
1,026
2,780
8,284
0
126,899
W
Bake Kujira
NixonAlwaysWins
Bake Kujira
7,286
2,870
2,175
2,402
19,358
17,828
285
10,470
8,787
36,080
0
L
Baron Samedi
Partisan82
Baron Samedi
8,002
712
421
4,736
15,103
7,480
0
6,979
8,028
60,486
0
L
Bacchus
RageofAfrica
Bacchus
13,967
1,512
0
6,169
21,875
23,355
0
11,257
9,649
72,300
0
L
Janus
13,844
535
0
7,182
14,996
5,562
0
3,831
10,984
110,612
2,404
L
5,865
1,720
0
2,331
22,026
18,858
0
7,460
14,414
0
20,287
W
Lancelot
UrsaInvictus
Lancelot
7,246
825
0
960
14,499
6,394
0
7,499
6,781
0
74,119
W
Kukulkan
khgvjbkyv
Kukulkan
12,360
832
0
750
10,073
5,235
27
4,484
5,487
112,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,163
Gold Earned
56,232
550
Minions Killed
657
0
Camps Cleared
0
1,995,122
Distance Traveled
2,027,164
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,623
581
140
7
0
382,747
2
L
Medusa
10,355
518
181
9
0
402,697
6
W
Izanami
12,543
627
188
9
0
370,728
2
W
Bake Kujira
10,367
518
48
2
0
422,512
6
L
Baron Samedi
9,099
455
108
5
0
374,466
0
L
Bacchus
10,290
515
99
5
0
395,427
0
L
Janus
10,940
547
141
7
0
465,122
3
L
Thor
8,479
424
21
1
0
357,410
5
W
Lancelot
9,898
495
93
5
0
470,644
1
W
Kukulkan
11,801
590
188
9
0
380,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role