Player Matchup

Shiva
Shiva
El_Don_II
Shiva
Level 100
God Stats
13W - 14L
1,561 SR
Queue Stats
110W - 126L
1,461 Elo+
Party 3
Pele
Pele
foshi_machete
Pele
Level 71
God Stats
5W - 9L
1,366 SR
Queue Stats
29W - 50L
1,388 Elo+
Party 3
Geb
Geb
lucilfver
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 68L
1,377 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ryzznn_
Morgan Le Fay
Level 69
God Stats
1W - 7L
1,368 SR
Queue Stats
29W - 39L
1,418 Elo+
Party 3
Neith
Neith
xionzeifer
Neith
Level 185
God Stats
13W - 6L
1,754 SR
Queue Stats
100W - 107L
1,480 Elo+
Solo
Team Averages
Level 98
1,510 SR
1,425 Elo+

VS

Team Averages
Level 103
1,502 SR
1,468 Elo+
Chiron
Chiron
ConspiringCandle
Chiron
Level 128
God Stats
13W - 20L
1,320 SR
Queue Stats
593W - 594L
1,417 Elo+
Party 1
Yemoja
Yemoja
IcyHexSkull
Yemoja
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 37L
1,551 Elo+
Party 2
Ymir
Ymir
Jimbo_SliceXP
Ymir
Level 102
God Stats
35W - 27L
1,541 SR
Queue Stats
391W - 366L
1,473 Elo+
Party 2
Bakasura
Bakasura
King_Of_Heros200
Bakasura
Level 100
God Stats
3W - 5L
1,498 SR
Queue Stats
334W - 316L
1,484 Elo+
Party 2
Vulcan
Vulcan
Yeahstuff
Vulcan
Level 126
God Stats
3W - 1L
1,651 SR
Queue Stats
456W - 444L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
El_Don_II
Shiva
11
0 / 2 / 1
6,826
488
6,835
14,068
8,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 5 / 0
6,171
441
6,209
10,562
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 1
6,214
444
4,647
10,387
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
ryzznn_
Morgan Le Fay
12
1 / 5 / 0
6,821
487
6,200
9,924
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
10
0 / 2 / 1
5,941
424
9,946
12,763
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,629
474
10,780
11,075
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
0 / 1 / 3
7,096
507
4,627
11,013
7,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 1 / 3
8,978
641
11,197
13,198
12,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
8 / 1 / 4
8,976
641
9,619
15,128
7,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Yeahstuff
Vulcan
14
3 / 0 / 1
8,608
615
6,820
6,604
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
17
17
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Shiva
El_Don_II
Shiva
0
2
1
0.25
W
Yemoja
0
1
3
1.5
W
3
1
3
4.5
W
8
1
4
10
W
Vulcan
Yeahstuff
Vulcan
3
0
1
3.5
L
2
5
0
0.4
L
1
3
1
0.5
L
Morgan Le Fay
ryzznn_
Morgan Le Fay
1
5
0
0.2
L
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,837
Damage
43,043
57,704
Taken
57,018
27,717
Mitigated
35,140
8,831
Healing
29,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,780
4,956
638
3,055
11,075
4,717
607
1,757
9,318
0
51,623
L
Shiva
El_Don_II
Shiva
6,835
1,620
228
2,584
14,068
8,224
0
7,245
6,743
0
52,304
W
Yemoja
4,627
1,114
2,694
4,514
11,013
7,374
170
2,231
8,782
29,109
0
W
11,197
3,686
0
4,888
13,198
12,983
0
159
13,039
68,788
3,740
W
9,619
6,766
0
10,513
15,128
7,513
0
1,823
13,305
0
70,883
W
Vulcan
Yeahstuff
Vulcan
6,820
1,407
0
2,751
6,604
2,553
396
4,877
1,727
56,924
0
L
6,209
1,876
98
1,055
10,562
3,690
0
3,863
6,259
0
34,748
L
4,647
659
330
1,297
10,387
7,497
0
2,307
7,865
20,593
0
L
Morgan Le Fay
ryzznn_
Morgan Le Fay
6,200
636
0
538
9,924
3,841
0
6,494
3,018
54,110
0
L
Neith
9,946
2,469
0
2,701
12,763
4,465
0
2,227
10,336
0
45,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
40,287
324
Minions Killed
454
0
Camps Cleared
0
1,343,690
Distance Traveled
1,244,585
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,629
474
66
5
0
234,344
3
L
Shiva
6,826
488
89
6
0
275,967
0
W
Yemoja
7,096
507
36
3
0
200,993
0
W
Ymir
8,978
641
117
8
0
224,394
0
W
Bakasura
8,976
641
115
8
0
310,001
1
W
Vulcan
8,608
615
120
9
0
274,853
5
L
Pele
6,171
441
50
4
0
270,866
4
L
Geb
6,214
444
16
1
0
274,603
5
L
Morgan Le Fay
6,821
487
97
7
0
267,406
0
L
Neith
5,941
424
72
5
0
254,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role