Player Matchup

Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ch1co5275
Hachiman
Level 129
God Stats
1W - 4L
1,339 SR
Queue Stats
124W - 110L
1,548 Elo+
Solo
Ne Zha
Ne Zha
EBugle
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,474 Elo+
Solo
Vamana
Vamana
Nattura
Vamana
Level 135
God Stats
2W - 2L
1,633 SR
Queue Stats
526W - 524L
1,522 Elo+
Party 2
Thor
Thor
NatturaLite
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,596 Elo+
Party 2
Team Averages
Level 107
1,494 SR
1,528 Elo+

VS

Team Averages
Level 157
1,668 SR
1,496 Elo+
Ymir
Ymir
AMLORD
Ymir
Level 165
God Stats
1W - 0L
1,858 SR
Queue Stats
9W - 11L
1,457 Elo+
Party 1
Thanatos
Thanatos
ElGallardo
Thanatos
Level 158
God Stats
1W - 0L
1,831 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
Surtr
Surtr
jonyomar4
Surtr
Level 149
God Stats
1W - 0L
1,488 SR
Queue Stats
10W - 9L
1,504 Elo+
Party 1
Scylla
Scylla
slickster88
Scylla
Level 161
God Stats
5W - 3L
1,790 SR
Queue Stats
337W - 324L
1,507 Elo+
Solo
Cabrakan
Cabrakan
xBATERx
Cabrakan
Level 151
God Stats
3W - 4L
1,373 SR
Queue Stats
112W - 106L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 5 / 4
8,535
776
9,297
10,277
3,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Ch1co5275
Hachiman
17
4 / 4 / 7
9,451
859
14,085
9,304
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
EBugle
Ne Zha
14
3 / 7 / 6
8,547
777
10,634
11,243
6,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Nattura
Vamana
14
2 / 5 / 10
8,052
732
4,260
11,782
11,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 6
7,458
678
5,992
11,669
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AMLORD
Ymir
17
4 / 1 / 17
10,553
959
8,725
11,178
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
ElGallardo
Thanatos
18
15 / 3 / 7
11,178
1,016
18,000
14,049
8,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
jonyomar4
Surtr
14
1 / 4 / 18
8,741
795
10,371
13,491
15,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
16
3 / 3 / 12
9,857
896
7,883
7,389
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
xBATERx
Cabrakan
14
5 / 4 / 11
8,628
784
5,860
12,092
20,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
14
Kills
28
28
Deaths
15
33
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
5
4
1.2
W
Ymir
AMLORD
Ymir
4
1
17
12.5
L
Hachiman
Ch1co5275
Hachiman
4
4
7
1.88
L
Ne Zha
EBugle
Ne Zha
3
7
6
0.86
W
Thanatos
ElGallardo
Thanatos
15
3
7
6.17
L
Vamana
Nattura
Vamana
2
5
10
1.4
L
1
7
6
0.57
W
Surtr
jonyomar4
Surtr
1
4
18
2.5
W
Scylla
3
3
12
3
W
Cabrakan
xBATERx
Cabrakan
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,268
Damage
50,839
54,275
Taken
58,199
30,048
Mitigated
59,321
6,664
Healing
20,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,297
338
652
1,748
10,277
3,933
0
3,784
6,493
18,602
0
W
Ymir
AMLORD
Ymir
8,725
865
1,883
2,870
11,178
12,268
336
1,756
9,280
13,485
0
L
Hachiman
Ch1co5275
Hachiman
14,085
6,446
0
988
9,304
3,656
0
5,020
4,284
0
36,798
L
Ne Zha
EBugle
Ne Zha
10,634
1,101
725
507
11,243
6,863
0
5,897
5,346
0
20,270
W
Thanatos
ElGallardo
Thanatos
18,000
3,390
1,415
7,912
14,049
8,656
591
1,569
12,368
0
24,163
L
Vamana
Nattura
Vamana
4,260
2,358
287
1,243
11,782
11,268
0
6,165
5,617
0
11,503
L
5,992
798
0
514
11,669
4,328
0
3,996
7,673
0
10,882
W
Surtr
jonyomar4
Surtr
10,371
2,240
1,358
3,277
13,491
15,449
806
2,722
10,656
2,941
16,351
W
Scylla
7,883
357
758
259
7,389
2,906
1,142
1,065
6,278
32,743
0
W
Cabrakan
xBATERx
Cabrakan
5,860
424
607
588
12,092
20,042
348
1,673
10,320
10,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,043
Gold Earned
48,957
130
Minions Killed
114
0
Camps Cleared
0
903,394
Distance Traveled
1,010,739
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,535
776
31
3
0
189,011
0
W
Ymir
10,553
959
13
1
0
221,330
0
L
Hachiman
9,451
859
68
6
0
182,634
0
L
Ne Zha
8,547
777
10
1
0
192,948
0
W
Thanatos
11,178
1,016
13
1
0
239,655
0
L
Vamana
8,052
732
14
1
0
182,239
3
L
Thor
7,458
678
7
1
0
156,562
0
W
Surtr
8,741
795
23
2
0
196,626
0
W
Scylla
9,857
896
59
5
0
194,466
0
W
Cabrakan
8,628
784
6
1
0
158,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role