Player Matchup

Anhur
Anhur
 
Anhur
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AUSTiNDANGEROU5
Morgan Le Fay
Level 173
God Stats
5W - 8L
1,415 SR
Queue Stats
1,137W - 1,148L
1,394 Elo+
Solo
Shiva
Shiva
DJTricks
Shiva
Level 148
God Stats
1W - 0L
1,662 SR
Queue Stats
34W - 19L
1,648 Elo+
Party 2
Baron Samedi
Baron Samedi
bigr
Baron Samedi
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,610 Elo+
Party 2
Team Averages
Level 166
1,516 SR
1,530 Elo+

VS

Team Averages
Level 141
1,545 SR
1,565 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Bishmu
Maui
Level 158
God Stats
0W - 1L
1,390 SR
Queue Stats
26W - 15L
1,622 Elo+
Party 1
Medusa
Medusa
SUB Tesla
Medusa
Level 128
God Stats
0W - 1L
1,710 SR
Queue Stats
27W - 15L
1,644 Elo+
Party 1
Bellona
Bellona
SchizoNiibi
Bellona
Level 129
God Stats
0W - 1L
1,623 SR
Queue Stats
7W - 8L
1,509 Elo+
Party 1
Athena
Athena
Vicarious Klr
Athena
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 0 / 1
5,956
993
3,853
3,126
1,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
 
Ymir
9
0 / 3 / 3
5,485
914
2,236
8,992
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
AUSTiNDANGEROU5
Morgan Le Fay
1
0 / 0 / 0
1,468
245
0
0
0
Shiva
DJTricks
Shiva
11
2 / 2 / 2
5,802
967
8,099
7,361
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
bigr
Baron Samedi
11
0 / 0 / 3
5,543
924
6,668
4,870
2,749
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 0 / 5
6,021
1,004
6,912
3,502
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Bishmu
Maui
10
1 / 2 / 3
5,717
953
2,963
8,434
6,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
SUB Tesla
Medusa
12
3 / 0 / 2
6,565
1,094
6,381
3,581
1,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
SchizoNiibi
Bellona
9
1 / 2 / 3
5,549
925
3,946
7,673
8,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 0 / 3
5,095
849
1,302
3,464
2,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
4
Kills
5
5
Deaths
4
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
1
2.5
W
Ymir
 
Ymir
0
3
3
0.5
L
Baron Samedi
 
Baron Samedi
0
0
5
2.5
W
Morgan Le Fay
AUSTiNDANGEROU5
Morgan Le Fay
0
0
0
0
L
Maui
Bishmu
Maui
1
2
3
1.25
W
Shiva
DJTricks
Shiva
2
2
2
1.5
L
Medusa
SUB Tesla
Medusa
3
0
2
4
L
Bellona
SchizoNiibi
Bellona
1
2
3
1.25
L
0
0
3
1.5
W
Baron Samedi
bigr
Baron Samedi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,856
Damage
21,504
24,349
Taken
26,654
21,075
Mitigated
20,810
10,206
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,853
1,666
722
506
3,126
1,614
0
1,409
1,717
0
9,456
W
Ymir
 
Ymir
2,236
285
180
690
8,992
8,571
0
4,220
4,462
7,712
0
L
Baron Samedi
 
Baron Samedi
6,912
549
1,959
1,408
3,502
1,967
64
1,998
1,425
15,017
0
W
Morgan Le Fay
AUSTiNDANGEROU5
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Maui
Bishmu
Maui
2,963
469
729
1,054
8,434
6,577
0
2,524
5,697
3,885
0
W
Shiva
DJTricks
Shiva
8,099
1,085
1,967
2,097
7,361
8,141
0
2,533
4,828
0
12,789
L
Medusa
SUB Tesla
Medusa
6,381
2,352
156
1,281
3,581
1,618
350
844
2,517
0
21,737
L
Bellona
SchizoNiibi
Bellona
3,946
1,537
855
1,286
7,673
8,476
128
2,646
4,815
0
4,511
L
1,302
362
121
1,489
3,464
2,172
0
892
2,530
1,929
0
W
Baron Samedi
bigr
Baron Samedi
6,668
262
1,877
2,167
4,870
2,749
0
3,015
1,772
13,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,254
Gold Earned
28,947
51
Minions Killed
63
0
Camps Cleared
0
490,672
Distance Traveled
544,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,956
993
15
3
0
130,098
0
W
Ymir
5,485
914
8
1
0
108,519
0
L
Baron Samedi
6,021
1,004
27
5
0
116,072
0
W
Morgan Le Fay
1,468
245
0
0
0
0
0
L
Maui
5,717
953
2
0
0
110,214
0
W
Shiva
5,802
967
10
2
0
124,391
0
L
Medusa
6,565
1,094
30
5
0
118,970
0
L
Bellona
5,549
925
2
0
0
124,924
0
L
Athena
5,095
849
2
0
0
73,973
0
W
Baron Samedi
5,543
924
18
3
0
127,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role