Player Matchup

Fafnir
Fafnir
Beajo
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
Blueman67t
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
EmperorOfTraps
Jormungandr
Level 106
God Stats
1W - 1L
1,779 SR
Queue Stats
6W - 8L
1,440 Elo+
Party 2
Odin
Odin
GBGPapii
Odin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,288 Elo+
Solo
Scylla
Scylla
catkatt99
Scylla
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,406 Elo+
Party 2
Team Averages
Level 52
1,556 SR
1,427 Elo+

VS

Team Averages
Level 96
1,666 SR
1,447 Elo+
Merlin
Merlin
BigPoppaDev
Merlin
Level 105
God Stats
2W - 0L
1,583 SR
Queue Stats
35W - 40L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GRUDGENUTTZ28
Cu Chulainn
Level 108
God Stats
2W - 0L
1,925 SR
Queue Stats
35W - 35L
1,436 Elo+
Party 1
Izanami
Izanami
Obama care7327
Izanami
Level 128
God Stats
1W - 0L
1,606 SR
Queue Stats
6W - 1L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
buttchuckles119
Kukulkan
Level 28
God Stats
1W - 0L
1,714 SR
Queue Stats
4W - 1L
1,429 Elo+
Party 1
Ymir
Ymir
taeyx
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Beajo
Fafnir
14
5 / 3 / 5
8,153
815
7,088
13,703
17,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
14
2 / 5 / 6
7,235
724
5,416
9,272
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
EmperorOfTraps
Jormungandr
13
3 / 3 / 4
7,165
717
6,892
11,220
8,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
0 / 4 / 10
6,668
667
3,450
10,740
6,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Scylla
catkatt99
Scylla
12
0 / 5 / 3
6,283
628
1,775
7,478
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 2 / 7
9,540
954
10,289
5,229
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
GRUDGENUTTZ28
Cu Chulainn
16
9 / 3 / 6
9,628
963
7,673
9,619
9,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 6
8,735
874
11,166
7,346
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
15
1 / 2 / 7
8,007
801
12,510
5,338
2,540
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
taeyx
Ymir
11
0 / 4 / 8
7,516
752
5,542
10,145
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
10
Kills
20
20
Deaths
13
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Beajo
Fafnir
5
3
5
2.5
W
Merlin
6
2
7
4.75
L
Thoth
2
5
6
1
L
Jormungandr
EmperorOfTraps
Jormungandr
3
3
4
1.67
L
Odin
0
4
10
1.25
W
Cu Chulainn
GRUDGENUTTZ28
Cu Chulainn
9
3
6
4
W
4
2
6
3.5
W
Kukulkan
1
2
7
2.25
L
Scylla
catkatt99
Scylla
0
5
3
0.3
W
Ymir
taeyx
Ymir
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,621
Damage
47,180
52,413
Taken
37,677
39,328
Mitigated
28,774
13,349
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Beajo
Fafnir
7,088
2,650
1,738
3,237
13,703
17,748
69
6,020
7,550
10,396
0
W
Merlin
10,289
1,021
1,188
939
5,229
2,721
254
2,054
3,175
28,296
0
L
Thoth
5,416
887
0
1,372
9,272
3,651
0
4,841
4,253
14,028
0
L
Jormungandr
EmperorOfTraps
Jormungandr
6,892
1,576
694
1,613
11,220
8,059
0
6,464
4,659
12,725
816
L
Odin
3,450
1,816
495
2,955
10,740
6,774
172
5,479
4,995
0
10,253
W
Cu Chulainn
GRUDGENUTTZ28
Cu Chulainn
7,673
1,255
563
2,506
9,619
9,912
93
5,111
4,297
0
12,568
W
11,166
7,368
335
2,212
7,346
3,482
1,590
5,326
1,799
0
20,528
W
Kukulkan
12,510
780
0
0
5,338
2,540
606
2,522
2,721
19,667
0
L
Scylla
catkatt99
Scylla
1,775
26
736
509
7,478
3,096
0
5,537
1,897
5,692
0
W
Ymir
taeyx
Ymir
5,542
1,302
1,102
1,118
10,145
10,119
221
4,562
5,330
7,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
43,426
60
Minions Killed
108
0
Camps Cleared
0
916,310
Distance Traveled
909,800
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,153
815
11
1
0
188,277
0
W
Merlin
9,540
954
40
4
0
185,643
0
L
Thoth
7,235
724
20
2
0
167,164
0
L
Jormungandr
7,165
717
13
1
0
175,742
1
L
Odin
6,668
667
4
0
0
198,474
0
W
Cu Chulainn
9,628
963
15
2
0
175,881
0
W
Izanami
8,735
874
34
3
0
191,859
0
W
Kukulkan
8,007
801
16
2
0
187,580
0
L
Scylla
6,283
628
12
1
0
186,653
0
W
Ymir
7,516
752
3
0
0
168,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role