Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DepressedJungle
Ganesha
Level 29
God Stats
1W - 0L
1,844 SR
Queue Stats
8W - 5L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
FlamelessLight
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,491 Elo+
Party 1
Pele
Pele
WillieMammoth
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,537 Elo+
Party 1
Hera
Hera
juanitorosito
Hera
Level 68
God Stats
15W - 6L
1,745 SR
Queue Stats
258W - 264L
1,467 Elo+
Solo
Team Averages
Level 83
1,618 SR
1,507 Elo+

VS

Team Averages
Level 94
1,539 SR
1,501 Elo+
Sobek
Sobek
 
Sobek
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AnarchistIB
Chang'e
Level 109
God Stats
4W - 5L
1,516 SR
Queue Stats
207W - 167L
1,500 Elo+
Party 2
Chiron
Chiron
Niwd4310
Chiron
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,511 Elo+
Party 2
Surtr
Surtr
unicornDva69
Surtr
Level 105
God Stats
56W - 54L
1,517 SR
Queue Stats
181W - 156L
1,483 Elo+
Party 2
Kali
Kali
xRanoss
Kali
Level 143
God Stats
8W - 4L
1,659 SR
Queue Stats
401W - 385L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 1 / 4
9,282
619
14,707
6,419
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 1 / 7
7,416
494
5,905
11,891
11,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
14
2 / 2 / 1
8,454
564
5,267
9,556
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 2
8,610
574
7,190
14,392
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 3
8,947
596
8,203
9,597
4,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 2 / 4
7,517
501
4,071
15,789
13,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
AnarchistIB
Chang'e
13
1 / 6 / 2
8,018
535
7,834
13,093
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
Niwd4310
Chiron
13
1 / 0 / 2
7,827
522
6,977
6,998
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 4 / 0
9,151
610
6,711
14,440
10,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
xRanoss
Kali
14
4 / 2 / 1
8,569
571
6,117
16,617
6,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
9
9
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
4
8
L
Sobek
 
Sobek
0
2
4
1
L
Chang'e
AnarchistIB
Chang'e
1
6
2
0.33
W
0
1
7
3.5
W
Jing Wei
2
2
1
1.25
L
Chiron
Niwd4310
Chiron
1
0
2
2
W
4
2
2
2.5
W
2
3
3
1.17
L
3
4
0
0.75
L
Kali
xRanoss
Kali
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
31,710
51,855
Taken
66,937
28,859
Mitigated
38,296
14,068
Healing
22,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,707
197
0
830
6,419
2,547
613
3,481
2,938
75,410
0
L
Sobek
 
Sobek
4,071
513
0
4,025
15,789
13,829
0
6,136
9,653
26,692
0
L
Chang'e
AnarchistIB
Chang'e
7,834
898
1,148
3,566
13,093
4,639
0
7,626
5,467
68,886
0
W
5,905
927
0
2,787
11,891
11,560
0
4,061
7,830
22,181
0
W
Jing Wei
5,267
4,118
0
3,004
9,556
4,035
0
639
8,917
0
56,984
L
Chiron
Niwd4310
Chiron
6,977
3,033
432
2,815
6,998
2,533
934
654
6,344
0
54,565
W
7,190
2,385
0
2,432
14,392
5,880
0
3,760
10,632
0
81,762
W
8,203
2,339
75
4,940
9,597
4,837
721
331
9,266
67,303
0
L
6,711
2,088
0
5,141
14,440
10,781
0
8,432
6,008
1,126
67,057
L
Kali
xRanoss
Kali
6,117
3,174
0
5,608
16,617
6,514
0
5,967
10,650
0
61,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,709
Gold Earned
41,082
510
Minions Killed
449
0
Camps Cleared
0
1,559,526
Distance Traveled
1,593,202
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,282
619
136
9
0
321,025
2
L
Sobek
7,517
501
24
2
0
316,321
7
L
Chang'e
8,018
535
131
9
0
302,183
1
W
Ganesha
7,416
494
2
0
0
329,603
2
W
Jing Wei
8,454
564
114
8
0
280,722
0
L
Chiron
7,827
522
105
7
0
277,410
0
W
Pele
8,610
574
113
8
0
356,847
2
W
Hera
8,947
596
145
10
0
271,329
0
L
Surtr
9,151
610
107
7
0
319,414
2
L
Kali
8,569
571
82
5
0
377,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role