Player Matchup

Ymir
Ymir
D2K-III
Ymir
Level 149
God Stats
1W - 1L
1,123 SR
Queue Stats
137W - 131L
1,506 Elo+
Party 1
Mulan
Mulan
MythicBlueKill
Mulan
Level 120
God Stats
2W - 4L
1,575 SR
Queue Stats
127W - 131L
1,486 Elo+
Party 1
Ishtar
Ishtar
Waga_Wa_Kaminari
Ishtar
Level 85
God Stats
3W - 1L
1,695 SR
Queue Stats
150W - 141L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
rhezye
Ah Puch
Level 48
God Stats
1W - 1L
1,287 SR
Queue Stats
21W - 18L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
toxicwste-
Baron Samedi
Level 52
God Stats
1W - 0L
1,307 SR
Queue Stats
49W - 46L
1,498 Elo+
Party 1
Team Averages
Level 91
1,397 SR
1,480 Elo+

VS

Team Averages
Level 58
1,498 SR
1,457 Elo+
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Naospi
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,354 Elo+
Solo
Lancelot
Lancelot
W0nde4
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
itz_JayyG
Ne Zha
Level 79
God Stats
0W - 1L
1,490 SR
Queue Stats
106W - 122L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
D2K-III
Ymir
14
5 / 2 / 11
8,593
1,074
3,656
8,569
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 2 / 12
7,790
974
4,760
9,482
8,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 15
6,823
853
4,211
8,362
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
rhezye
Ah Puch
12
1 / 3 / 14
6,708
839
8,858
7,579
3,419
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
toxicwste-
Baron Samedi
14
7 / 2 / 8
7,773
972
8,467
7,312
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 3 / 6
7,085
886
4,240
6,216
2,605
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
 
Janus
12
1 / 4 / 8
6,830
854
14,106
6,466
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Naospi
Olorun
10
0 / 3 / 6
6,177
772
4,213
5,309
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
W0nde4
Lancelot
12
3 / 5 / 5
6,920
865
6,510
9,438
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
itz_JayyG
Ne Zha
14
7 / 4 / 4
7,903
988
6,731
7,048
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
18
Kills
12
12
Deaths
19
60
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
6
1.33
L
Janus
 
Janus
1
4
8
1.25
W
Ymir
D2K-III
Ymir
5
2
11
5.25
W
4
2
12
5
L
Olorun
Naospi
Olorun
0
3
6
1
L
Lancelot
W0nde4
Lancelot
3
5
5
1.1
W
1
3
15
2.83
L
Ne Zha
itz_JayyG
Ne Zha
7
4
4
2.25
W
Ah Puch
rhezye
Ah Puch
1
3
14
2.67
W
Baron Samedi
toxicwste-
Baron Samedi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,952
Damage
35,800
41,304
Taken
34,477
27,530
Mitigated
16,785
13,303
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,240
3,082
336
1,096
6,216
2,605
570
3,610
2,606
0
12,255
L
Janus
 
Janus
14,106
393
353
576
6,466
2,667
0
4,715
1,751
22,228
0
W
Ymir
D2K-III
Ymir
3,656
222
898
1,393
8,569
7,865
0
4,273
4,078
6,681
0
W
4,760
725
906
1,792
9,482
8,816
245
3,235
6,011
0
15,248
L
Olorun
Naospi
Olorun
4,213
1,808
121
673
5,309
2,221
0
3,847
1,462
9,124
0
L
Lancelot
W0nde4
Lancelot
6,510
1,336
0
303
9,438
5,542
0
5,123
4,315
0
8,741
W
4,211
2,587
0
686
8,362
2,863
318
3,326
4,922
0
8,298
L
Ne Zha
itz_JayyG
Ne Zha
6,731
2,255
0
350
7,048
3,750
582
3,686
3,362
0
12,404
W
Ah Puch
rhezye
Ah Puch
8,858
1,032
834
2,410
7,579
3,419
46
2,768
4,611
16,567
0
W
Baron Samedi
toxicwste-
Baron Samedi
8,467
193
2,463
1,921
7,312
4,567
57
3,766
3,363
16,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
34,915
78
Minions Killed
102
0
Camps Cleared
0
767,110
Distance Traveled
734,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,085
886
26
3
0
145,293
0
L
Janus
6,830
854
35
4
0
153,371
0
W
Ymir
8,593
1,074
4
1
0
141,320
0
W
Mulan
7,790
974
26
3
0
158,420
0
L
Olorun
6,177
772
19
2
0
119,841
0
L
Lancelot
6,920
865
6
1
0
168,495
0
W
Ishtar
6,823
853
17
2
0
151,882
0
L
Ne Zha
7,903
988
16
2
0
147,144
0
W
Ah Puch
6,708
839
12
2
0
156,827
0
W
Baron Samedi
7,773
972
19
2
0
158,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role