Player Matchup

Osiris
Osiris
MrNobody2402151
Osiris
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,403 Elo+
Solo
Mercury
Mercury
TougherKnot1303
Mercury
Level 63
God Stats
11W - 2L
1,870 SR
Queue Stats
77W - 70L
1,394 Elo+
Solo
Athena
Athena
alexete0802
Athena
Level 27
God Stats
6W - 4L
1,471 SR
Queue Stats
22W - 26L
1,405 Elo+
Party 1
Janus
Janus
ggb2007
Janus
Level 47
God Stats
4W - 3L
1,447 SR
Queue Stats
71W - 69L
1,444 Elo+
Party 1
Anhur
Anhur
tmontalb3rt
Anhur
Level 25
God Stats
9W - 5L
1,715 SR
Queue Stats
21W - 24L
1,399 Elo+
Party 1
Team Averages
Level 40
1,601 SR
1,409 Elo+

VS

Team Averages
Level 64
1,464 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
FBU13
Ymir
Level 4
God Stats
1W - 6L
1,362 SR
Queue Stats
6W - 17L
1,315 Elo+
Party 2
Vamana
Vamana
Munglu
Vamana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,367 Elo+
Solo
Medusa
Medusa
iFloridaState
Medusa
Level 71
God Stats
6W - 10L
1,454 SR
Queue Stats
32W - 53L
1,389 Elo+
Party 2
Ao Kuang
Ao Kuang
shootingsaint
Ao Kuang
Level 99
God Stats
51W - 54L
1,505 SR
Queue Stats
123W - 119L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,001
636
2,443
7,987
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 2
5,624
511
3,275
10,847
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
9
1 / 1 / 2
6,230
566
4,548
8,932
5,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
ggb2007
Janus
11
1 / 4 / 1
6,785
617
4,871
6,912
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 6 / 0
5,453
496
5,983
9,717
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 3 / 0
6,185
562
1,696
6,797
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
FBU13
Ymir
8
0 / 1 / 5
5,059
460
2,477
6,328
5,159
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Munglu
Vamana
10
0 / 0 / 0
5,262
478
3,131
5,122
3,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 2 / 1
5,945
540
9,047
11,407
3,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
shootingsaint
Ao Kuang
12
9 / 1 / 2
7,532
685
7,756
8,286
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
16
16
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
0
0.67
L
Ymir
FBU13
Ymir
0
1
5
2.5
W
1
0
1
1.5
L
Vamana
Munglu
Vamana
0
0
0
0
W
0
5
2
0.2
W
Athena
1
1
2
2
W
Janus
ggb2007
Janus
1
4
1
0.38
L
5
2
1
2.75
L
Ao Kuang
shootingsaint
Ao Kuang
9
1
2
10
W
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,120
Damage
24,107
44,395
Taken
37,940
23,351
Mitigated
16,744
9,856
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,696
304
0
520
6,797
2,267
561
2,172
4,625
41,877
0
L
Ymir
FBU13
Ymir
2,477
739
0
0
6,328
5,159
0
2,390
3,938
13,262
0
W
2,443
827
0
4,235
7,987
7,897
399
166
7,142
0
48,829
L
Vamana
Munglu
Vamana
3,131
454
0
1,184
5,122
3,114
0
0
5,122
0
23,565
W
3,275
1,933
0
360
10,847
3,741
0
4,245
6,602
0
47,174
W
Athena
4,548
1,214
1,136
2,269
8,932
5,644
0
2,528
6,404
18,077
0
W
Janus
ggb2007
Janus
4,871
453
0
625
6,912
2,567
39
3,614
3,298
52,478
0
L
9,047
2,932
0
4,878
11,407
3,144
719
3,212
8,195
0
39,436
L
Ao Kuang
shootingsaint
Ao Kuang
7,756
2,126
0
2,097
8,286
3,060
0
1,645
6,641
39,476
675
W
5,983
3,566
0
1,231
9,717
3,502
522
1,099
8,618
0
27,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,093
Gold Earned
29,983
308
Minions Killed
241
0
Camps Cleared
0
1,125,485
Distance Traveled
1,109,484
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,185
562
76
7
0
212,512
0
L
Ymir
5,059
460
18
2
0
205,289
0
W
Osiris
7,001
636
78
7
0
193,460
2
L
Vamana
5,262
478
42
4
0
206,121
0
W
Mercury
5,624
511
68
6
0
261,868
0
W
Athena
6,230
566
15
1
0
240,087
0
W
Janus
6,785
617
105
10
0
232,536
2
L
Medusa
5,945
540
45
4
0
216,815
2
L
Ao Kuang
7,532
685
60
5
0
268,747
0
W
Anhur
5,453
496
42
4
0
197,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role