Player Matchup

Bakasura
Bakasura
CoreBri
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,455 Elo+
Party 1
Nike
Nike
Kronos9495
Nike
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,834 Elo+
Party 1
King Arthur
King Arthur
SolusViator
King Arthur
Level 127
God Stats
5W - 5L
1,546 SR
Queue Stats
524W - 407L
1,521 Elo+
Party 3
Pele
Pele
beta simp
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,270 Elo+
Party 3
Geb
Geb
cuIminate
Geb
Level 157
God Stats
2W - 2L
1,726 SR
Queue Stats
204W - 191L
1,536 Elo+
Solo
Team Averages
Level 129
1,554 SR
1,523 Elo+

VS

Team Averages
Level 102
1,469 SR
1,516 Elo+
Zhong Kui
Zhong Kui
DrKoin
Zhong Kui
Level 157
God Stats
4W - 1L
1,747 SR
Queue Stats
103W - 89L
1,533 Elo+
Party 2
Thanatos
Thanatos
HisWifeBeatsMe
Thanatos
Level 64
God Stats
3W - 1L
1,432 SR
Queue Stats
121W - 127L
1,515 Elo+
Solo
Fafnir
Fafnir
MrTeaPot_21
Fafnir
Level 126
God Stats
3W - 4L
1,621 SR
Queue Stats
254W - 209L
1,554 Elo+
Party 2
Chiron
Chiron
SafeMint
Chiron
Level 119
God Stats
1W - 1L
1,281 SR
Queue Stats
127W - 113L
1,506 Elo+
Party 2
Osiris
Osiris
zPeach47
Osiris
Level 44
God Stats
1W - 2L
1,262 SR
Queue Stats
18W - 21L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CoreBri
Bakasura
14
2 / 6 / 2
7,955
663
4,165
11,903
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 6 / 5
8,939
745
13,988
14,437
14,839
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
SolusViator
King Arthur
14
1 / 5 / 5
8,057
671
4,403
13,606
12,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
14
2 / 5 / 4
8,575
715
8,635
10,453
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 6 / 6
7,543
629
10,867
13,533
9,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrKoin
Zhong Kui
18
9 / 0 / 17
11,113
926
18,612
13,458
11,924
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thanatos
15
7 / 2 / 15
10,004
834
12,265
13,313
6,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
16
2 / 4 / 19
10,369
864
6,230
14,863
23,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
SafeMint
Chiron
15
3 / 2 / 14
9,473
789
10,545
8,796
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Osiris
zPeach47
Osiris
17
7 / 2 / 11
9,911
826
12,455
13,000
15,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
8
Kills
28
28
Deaths
10
22
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CoreBri
Bakasura
2
6
2
0.5
W
Zhong Kui
DrKoin
Zhong Kui
9
0
17
17.5
W
Thanatos
7
2
15
7.25
L
3
6
5
0.92
W
Fafnir
2
4
19
2.88
W
Chiron
SafeMint
Chiron
3
2
14
5
L
King Arthur
SolusViator
King Arthur
1
5
5
0.7
L
Pele
2
5
4
0.8
L
0
6
6
0.5
W
Osiris
zPeach47
Osiris
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,058
Damage
60,107
63,932
Taken
63,430
48,682
Mitigated
62,193
8,795
Healing
25,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CoreBri
Bakasura
4,165
2,531
171
1,291
11,903
7,126
0
4,273
7,389
0
5,906
W
Zhong Kui
DrKoin
Zhong Kui
18,612
1,717
732
6,010
13,458
11,924
3,183
2,224
10,855
38,696
0
W
Thanatos
12,265
1,293
337
7,550
13,313
6,811
1,141
3,154
10,159
0
21,170
L
13,988
1,120
538
890
14,437
14,839
0
4,448
9,662
5,572
19,577
W
Fafnir
6,230
2,011
888
2,094
14,863
23,577
536
2,717
11,823
9,368
0
W
Chiron
SafeMint
Chiron
10,545
6,141
2,946
1,897
8,796
4,481
2,844
2,852
5,900
0
33,655
L
King Arthur
SolusViator
King Arthur
4,403
161
682
2,133
13,606
12,890
0
4,464
8,933
0
10,075
L
Pele
8,635
682
337
1,789
10,453
3,957
0
5,669
4,525
0
25,929
L
10,867
1,112
500
464
13,533
9,870
0
5,988
7,404
15,407
0
W
Osiris
zPeach47
Osiris
12,455
2,875
833
2,481
13,000
15,400
1,834
3,229
9,287
0
26,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
50,870
95
Minions Killed
144
0
Camps Cleared
0
824,963
Distance Traveled
1,060,980
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,955
663
16
1
0
192,951
0
W
Zhong Kui
11,113
926
59
5
0
204,593
0
W
Thanatos
10,004
834
22
2
0
226,589
2
L
Nike
8,939
745
24
2
0
207,247
0
W
Fafnir
10,369
864
8
1
0
189,330
0
W
Chiron
9,473
789
43
4
0
218,287
0
L
King Arthur
8,057
671
14
1
0
156,084
0
L
Pele
8,575
715
37
3
0
121,564
0
L
Geb
7,543
629
4
0
0
147,117
0
W
Osiris
9,911
826
12
1
0
222,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role