Player Matchup

Artio
Artio
Clockwizz
Artio
Level 144
God Stats
1W - 1L
1,733 SR
Queue Stats
37W - 63L
1,463 Elo+
Party 2
Ares
Ares
JayLow05
Ares
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,701 Elo+
Party 1
Medusa
Medusa
Lord Mateen VI
Medusa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,239 Elo+
Party 1
Hachiman
Hachiman
seayj
Hachiman
Level 64
God Stats
2W - 5L
1,362 SR
Queue Stats
166W - 217L
1,445 Elo+
Party 2
Bellona
Bellona
watrmelonman217
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,519 Elo+
Solo
Team Averages
Level 115
1,519 SR
1,473 Elo+

VS

Team Averages
Level 124
1,511 SR
1,516 Elo+
Bacchus
Bacchus
Goldtsunamii
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,557 Elo+
Party 3
Ratatoskr
Ratatoskr
LordAlddon
Ratatoskr
Level 114
God Stats
4W - 4L
1,555 SR
Queue Stats
500W - 477L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
StrawHatKory
Baron Samedi
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,487 Elo+
Solo
Chiron
Chiron
xWELFARExBEARx
Chiron
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,476 Elo+
Party 3
He Bo
He Bo
zChaka
He Bo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Clockwizz
Artio
13
0 / 4 / 8
7,789
779
2,962
12,139
13,697
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
15
3 / 5 / 4
7,813
781
5,906
14,026
14,892
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
6 / 6 / 3
8,714
871
13,895
12,642
7,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
seayj
Hachiman
13
2 / 5 / 3
7,444
744
8,414
8,750
4,232
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 4 / 7
8,357
836
8,671
13,333
15,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Goldtsunamii
Bacchus
15
2 / 2 / 16
9,334
933
8,413
11,925
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
LordAlddon
Ratatoskr
14
3 / 4 / 11
8,267
827
9,692
15,821
14,245
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
StrawHatKory
Baron Samedi
16
1 / 2 / 19
8,732
873
10,175
8,269
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 12
8,468
847
7,094
8,890
4,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
zChaka
He Bo
17
15 / 3 / 7
10,954
1,095
17,590
8,097
3,867
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
14
Kills
24
24
Deaths
15
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Artio
Clockwizz
Artio
0
4
8
1
W
Bacchus
Goldtsunamii
Bacchus
2
2
16
5
L
Ares
3
5
4
1
L
6
6
3
1.25
W
Ratatoskr
LordAlddon
Ratatoskr
3
4
11
2.13
W
Baron Samedi
StrawHatKory
Baron Samedi
1
2
19
5.25
L
Hachiman
seayj
Hachiman
2
5
3
0.7
L
3
4
7
1.63
W
3
4
12
2.25
W
He Bo
zChaka
He Bo
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,848
Damage
52,964
60,890
Taken
53,002
55,301
Mitigated
42,135
12,269
Healing
20,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Clockwizz
Artio
2,962
612
1,361
2,005
12,139
13,697
0
6,574
5,565
4,322
448
W
Bacchus
Goldtsunamii
Bacchus
8,413
1,206
731
4,004
11,925
15,250
172
2,020
9,723
13,525
0
L
Ares
5,906
264
651
884
14,026
14,892
0
5,928
8,098
7,396
0
L
13,895
4,209
1,252
652
12,642
7,092
38
9,969
2,673
0
32,770
W
Ratatoskr
LordAlddon
Ratatoskr
9,692
2,174
1,098
5,233
15,821
14,245
236
2,583
12,828
0
15,253
W
Baron Samedi
StrawHatKory
Baron Samedi
10,175
610
2,549
2,135
8,269
4,449
1,053
2,320
5,736
25,556
0
L
Hachiman
seayj
Hachiman
8,414
5,552
255
135
8,750
4,232
0
6,455
2,295
0
15,197
L
8,671
1,815
899
4,175
13,333
15,388
0
7,252
6,081
0
18,282
W
7,094
3,054
920
1,591
8,890
4,324
1,750
971
7,870
0
13,046
W
He Bo
zChaka
He Bo
17,590
1,165
737
1,695
8,097
3,867
779
526
7,482
29,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,117
Gold Earned
45,755
85
Minions Killed
96
0
Camps Cleared
0
931,911
Distance Traveled
988,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,789
779
3
0
0
167,673
0
W
Bacchus
9,334
933
7
1
0
221,715
0
L
Ares
7,813
781
2
0
0
186,107
0
L
Medusa
8,714
871
46
5
0
188,759
0
W
Ratatoskr
8,267
827
12
1
0
189,535
0
W
Baron Samedi
8,732
873
33
3
0
195,575
0
L
Hachiman
7,444
744
13
1
0
183,053
0
L
Bellona
8,357
836
21
2
0
206,319
0
W
Chiron
8,468
847
12
1
0
191,368
0
W
He Bo
10,954
1,095
32
3
0
190,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role