Player Matchup

Charybdis
Charybdis
Silver IV
ALMOSTAT50
Charybdis
Silver IV
Level 128
God Stats
1W - 1L
1,508 SR
Queue Stats
8W - 15L
1,220 MMR
Party 1
Scylla
Scylla
Bronze II
BathroomBen7886
Scylla
Bronze II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
903 MMR
Party 1
Charon
Charon
Silver III
CactusBlack1165
Charon
Silver III
Level 142
God Stats
2W - 2L
1,689 SR
Queue Stats
6W - 7L
1,392 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 142
1,565 SR
1,172 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,534 SR
1,101 MMR
Kukulkan
Kukulkan
Silver I
MAMAZITA5833
Kukulkan
Silver I
Level 101
God Stats
1W - 1L
1,663 SR
Queue Stats
31W - 37L
1,150 MMR
Solo
Hachiman
Hachiman
Silver III
RagingRaph
Hachiman
Silver III
Level 89
God Stats
32W - 33L
1,523 SR
Queue Stats
69W - 140L
1,196 MMR
Solo
Khepri
Khepri
Silver III
SoaR Turtlle
Khepri
Silver III
Level 120
God Stats
25W - 39L
1,417 SR
Queue Stats
189W - 243L
958 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ALMOSTAT50
Charybdis
15
2 / 2 / 3
11,162
744
7,936
12,633
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
3 / 1 / 2
10,972
731
8,178
9,744
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 4
10,411
694
9,053
13,260
11,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ZeusPersephoneSurtrAchillesHera

VS

Bans
KuzenboAresNe ZhaYmirBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MAMAZITA5833
Kukulkan
12
3 / 5 / 2
10,624
708
10,513
11,450
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
RagingRaph
Hachiman
14
2 / 0 / 3
10,662
711
12,242
9,080
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
13
1 / 1 / 4
9,998
667
4,710
9,053
11,833
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
6
Kills
6
6
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ALMOSTAT50
Charybdis
2
2
3
1.75
W
3
1
2
4
W
1
3
4
1
L
Kukulkan
MAMAZITA5833
Kukulkan
3
5
2
0.8
L
Hachiman
RagingRaph
Hachiman
2
0
3
3.5
L
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
27,465
35,637
Taken
29,583
21,411
Mitigated
21,322
3,698
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ALMOSTAT50
Charybdis
7,936
3,581
0
3,528
12,633
5,756
2,538
7,119
5,514
0
65,253
W
8,178
272
0
0
9,744
3,693
240
3,450
6,294
33,797
0
W
9,053
604
0
170
13,260
11,962
245
5,062
8,198
30,950
0
L
Kukulkan
MAMAZITA5833
Kukulkan
10,513
582
0
110
11,450
5,396
321
5,930
5,236
54,807
0
L
Hachiman
RagingRaph
Hachiman
12,242
6,977
0
3,981
9,080
4,093
320
6,364
2,316
0
39,630
L
Khepri
4,710
166
0
0
9,053
11,833
0
4,359
4,398
18,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,545
Gold Earned
31,284
167
Minions Killed
167
0
Camps Cleared
0
797,849
Distance Traveled
782,183
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,162
744
89
6
0
255,368
3
W
Scylla
10,972
731
47
3
0
266,404
0
W
Charon
10,411
694
31
2
0
276,077
2
L
Kukulkan
10,624
708
82
5
0
273,118
0
L
Hachiman
10,662
711
64
4
0
242,056
1
L
Khepri
9,998
667
21
1
0
267,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role