Player Matchup

Xing Tian
Xing Tian
D2RPABL0
Xing Tian
Level 140
God Stats
1W - 1L
1,736 SR
Queue Stats
138W - 138L
1,404 Elo+
Party 1
Ravana
Ravana
D2RSVG
Ravana
Level 128
God Stats
0W - 3L
1,135 SR
Queue Stats
89W - 88L
1,447 Elo+
Party 1
Nike
Nike
LunarVibe
Nike
Level 107
God Stats
6W - 1L
1,839 SR
Queue Stats
85W - 83L
1,516 Elo+
Party 1
Ishtar
Ishtar
TRU3 BOR1CUA
Ishtar
Level 113
God Stats
1W - 2L
1,546 SR
Queue Stats
128W - 123L
1,451 Elo+
Party 1
Anubis
Anubis
iKohIl
Anubis
Level 105
God Stats
3W - 3L
1,481 SR
Queue Stats
25W - 28L
1,459 Elo+
Party 1
Team Averages
Level 119
1,547 SR
1,455 Elo+

VS

Team Averages
Level 117
1,550 SR
1,497 Elo+
Xing Tian
Xing Tian
Guttaboyswag
Xing Tian
Level 136
God Stats
16W - 16L
1,515 SR
Queue Stats
1,093W - 1,046L
1,489 Elo+
Solo
Arachne
Arachne
IdTapNeith
Arachne
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 137L
1,481 Elo+
Party 2
Vulcan
Vulcan
MadMandrillMan
Vulcan
Level 125
God Stats
215W - 184L
1,524 SR
Queue Stats
224W - 203L
1,496 Elo+
Solo
Heimdallr
Heimdallr
McWigglychaps
Heimdallr
Level 142
God Stats
13W - 7L
1,616 SR
Queue Stats
190W - 180L
1,488 Elo+
Party 2
Ra
Ra
sneakymilk12
Ra
Level 128
God Stats
37W - 23L
1,594 SR
Queue Stats
748W - 674L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
D2RPABL0
Xing Tian
11
0 / 1 / 4
6,664
476
3,034
11,994
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
D2RSVG
Ravana
11
1 / 3 / 3
6,549
468
4,788
9,384
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
13
2 / 0 / 1
7,993
571
6,700
12,845
8,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
11
0 / 3 / 1
6,223
445
4,485
10,687
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
iKohIl
Anubis
12
3 / 5 / 0
7,176
513
8,170
11,707
5,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Guttaboyswag
Xing Tian
10
1 / 0 / 4
7,577
541
4,563
12,953
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
IdTapNeith
Arachne
14
3 / 2 / 2
8,061
576
6,715
14,911
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 0
7,997
571
7,375
8,358
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
McWigglychaps
Heimdallr
14
4 / 1 / 1
8,987
642
12,208
7,901
3,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 2
8,929
638
8,350
5,337
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
11
12
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
D2RPABL0
Xing Tian
0
1
4
2
L
Ravana
D2RSVG
Ravana
1
3
3
0.83
W
Xing Tian
Guttaboyswag
Xing Tian
1
0
4
3
W
Arachne
IdTapNeith
Arachne
3
2
2
2
L
Nike
2
0
1
2.5
W
0
2
0
0
W
Heimdallr
McWigglychaps
Heimdallr
4
1
1
4.5
L
Ishtar
0
3
1
0.17
L
Anubis
iKohIl
Anubis
3
5
0
0.6
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
39,211
56,617
Taken
49,460
32,140
Mitigated
22,838
12,894
Healing
18,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
D2RPABL0
Xing Tian
3,034
159
0
1,736
11,994
10,217
0
2,786
9,208
26,934
0
L
Ravana
D2RSVG
Ravana
4,788
699
0
2,862
9,384
3,856
0
3,151
6,121
0
49,113
W
Xing Tian
Guttaboyswag
Xing Tian
4,563
513
0
2,319
12,953
9,135
0
4,743
8,210
20,861
0
W
Arachne
IdTapNeith
Arachne
6,715
3,897
0
5,232
14,911
5,181
33
2,522
12,389
0
69,249
L
Nike
6,700
158
0
500
12,845
8,703
0
6,881
5,556
92
68,346
W
7,375
3,405
0
2,737
8,358
3,010
835
49
8,309
57,260
0
W
Heimdallr
McWigglychaps
Heimdallr
12,208
7,241
0
3,858
7,901
3,714
213
1,284
6,617
0
80,543
L
Ishtar
4,485
2,286
0
2,969
10,687
3,851
0
1,053
9,634
0
46,772
L
Anubis
iKohIl
Anubis
8,170
294
0
4,827
11,707
5,513
0
5,781
5,810
56,996
0
W
8,350
565
2,327
1,883
5,337
1,798
1,022
2,655
2,682
75,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,605
Gold Earned
41,551
424
Minions Killed
477
0
Camps Cleared
0
1,460,758
Distance Traveled
1,453,103
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,664
476
41
3
0
266,995
3
L
Ravana
6,549
468
75
5
0
342,623
0
W
Xing Tian
7,577
541
27
2
0
293,574
4
W
Arachne
8,061
576
90
6
0
324,380
3
L
Nike
7,993
571
118
8
0
312,756
0
W
Vulcan
7,997
571
102
7
0
268,644
0
W
Heimdallr
8,987
642
120
9
0
263,909
2
L
Ishtar
6,223
445
89
6
0
279,770
0
L
Anubis
7,176
513
101
7
0
258,614
2
W
Ra
8,929
638
138
10
0
302,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role