Player Matchup

Fenrir
Fenrir
BIues_Clues
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,546 Elo+
Party 1
Yemoja
Yemoja
Edeniaa_TV
Yemoja
Level 103
God Stats
6W - 5L
1,477 SR
Queue Stats
138W - 144L
1,526 Elo+
Party 3
Achilles
Achilles
TheDiscipleNoisy
Achilles
Level 29
God Stats
4W - 6L
1,491 SR
Queue Stats
57W - 63L
1,462 Elo+
Party 1
Agni
Agni
bossjose3_11
Agni
Level 107
God Stats
8W - 4L
1,778 SR
Queue Stats
471W - 443L
1,516 Elo+
Party 1
Charybdis
Charybdis
kyrimdragonfist
Charybdis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,465 Elo+
Party 3
Team Averages
Level 52
1,549 SR
1,503 Elo+

VS

Team Averages
Level 53
1,642 SR
1,441 Elo+
Anhur
Anhur
AIwaysDizzyy
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,479 Elo+
Party 4
Mercury
Mercury
ROME-MOB
Mercury
Level 27
God Stats
3W - 0L
1,865 SR
Queue Stats
48W - 54L
1,470 Elo+
Party 4
Tsukuyomi
Tsukuyomi
RoseKami-
Tsukuyomi
Level 127
God Stats
30W - 19L
1,675 SR
Queue Stats
298W - 291L
1,472 Elo+
Party 4
Bacchus
Bacchus
icky000
Bacchus
Level 25
God Stats
6W - 3L
1,624 SR
Queue Stats
37W - 42L
1,372 Elo+
Party 2
Hel
Hel
iybk
Hel
Level 59
God Stats
30W - 26L
1,545 SR
Queue Stats
73W - 80L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 4 / 3
5,816
415
3,421
10,814
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Edeniaa_TV
Yemoja
9
0 / 2 / 3
6,676
477
4,892
8,962
6,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 3 / 1
6,994
500
6,373
14,252
13,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 5 / 0
7,516
537
8,913
9,317
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
kyrimdragonfist
Charybdis
11
2 / 5 / 0
6,692
478
5,785
12,915
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 1
8,580
613
10,426
10,172
4,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ROME-MOB
Mercury
13
1 / 1 / 2
7,585
542
2,472
10,978
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
RoseKami-
Tsukuyomi
13
3 / 1 / 3
8,017
573
10,279
10,683
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
icky000
Bacchus
11
0 / 1 / 7
7,326
523
4,160
7,628
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
iybk
Hel
14
9 / 1 / 1
9,377
670
10,671
12,846
5,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
19
19
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
Fenrir
0
4
3
0.38
L
Yemoja
Edeniaa_TV
Yemoja
0
2
3
0.75
W
Mercury
ROME-MOB
Mercury
1
1
2
2
W
Tsukuyomi
RoseKami-
Tsukuyomi
3
1
3
4.5
L
1
3
1
0.5
L
2
5
0
0.4
W
Bacchus
icky000
Bacchus
0
1
7
3.5
W
Hel
iybk
Hel
9
1
1
9.5
L
Charybdis
kyrimdragonfist
Charybdis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,384
Damage
38,008
56,260
Taken
52,307
30,198
Mitigated
26,894
11,862
Healing
24,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,426
5,932
0
5,505
10,172
4,262
583
1,238
8,934
0
71,800
L
Fenrir
3,421
700
0
1,228
10,814
3,734
0
1,854
8,694
0
26,367
L
Yemoja
Edeniaa_TV
Yemoja
4,892
742
2,415
2,914
8,962
6,239
0
3,714
5,117
24,199
0
W
Mercury
ROME-MOB
Mercury
2,472
685
0
2,066
10,978
4,282
0
2,606
8,372
0
51,584
W
Tsukuyomi
RoseKami-
Tsukuyomi
10,279
2,121
0
5,002
10,683
5,265
421
1,458
9,225
0
50,250
L
6,373
815
0
1,742
14,252
13,646
0
1,644
11,432
0
47,228
L
8,913
711
0
965
9,317
3,563
0
5,468
3,613
50,607
0
W
Bacchus
icky000
Bacchus
4,160
737
0
2,331
7,628
7,443
211
2,066
5,562
20,472
0
W
Hel
iybk
Hel
10,671
930
2,342
7,712
12,846
5,642
1,927
6,437
6,409
67,780
0
L
Charybdis
kyrimdragonfist
Charybdis
5,785
3,032
0
2,598
12,915
3,016
252
1,663
11,252
0
43,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
40,885
285
Minions Killed
385
0
Camps Cleared
0
1,402,858
Distance Traveled
1,477,003
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,580
613
108
8
0
260,799
0
L
Fenrir
5,816
415
38
3
0
322,611
0
L
Yemoja
6,676
477
14
1
0
282,265
2
W
Mercury
7,585
542
80
6
0
329,404
0
W
Tsukuyomi
8,017
573
63
5
0
303,886
6
L
Achilles
6,994
500
56
4
0
277,429
5
L
Agni
7,516
537
95
7
0
283,000
5
W
Bacchus
7,326
523
24
2
0
289,202
2
W
Hel
9,377
670
110
8
0
293,712
1
L
Charybdis
6,692
478
82
6
0
237,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role