Player Matchup

Baron Samedi
Baron Samedi
Ballocito
Baron Samedi
Level 129
God Stats
6W - 12L
1,370 SR
Queue Stats
656W - 728L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
Diegoexter
Erlang Shen
Level 128
God Stats
4W - 6L
1,579 SR
Queue Stats
7W - 6L
1,544 Elo+
Solo
Sylvanus
Sylvanus
Rogziel333
Sylvanus
Level 222
God Stats
4W - 2L
1,801 SR
Queue Stats
485W - 463L
1,518 Elo+
Solo
Thanatos
Thanatos
XxLazyPotatoxX98
Thanatos
Level 108
God Stats
5W - 3L
1,701 SR
Queue Stats
302W - 308L
1,498 Elo+
Solo
Neith
Neith
the killer11223
Neith
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Team Averages
Level 132
1,590 SR
1,500 Elo+

VS

Team Averages
Level 113
1,552 SR
1,593 Elo+
Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KreigersClones
Sun Wukong
Level 128
God Stats
39W - 33L
1,549 SR
Queue Stats
264W - 253L
1,491 Elo+
Party 1
Sol
Sol
LemonadeSupreme
Sol
Level 40
God Stats
3W - 0L
1,592 SR
Queue Stats
9W - 1L
1,926 Elo+
Party 2
Nemesis
Nemesis
NukaBlu3
Nemesis
Level 127
God Stats
2W - 1L
1,548 SR
Queue Stats
21W - 17L
1,576 Elo+
Party 2
Anubis
Anubis
Unabridged4
Anubis
Level 144
God Stats
11W - 6L
1,573 SR
Queue Stats
294W - 284L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ballocito
Baron Samedi
8
1 / 2 / 0
5,009
501
3,056
7,643
5,621
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Diegoexter
Erlang Shen
11
0 / 1 / 0
6,219
622
5,133
9,310
8,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Rogziel333
Sylvanus
11
1 / 1 / 1
5,576
558
4,003
6,215
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
4,914
491
1,725
9,552
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
5,022
502
3,910
5,216
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 4
5,807
581
1,859
6,373
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
KreigersClones
Sun Wukong
10
1 / 0 / 0
5,873
587
5,418
7,457
6,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 1
5,691
569
4,793
5,873
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
NukaBlu3
Nemesis
11
5 / 0 / 2
6,702
670
8,378
7,681
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
12
3 / 1 / 1
6,632
663
5,439
7,242
3,448
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
9
9
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
4
2
L
Baron Samedi
Ballocito
Baron Samedi
1
2
0
0.5
L
Erlang Shen
Diegoexter
Erlang Shen
0
1
0
0
W
Sun Wukong
KreigersClones
Sun Wukong
1
0
0
1
W
0
0
1
0.5
W
Nemesis
NukaBlu3
Nemesis
5
0
2
6
L
Sylvanus
Rogziel333
Sylvanus
1
1
1
1.5
W
Anubis
3
1
1
3.5
L
0
4
1
0.13
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,827
Damage
25,887
37,936
Taken
34,626
21,229
Mitigated
18,705
12,002
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,859
562
0
1,691
6,373
4,029
117
1,423
4,950
15,067
0
L
Baron Samedi
Ballocito
Baron Samedi
3,056
438
203
2,233
7,643
5,621
0
2,711
4,932
20,041
0
L
Erlang Shen
Diegoexter
Erlang Shen
5,133
3,107
0
2,057
9,310
8,339
0
819
8,491
0
46,219
W
Sun Wukong
KreigersClones
Sun Wukong
5,418
1,569
0
2,653
7,457
6,640
0
104
7,353
742
36,592
W
4,793
1,941
0
4,013
5,873
2,020
252
924
4,949
46,283
371
W
Nemesis
NukaBlu3
Nemesis
8,378
4,543
0
2,037
7,681
2,568
0
1,701
5,980
0
51,200
L
Sylvanus
Rogziel333
Sylvanus
4,003
1,194
311
1,702
6,215
2,820
0
3,088
3,127
35,815
10,878
W
Anubis
5,439
407
0
4,956
7,242
3,448
572
2,662
4,580
59,198
0
L
1,725
442
0
4,255
9,552
2,722
0
2,762
6,790
0
30,917
L
3,910
1,232
0
1,241
5,216
1,727
0
3,108
2,108
0
32,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
30,705
312
Minions Killed
341
0
Camps Cleared
0
972,860
Distance Traveled
1,055,131
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,807
581
20
2
0
228,041
4
L
Baron Samedi
5,009
501
20
2
0
177,348
0
L
Erlang Shen
6,219
622
96
10
0
191,648
2
W
Sun Wukong
5,873
587
58
6
0
188,821
0
W
Sol
5,691
569
88
9
0
201,333
0
W
Nemesis
6,702
670
78
8
0
251,445
0
L
Sylvanus
5,576
558
74
7
0
176,813
0
W
Anubis
6,632
663
97
10
0
185,491
0
L
Thanatos
4,914
491
59
6
0
222,613
2
L
Neith
5,022
502
63
6
0
204,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role