Player Matchup

Nemesis
Nemesis
Dizzey
Nemesis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,837 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dolphins76
Ah Muzen Cab
Level 121
God Stats
2W - 1L
1,629 SR
Queue Stats
263W - 265L
1,443 Elo+
Solo
Scylla
Scylla
PURPBIGBALLER
Scylla
Level 26
God Stats
0W - 2L
1,250 SR
Queue Stats
52W - 53L
1,477 Elo+
Solo
Bacchus
Bacchus
TrashPanda94824
Bacchus
Level 69
God Stats
3W - 4L
1,505 SR
Queue Stats
119W - 144L
1,424 Elo+
Party 1
Chang'e
Chang'e
aliasnatypr
Chang'e
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 247L
1,419 Elo+
Party 1
Team Averages
Level 72
1,477 SR
1,520 Elo+

VS

Team Averages
Level 73
1,601 SR
1,318 Elo+
Guan Yu
Guan Yu
ItsBooDuh
Guan Yu
Level 125
God Stats
3W - 0L
1,689 SR
Queue Stats
155W - 199L
1,343 Elo+
Solo
King Arthur
King Arthur
Moonchild 6481
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 17L
1,131 Elo+
Solo
Nemesis
Nemesis
SourOfficial
Nemesis
Level 46
God Stats
2W - 1L
1,487 SR
Queue Stats
192W - 191L
1,356 Elo+
Party 2
Hera
Hera
king_marmar321
Hera
Level 47
God Stats
6W - 2L
1,639 SR
Queue Stats
182W - 178L
1,413 Elo+
Solo
Chaac
Chaac
savannafaith
Chaac
Level 118
God Stats
7W - 2L
1,689 SR
Queue Stats
192W - 214L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dizzey
Nemesis
16
2 / 7 / 5
8,508
709
6,037
12,734
6,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Dolphins76
Ah Muzen Cab
18
4 / 4 / 5
8,919
743
10,716
11,135
5,085
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 4
9,101
758
8,464
10,758
4,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 1 / 0
2,904
242
0
789
186
Chang'e
aliasnatypr
Chang'e
1
0 / 1 / 0
2,904
242
0
741
153

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItsBooDuh
Guan Yu
13
1 / 4 / 10
9,235
770
2,243
13,656
13,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

King Arthur
Moonchild 6481
King Arthur
7
0 / 0 / 0
6,982
582
0
559
522
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SourOfficial
Nemesis
17
4 / 3 / 10
10,062
839
11,442
17,405
8,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 1 / 9
10,299
858
8,681
6,877
3,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 2 / 7
11,540
962
11,087
20,229
19,967
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
10
Kills
19
19
Deaths
10
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dizzey
Nemesis
2
7
5
0.64
L
Ah Muzen Cab
Dolphins76
Ah Muzen Cab
4
4
5
1.63
W
Guan Yu
ItsBooDuh
Guan Yu
1
4
10
1.5
W
King Arthur
Moonchild 6481
King Arthur
0
0
0
0
L
4
6
4
1
W
Nemesis
SourOfficial
Nemesis
4
3
10
3
L
0
1
0
0
L
Chang'e
aliasnatypr
Chang'e
0
1
0
0
W
6
1
9
10.5
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,217
Damage
33,453
36,157
Taken
58,726
16,665
Mitigated
46,094
3,797
Healing
27,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dizzey
Nemesis
6,037
1,144
258
1,284
12,734
6,819
0
2,590
10,144
0
14,133
L
Ah Muzen Cab
Dolphins76
Ah Muzen Cab
10,716
5,138
71
612
11,135
5,085
0
2,783
8,352
0
21,202
W
Guan Yu
ItsBooDuh
Guan Yu
2,243
453
4,101
4,082
13,656
13,751
983
2,326
10,550
0
10,599
W
King Arthur
Moonchild 6481
King Arthur
0
0
0
0
559
522
0
0
559
0
1,276
L
8,464
2,452
0
1,572
10,758
4,422
0
1,891
8,867
23,476
0
W
Nemesis
SourOfficial
Nemesis
11,442
3,358
761
5,082
17,405
8,694
3,094
2,530
14,875
0
21,072
L
0
0
0
0
789
186
0
676
113
0
0
L
Chang'e
aliasnatypr
Chang'e
0
0
0
0
741
153
0
741
0
0
0
W
8,681
2,263
912
1,321
6,877
3,160
2,786
1,129
5,748
24,999
0
W
11,087
783
552
10,547
20,229
19,967
1,934
2,479
17,135
0
35,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
48,118
64
Minions Killed
123
0
Camps Cleared
0
533,012
Distance Traveled
863,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,508
709
13
1
0
175,030
0
L
Ah Muzen Cab
8,919
743
17
1
0
196,893
0
W
Guan Yu
9,235
770
24
2
0
203,866
0
W
King Arthur
6,982
582
1
0
0
24,435
0
L
Scylla
9,101
758
34
3
0
161,089
0
W
Nemesis
10,062
839
22
2
0
211,347
0
L
Bacchus
2,904
242
0
0
0
0
0
L
Chang'e
2,904
242
0
0
0
0
0
W
Hera
10,299
858
30
3
0
215,635
0
W
Chaac
11,540
962
46
4
0
208,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role