Player Matchup

Izanami
Izanami
CTDailey20
Izanami
Level 16
God Stats
11W - 25L
1,376 SR
Queue Stats
13W - 30L
1,259 Elo+
Party 1
Mulan
Mulan
CuddlelySnorlax
Mulan
Level 18
God Stats
0W - 5L
1,463 SR
Queue Stats
12W - 30L
1,242 Elo+
Party 1
Janus
Janus
Damaskius
Janus
Level 46
God Stats
7W - 6L
1,219 SR
Queue Stats
41W - 25L
1,533 Elo+
Solo
Mercury
Mercury
Firstbatter4
Mercury
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,314 Elo+
Party 1
Athena
Athena
nosepirate
Athena
Level 8
God Stats
2W - 8L
1,346 SR
Queue Stats
5W - 14L
1,329 Elo+
Party 1
Team Averages
Level 30
1,381 SR
1,336 Elo+

VS

Team Averages
Level 57
1,566 SR
1,475 Elo+
Hou Yi
Hou Yi
Conquefador8244
Hou Yi
Level 67
God Stats
7W - 5L
1,566 SR
Queue Stats
92W - 56L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
K33CE
Baron Samedi
Level 28
God Stats
3W - 4L
1,572 SR
Queue Stats
14W - 13L
1,447 Elo+
Party 2
Poseidon
Poseidon
ReaIIySmelly
Poseidon
Level 129
God Stats
2W - 0L
1,477 SR
Queue Stats
26W - 21L
1,489 Elo+
Party 2
Tyr
Tyr
SiicK NellZ
Tyr
Level 45
God Stats
3W - 2L
1,380 SR
Queue Stats
47W - 61L
1,425 Elo+
Solo
Bacchus
Bacchus
SojuPapi0307
Bacchus
Level 17
God Stats
4W - 1L
1,835 SR
Queue Stats
8W - 6L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CTDailey20
Izanami
11
0 / 6 / 4
7,626
381
2,948
12,203
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 0
9,609
480
8,795
19,494
14,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Damaskius
Janus
15
1 / 6 / 1
9,258
463
6,649
12,527
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Firstbatter4
Mercury
14
0 / 8 / 4
8,469
423
7,109
22,588
9,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
nosepirate
Athena
12
1 / 7 / 0
8,652
433
3,264
21,402
22,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 12
11,033
552
16,352
9,777
4,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
K33CE
Baron Samedi
15
2 / 1 / 7
10,090
505
8,137
8,695
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ReaIIySmelly
Poseidon
19
12 / 0 / 5
12,656
633
20,915
13,051
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 6
11,915
596
13,157
18,099
20,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
SojuPapi0307
Bacchus
14
5 / 2 / 11
9,133
457
7,530
10,301
11,350
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
5
Kills
34
34
Deaths
5
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
CTDailey20
Izanami
0
6
4
0.33
W
9
1
12
15
L
3
7
0
0.43
L
Janus
Damaskius
Janus
1
6
1
0.25
L
Mercury
Firstbatter4
Mercury
0
8
4
0.25
W
Baron Samedi
K33CE
Baron Samedi
2
1
7
5.5
W
Poseidon
ReaIIySmelly
Poseidon
12
0
5
14.5
W
6
1
6
9
W
Bacchus
SojuPapi0307
Bacchus
5
2
11
5.25
L
Athena
nosepirate
Athena
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,765
Damage
66,091
88,214
Taken
59,923
55,154
Mitigated
45,458
9,173
Healing
24,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CTDailey20
Izanami
2,948
1,869
0
1,386
12,203
4,512
0
4,350
7,853
0
34,267
W
16,352
9,036
0
4,165
9,777
4,632
2,696
1,287
8,304
0
80,980
L
8,795
628
0
3,362
19,494
14,194
0
5,085
14,409
0
54,056
L
Janus
Damaskius
Janus
6,649
188
0
1,014
12,527
5,196
524
7,535
4,992
75,760
0
L
Mercury
Firstbatter4
Mercury
7,109
3,789
0
2,374
22,588
9,220
0
8,926
13,662
0
63,978
W
Baron Samedi
K33CE
Baron Samedi
8,137
653
484
2,465
8,695
4,174
559
2,108
6,475
75,139
0
W
Poseidon
ReaIIySmelly
Poseidon
20,915
3,262
0
8,391
13,051
4,895
333
2,707
10,170
133,027
4,142
W
13,157
1,517
0
7,938
18,099
20,407
186
1,203
16,848
0
77,642
W
Bacchus
SojuPapi0307
Bacchus
7,530
874
0
1,200
10,301
11,350
390
2,515
7,708
26,865
0
L
Athena
nosepirate
Athena
3,264
904
0
1,037
21,402
22,032
0
9,245
12,157
33,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,614
Gold Earned
54,827
426
Minions Killed
525
0
Camps Cleared
0
1,816,287
Distance Traveled
1,948,717
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,626
381
57
3
0
262,186
0
W
Hou Yi
11,033
552
109
5
0
361,831
0
L
Mulan
9,609
480
83
4
0
340,606
0
L
Janus
9,258
463
128
6
0
409,156
0
L
Mercury
8,469
423
89
4
0
439,459
0
W
Baron Samedi
10,090
505
102
5
0
384,823
0
W
Poseidon
12,656
633
184
9
0
451,450
0
W
Tyr
11,915
596
105
5
0
374,155
0
W
Bacchus
9,133
457
25
1
0
376,458
2
L
Athena
8,652
433
69
3
0
364,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role