Player Matchup

Izanami
Izanami
AvisMoonlight
Izanami
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 60L
1,413 Elo+
Party 3
Bacchus
Bacchus
Babyclawss
Bacchus
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,465 Elo+
Party 2
Raijin
Raijin
ButtGetter
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,380 Elo+
Party 2
Chronos
Chronos
Its_Dani003
Chronos
Level 20
God Stats
1W - 1L
1,294 SR
Queue Stats
40W - 42L
1,403 Elo+
Solo
Charon
Charon
Smovethment
Charon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,484 Elo+
Party 3
Team Averages
Level 41
1,459 SR
1,429 Elo+

VS

Team Averages
Level 20
1,461 SR
1,215 Elo+
Tsukuyomi
Tsukuyomi
HoopzBarkley
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Athena
Athena
JxhGoCrxzy
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,373 Elo+
Solo
Mercury
Mercury
OmenNoir7182
Mercury
Level 19
God Stats
0W - 2L
1,305 SR
Queue Stats
4W - 8L
1,401 Elo+
Party 1
Bellona
Bellona
RealOnez
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,112 Elo+
Party 1
Ah Puch
Ah Puch
RecioGamer
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
984 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
7 / 1 / 17
9,986
1,110
13,175
8,176
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Babyclawss
Bacchus
14
2 / 3 / 24
9,114
1,013
8,126
11,501
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
ButtGetter
Raijin
13
6 / 3 / 11
8,978
998
10,205
7,223
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Its_Dani003
Chronos
16
8 / 1 / 14
9,680
1,076
9,169
6,425
3,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
15
5 / 3 / 21
9,684
1,076
8,810
10,753
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HoopzBarkley
Tsukuyomi
13
3 / 5 / 3
7,254
806
6,738
8,528
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
JxhGoCrxzy
Athena
13
1 / 4 / 6
7,325
814
5,068
12,897
12,915
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
OmenNoir7182
Mercury
13
4 / 6 / 3
7,968
885
4,898
11,322
5,917
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
RealOnez
Bellona
13
2 / 7 / 7
7,774
864
8,587
13,935
15,855
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
RecioGamer
Ah Puch
14
1 / 6 / 5
7,517
835
8,179
10,898
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
28
Kills
11
11
Deaths
28
87
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
7
1
17
15.5
W
Bacchus
Babyclawss
Bacchus
2
3
24
4.67
W
Raijin
ButtGetter
Raijin
6
3
11
3.83
L
Tsukuyomi
HoopzBarkley
Tsukuyomi
3
5
3
0.9
W
Chronos
Its_Dani003
Chronos
8
1
14
15
L
Athena
JxhGoCrxzy
Athena
1
4
6
1
L
Mercury
OmenNoir7182
Mercury
4
6
3
0.92
L
Bellona
RealOnez
Bellona
2
7
7
0.79
L
Ah Puch
RecioGamer
Ah Puch
1
6
5
0.58
W
Charon
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,485
Damage
33,470
44,078
Taken
57,580
34,181
Mitigated
44,887
13,249
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
13,175
9,462
536
2,163
8,176
4,294
3,863
3,073
5,061
0
33,463
W
Bacchus
Babyclawss
Bacchus
8,126
830
833
1,961
11,501
13,119
378
2,492
8,806
9,323
0
W
Raijin
ButtGetter
Raijin
10,205
1,769
0
250
7,223
3,451
711
2,229
4,946
16,258
0
L
Tsukuyomi
HoopzBarkley
Tsukuyomi
6,738
1,657
139
560
8,528
4,476
0
4,353
4,175
0
11,635
W
Chronos
Its_Dani003
Chronos
9,169
2,225
2,105
1,847
6,425
3,526
2,582
2,954
3,208
17,917
0
L
Athena
JxhGoCrxzy
Athena
5,068
1,264
412
3,291
12,897
12,915
84
7,531
5,232
9,955
0
L
Mercury
OmenNoir7182
Mercury
4,898
1,410
598
2,536
11,322
5,917
437
6,578
4,644
0
12,670
L
Bellona
RealOnez
Bellona
8,587
1,098
45
1,117
13,935
15,855
0
8,749
5,057
0
11,685
L
Ah Puch
RecioGamer
Ah Puch
8,179
305
0
1,636
10,898
5,724
231
8,512
2,162
18,831
0
W
Charon
8,810
1,649
1,732
1,822
10,753
9,791
645
2,499
7,976
14,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,442
Gold Earned
37,838
145
Minions Killed
74
0
Camps Cleared
0
887,016
Distance Traveled
882,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,986
1,110
75
8
0
181,764
0
W
Bacchus
9,114
1,013
8
1
0
193,457
0
W
Raijin
8,978
998
18
2
0
172,422
0
L
Tsukuyomi
7,254
806
11
1
0
161,060
0
W
Chronos
9,680
1,076
33
4
0
160,514
0
L
Athena
7,325
814
5
1
0
182,126
0
L
Mercury
7,968
885
23
3
0
200,719
0
L
Bellona
7,774
864
10
1
0
188,355
0
L
Ah Puch
7,517
835
25
3
0
150,028
0
W
Charon
9,684
1,076
11
1
0
178,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role