Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KPLover
Thanatos
Level 60
God Stats
14W - 20L
1,517 SR
Queue Stats
159W - 158L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
N1nj4XMasterX9
Nu Wa
Level 155
God Stats
22W - 20L
1,518 SR
Queue Stats
372W - 396L
1,437 Elo+
Solo
He Bo
He Bo
RoryXI
He Bo
Level 67
God Stats
13W - 13L
1,510 SR
Queue Stats
218W - 222L
1,533 Elo+
Party 1
Shiva
Shiva
YuYeavon
Shiva
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,489 Elo+
Solo
Team Averages
Level 107
1,509 SR
1,487 Elo+

VS

Team Averages
Level 109
1,462 SR
1,440 Elo+
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bearun
Nu Wa
Level 153
God Stats
3W - 3L
1,443 SR
Queue Stats
20W - 23L
1,429 Elo+
Party 2
Arachne
Arachne
DYA_FACE
Arachne
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,393 Elo+
Solo
Bake Kujira
Bake Kujira
muzzi89
Bake Kujira
Level 127
God Stats
4W - 7L
1,380 SR
Queue Stats
40W - 36L
1,443 Elo+
Party 2
Neith
Neith
ssm2004
Neith
Level 66
God Stats
67W - 71L
1,488 SR
Queue Stats
73W - 79L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 6 / 4
9,417
1,177
9,571
14,173
5,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
KPLover
Thanatos
14
3 / 7 / 4
8,880
1,110
8,323
13,691
6,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 0 / 1
7,167
896
1,101
1,075
379
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
RoryXI
He Bo
14
1 / 2 / 6
9,245
1,156
13,703
9,802
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
YuYeavon
Shiva
14
2 / 4 / 3
8,965
1,121
6,607
12,141
7,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Team 1 Tickets

210

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 1 / 13
8,949
1,119
8,531
8,344
5,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Bearun
Nu Wa
15
6 / 4 / 9
10,067
1,258
15,249
7,483
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DYA_FACE
Arachne
15
8 / 1 / 9
10,772
1,347
7,665
9,361
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
muzzi89
Bake Kujira
15
3 / 3 / 8
8,719
1,090
10,070
12,880
12,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
ssm2004
Neith
15
1 / 1 / 9
9,016
1,127
4,789
4,375
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
10
Kills
19
19
Deaths
10
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
6
4
1
W
Hercules
 
Hercules
1
1
13
7.5
W
Nu Wa
Bearun
Nu Wa
6
4
9
2.63
W
Arachne
DYA_FACE
Arachne
8
1
9
12.5
L
Thanatos
KPLover
Thanatos
3
7
4
0.71
L
0
0
1
0.5
L
He Bo
RoryXI
He Bo
1
2
6
2
L
Shiva
YuYeavon
Shiva
2
4
3
0.88
W
Bake Kujira
muzzi89
Bake Kujira
3
3
8
2.33
W
Neith
ssm2004
Neith
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,305
Damage
46,304
50,882
Taken
42,443
22,857
Mitigated
26,614
4,787
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,571
1,256
0
0
14,173
5,052
0
5,537
8,551
0
23,110
W
Hercules
 
Hercules
8,531
2,120
0
2,457
8,344
5,902
0
3,053
5,152
0
17,295
W
Nu Wa
Bearun
Nu Wa
15,249
5,056
120
199
7,483
2,262
0
1,749
5,652
34,004
0
W
Arachne
DYA_FACE
Arachne
7,665
5,614
0
959
9,361
4,760
0
4,433
4,731
0
14,466
L
Thanatos
KPLover
Thanatos
8,323
1,834
0
3,439
13,691
6,108
0
5,348
8,202
0
14,545
L
1,101
446
0
0
1,075
379
0
984
53
2,545
0
L
He Bo
RoryXI
He Bo
13,703
1,257
0
244
9,802
3,342
0
6,596
3,117
39,363
0
L
Shiva
YuYeavon
Shiva
6,607
980
298
806
12,141
7,976
0
5,494
6,477
240
34,647
W
Bake Kujira
muzzi89
Bake Kujira
10,070
5,324
139
578
12,880
12,590
0
4,311
8,409
19,582
837
W
Neith
ssm2004
Neith
4,789
1,708
0
1,216
4,375
1,100
0
719
3,644
0
23,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
47,523
160
Minions Killed
168
5
Camps Cleared
7
675,155
Distance Traveled
754,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,417
1,177
22
3
2
171,915
0
W
Hercules
8,949
1,119
23
3
2
169,993
0
W
Nu Wa
10,067
1,258
52
7
0
121,564
0
W
Arachne
10,772
1,347
11
1
3
171,945
0
L
Thanatos
8,880
1,110
17
2
1
163,426
0
L
Nu Wa
7,167
896
1
0
0
27,754
0
L
He Bo
9,245
1,156
69
9
2
179,277
0
L
Shiva
8,965
1,121
51
6
0
132,783
0
W
Bake Kujira
8,719
1,090
24
3
2
159,651
0
W
Neith
9,016
1,127
58
7
0
131,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role