Player Matchup

Anhur
Anhur
GROCK420
Anhur
Level 109
God Stats
4W - 2L
1,514 SR
Queue Stats
304W - 275L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Quispi
Morgan Le Fay
Level 147
God Stats
3W - 0L
1,756 SR
Queue Stats
57W - 51L
1,546 Elo+
Solo
Ra
Ra
Zero023
Ra
Level 125
God Stats
3W - 2L
1,593 SR
Queue Stats
133W - 126L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
cyphershot11
Sun Wukong
Level 156
God Stats
2W - 0L
1,663 SR
Queue Stats
84W - 81L
1,529 Elo+
Solo
Bastet
Bastet
reyarturo1234
Bastet
Level 124
God Stats
3W - 3L
1,505 SR
Queue Stats
275W - 239L
1,508 Elo+
Party 1
Team Averages
Level 132
1,606 SR
1,529 Elo+

VS

Team Averages
Level 112
1,590 SR
1,530 Elo+
Ares
Ares
AimanNotAmen
Ares
Level 158
God Stats
1W - 4L
1,342 SR
Queue Stats
68W - 77L
1,503 Elo+
Party 2
Izanami
Izanami
Feelibi
Izanami
Level 129
God Stats
30W - 12L
1,760 SR
Queue Stats
161W - 148L
1,558 Elo+
Party 2
Chronos
Chronos
Ianc11
Chronos
Level 143
God Stats
11W - 14L
1,521 SR
Queue Stats
649W - 595L
1,541 Elo+
Party 3
Cliodhna
Cliodhna
Ignosum
Cliodhna
Level 117
God Stats
1W - 1L
1,827 SR
Queue Stats
188W - 194L
1,538 Elo+
Party 3
Odin
Odin
cheezerbro
Odin
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 24L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GROCK420
Anhur
15
5 / 3 / 9
10,500
583
8,280
11,150
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Quispi
Morgan Le Fay
15
4 / 2 / 15
9,586
533
13,298
15,898
9,151
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
11 / 2 / 11
12,245
680
13,657
13,779
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
cyphershot11
Sun Wukong
17
9 / 2 / 4
11,685
649
14,781
21,369
21,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 3 / 11
11,091
616
13,123
17,493
7,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,967
387
3,529
11,818
7,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Feelibi
Izanami
10
1 / 4 / 1
7,422
412
3,335
7,407
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Ianc11
Chronos
16
6 / 10 / 2
10,043
558
16,219
21,525
8,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Ignosum
Cliodhna
15
3 / 8 / 1
9,269
515
11,373
20,674
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 6 / 5
7,719
429
6,157
19,966
15,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
33
Kills
11
12
Deaths
33
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Izanami
Feelibi
Izanami
1
4
1
0.38
W
Anhur
GROCK420
Anhur
5
3
9
3.17
L
Chronos
Ianc11
Chronos
6
10
2
0.7
L
Cliodhna
Ignosum
Cliodhna
3
8
1
0.44
W
Morgan Le Fay
Quispi
Morgan Le Fay
4
2
15
5.75
W
11
2
11
8.25
L
1
6
5
0.58
W
Sun Wukong
cyphershot11
Sun Wukong
9
2
4
5.5
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,139
Damage
40,613
79,689
Taken
81,390
48,247
Mitigated
41,822
27,767
Healing
14,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,529
452
0
1,837
11,818
7,449
0
5,052
6,710
11,492
0
L
Izanami
Feelibi
Izanami
3,335
2,714
0
742
7,407
2,288
0
3,133
4,207
0
34,672
W
Anhur
GROCK420
Anhur
8,280
4,923
0
2,112
11,150
3,714
5,150
1,721
7,765
0
65,833
L
Chronos
Ianc11
Chronos
16,219
3,598
0
1,845
21,525
8,208
0
9,276
11,996
71,912
0
L
Cliodhna
Ignosum
Cliodhna
11,373
1,043
0
7,746
20,674
7,971
0
4,285
15,938
0
86,234
W
Morgan Le Fay
Quispi
Morgan Le Fay
13,298
1,841
0
4,472
15,898
9,151
1,007
4,581
11,036
48,986
0
W
13,657
1,047
3,331
5,114
13,779
6,312
1,089
6,322
7,457
96,257
0
L
6,157
1,210
0
2,653
19,966
15,906
0
4,947
14,136
0
26,937
W
Sun Wukong
cyphershot11
Sun Wukong
14,781
2,077
0
8,866
21,369
21,828
1,092
1,709
18,846
0
76,429
W
13,123
5,107
0
3,872
17,493
7,242
2,987
6,094
11,306
0
93,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,107
Gold Earned
41,420
542
Minions Killed
366
0
Camps Cleared
0
1,828,639
Distance Traveled
1,401,586
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,967
387
12
1
0
203,936
0
L
Izanami
7,422
412
75
4
0
190,568
0
W
Anhur
10,500
583
117
7
0
310,836
0
L
Chronos
10,043
558
120
7
0
335,138
2
L
Cliodhna
9,269
515
133
7
0
377,205
0
W
Morgan Le Fay
9,586
533
64
4
0
357,745
3
W
Ra
12,245
680
140
8
0
386,821
2
L
Odin
7,719
429
26
1
0
294,739
1
W
Sun Wukong
11,685
649
106
6
0
362,977
2
W
Bastet
11,091
616
115
6
0
410,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role