Player Matchup

Danzaburou
Danzaburou
DroppedArcher77
Danzaburou
Level 109
God Stats
2W - 3L
1,634 SR
Queue Stats
42W - 53L
1,438 Elo+
Party 2
Mercury
Mercury
Moodkaps
Mercury
Level 102
God Stats
3W - 0L
1,584 SR
Queue Stats
36W - 49L
1,401 Elo+
Party 2
Ares
Ares
MrNutritious72
Ares
Level 24
God Stats
10W - 15L
1,461 SR
Queue Stats
11W - 21L
1,334 Elo+
Party 2
King Arthur
King Arthur
TmrubberDuck
King Arthur
Level 88
God Stats
6W - 16L
1,314 SR
Queue Stats
58W - 72L
1,376 Elo+
Party 2
Ix Chel
Ix Chel
WAChack1347
Ix Chel
Level 105
God Stats
2W - 4L
1,421 SR
Queue Stats
42W - 57L
1,409 Elo+
Party 2
Team Averages
Level 86
1,483 SR
1,392 Elo+

VS

Team Averages
Level 84
1,628 SR
1,554 Elo+
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Blue7410
Da Ji
Level 93
God Stats
1W - 2L
1,639 SR
Queue Stats
93W - 100L
1,441 Elo+
Solo
Ymir
Ymir
DANNY17105
Ymir
Level 84
God Stats
1W - 2L
1,706 SR
Queue Stats
43W - 40L
1,496 Elo+
Party 1
Neith
Neith
Kagammi
Neith
Level 11
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 1L
1,769 Elo+
Party 1
Anubis
Anubis
KingTesla
Anubis
Level 127
God Stats
4W - 4L
1,571 SR
Queue Stats
97W - 76L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DroppedArcher77
Danzaburou
6
1 / 0 / 0
3,807
761
1,821
2,377
786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Moodkaps
Mercury
6
1 / 0 / 0
3,732
746
528
3,507
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 0 / 1
3,726
745
608
2,700
1,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
TmrubberDuck
King Arthur
6
0 / 0 / 0
3,444
689
1,832
4,357
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
WAChack1347
Ix Chel
6
0 / 0 / 1
3,762
752
1,098
2,199
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 0 / 0
4,045
809
2,334
3,713
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Da Ji
Blue7410
Da Ji
1
0 / 0 / 0
2,490
498
0
0
0
5
0 / 1 / 0
3,018
604
1,128
4,332
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Kagammi
Neith
1
0 / 0 / 0
2,554
511
0
233
42
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
KingTesla
Anubis
6
0 / 1 / 0
3,391
678
1,681
3,049
1,364
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
Da Ji
Blue7410
Da Ji
0
0
0
0
L
0
1
0
0
W
Danzaburou
DroppedArcher77
Danzaburou
1
0
0
1
L
Neith
Kagammi
Neith
0
0
0
0
L
Anubis
KingTesla
Anubis
0
1
0
0
W
Mercury
Moodkaps
Mercury
1
0
0
1
W
0
0
1
0.5
W
King Arthur
TmrubberDuck
King Arthur
0
0
0
0
W
Ix Chel
WAChack1347
Ix Chel
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,887
Damage
5,143
15,140
Taken
11,327
5,242
Mitigated
5,925
4,402
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,334
494
0
1,864
3,713
1,651
0
0
3,713
0
25,260
L
Da Ji
Blue7410
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
1,128
264
0
1,406
4,332
2,868
0
341
3,991
12,014
0
W
Danzaburou
DroppedArcher77
Danzaburou
1,821
805
0
782
2,377
786
701
867
1,510
0
22,806
L
Neith
Kagammi
Neith
0
0
0
0
233
42
0
0
233
0
0
L
Anubis
KingTesla
Anubis
1,681
0
0
1,092
3,049
1,364
0
1,365
1,684
15,984
0
W
Mercury
Moodkaps
Mercury
528
127
0
712
3,507
932
0
568
2,939
0
13,809
W
608
0
0
999
2,700
1,326
204
402
2,298
5,191
0
W
King Arthur
TmrubberDuck
King Arthur
1,832
468
0
1,181
4,357
1,696
0
0
4,357
0
14,948
W
Ix Chel
WAChack1347
Ix Chel
1,098
0
128
600
2,199
502
0
972
1,227
20,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,471
Gold Earned
15,498
131
Minions Killed
77
0
Camps Cleared
0
553,906
Distance Traveled
330,295
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,045
809
42
8
0
113,244
0
L
Da Ji
2,490
498
0
0
0
0
0
L
Ymir
3,018
604
13
3
0
105,363
2
W
Danzaburou
3,807
761
36
7
0
96,156
0
L
Neith
2,554
511
0
0
0
13,921
0
L
Anubis
3,391
678
22
4
0
97,767
0
W
Mercury
3,732
746
29
6
0
121,975
0
W
Ares
3,726
745
9
2
0
107,428
0
W
King Arthur
3,444
689
27
5
0
121,424
0
W
Ix Chel
3,762
752
30
6
0
106,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role