Player Matchup

Awilix
Awilix
SSBBPanther4
Awilix
Level 123
God Stats
6W - 5L
1,437 SR
Queue Stats
315W - 371L
1,354 Elo+
Solo
Thoth
Thoth
SauceSwiper
Thoth
Level 49
God Stats
4W - 3L
1,492 SR
Queue Stats
64W - 93L
1,314 Elo+
Solo
Jormungandr
Jormungandr
Techniqality
Jormungandr
Level 41
God Stats
12W - 13L
1,476 SR
Queue Stats
41W - 56L
1,342 Elo+
Party 2
Horus
Horus
noobiejack
Horus
Level 50
God Stats
5W - 7L
1,488 SR
Queue Stats
108W - 125L
1,413 Elo+
Party 2
Bellona
Bellona
psychotic_pain_7
Bellona
Level 129
God Stats
66W - 55L
1,543 SR
Queue Stats
419W - 419L
1,470 Elo+
Party 2
Team Averages
Level 78
1,487 SR
1,379 Elo+

VS

Team Averages
Level 68
1,623 SR
1,397 Elo+
Khepri
Khepri
ItsJoeMomma
Khepri
Level 78
God Stats
2W - 1L
1,621 SR
Queue Stats
73W - 120L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
SNR_Chil
Ao Kuang
Level 96
God Stats
10W - 7L
1,560 SR
Queue Stats
86W - 72L
1,421 Elo+
Party 1
Hera
Hera
SNR__Dark
Hera
Level 87
God Stats
3W - 1L
1,726 SR
Queue Stats
119W - 110L
1,440 Elo+
Party 1
Chiron
Chiron
ZillionAtol560
Chiron
Level 51
God Stats
2W - 2L
1,372 SR
Queue Stats
91W - 109L
1,350 Elo+
Solo
Hades
Hades
ZycyphyrYT
Hades
Level 28
God Stats
5W - 2L
1,833 SR
Queue Stats
71W - 68L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
0 / 7 / 2
6,616
441
4,358
14,640
6,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 7 / 0
8,228
549
6,414
12,613
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Techniqality
Jormungandr
12
1 / 4 / 1
6,975
465
5,882
13,520
6,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
13
2 / 7 / 1
7,189
479
7,879
14,931
13,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
2 / 4 / 1
7,077
472
9,987
14,675
13,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 1 / 5
7,620
508
2,992
7,054
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
SNR_Chil
Ao Kuang
16
10 / 1 / 2
9,632
642
17,165
14,943
7,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hera
16
5 / 3 / 3
9,784
652
9,206
9,405
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 2
7,554
504
7,223
9,524
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
14
8 / 2 / 0
9,778
652
8,234
11,556
9,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
9
Kills
27
29
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
5
3.5
W
Ao Kuang
SNR_Chil
Ao Kuang
10
1
2
11
W
Hera
5
3
3
2.17
L
Awilix
0
7
2
0.14
L
4
7
0
0.57
L
Jormungandr
Techniqality
Jormungandr
1
4
1
0.38
W
3
2
2
2
W
Hades
8
2
0
4
L
Horus
2
7
1
0.36
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,520
Damage
44,820
70,379
Taken
52,482
44,509
Mitigated
30,093
7,216
Healing
19,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,992
453
0
675
7,054
5,678
0
3,187
3,867
18,827
0
W
Ao Kuang
SNR_Chil
Ao Kuang
17,165
5,814
0
7,616
14,943
7,218
0
2,276
12,667
88,304
0
W
Hera
9,206
3,068
0
3,010
9,405
3,394
298
5,275
4,036
84,017
0
L
Awilix
4,358
1,662
0
260
14,640
6,224
0
7,769
6,871
0
34,667
L
6,414
181
0
750
12,613
5,041
0
8,988
3,625
52,632
0
L
Jormungandr
Techniqality
Jormungandr
5,882
2,711
0
743
13,520
6,675
0
5,971
7,549
48,659
0
W
7,223
2,984
366
2,433
9,524
4,085
452
1,609
7,915
0
49,798
W
Hades
8,234
1,506
20
5,780
11,556
9,718
0
82
10,562
62,339
0
L
Horus
7,879
3,724
100
1,991
14,931
13,435
0
9,333
5,598
133
36,701
L
9,987
5,013
0
3,372
14,675
13,134
0
5,536
9,139
0
50,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
44,368
340
Minions Killed
488
0
Camps Cleared
0
1,374,304
Distance Traveled
1,383,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,620
508
28
2
0
283,038
0
W
Ao Kuang
9,632
642
128
9
0
315,307
0
W
Hera
9,784
652
145
10
0
259,825
0
L
Awilix
6,616
441
56
4
0
321,953
0
L
Thoth
8,228
549
85
6
0
269,705
0
L
Jormungandr
6,975
465
72
5
0
263,913
0
W
Chiron
7,554
504
80
5
0
290,951
0
W
Hades
9,778
652
107
7
0
234,457
0
L
Horus
7,189
479
44
3
0
253,935
0
L
Bellona
7,077
472
83
6
0
264,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role