Player Matchup

Xbalanque
Xbalanque
CRM0419
Xbalanque
Level 43
God Stats
6W - 5L
1,440 SR
Queue Stats
29W - 32L
1,353 Elo+
Party 1
Scylla
Scylla
Specters_Moon
Scylla
Level 116
God Stats
16W - 17L
1,463 SR
Queue Stats
149W - 143L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
ThoughtsLost
Sun Wukong
Level 62
God Stats
5W - 4L
1,340 SR
Queue Stats
57W - 52L
1,387 Elo+
Party 1
Team Averages
Level 74
1,414 SR
1,381 Elo+

VS

Team Averages
Level 75
1,520 SR
1,357 Elo+
Chaac
Chaac
LargeCold
Chaac
Level 73
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 2L
1,154 Elo+
Solo
Zeus
Zeus
SackHead2001
Zeus
Level 69
God Stats
18W - 16L
1,561 SR
Queue Stats
21W - 16L
1,511 Elo+
Party 2
Bacchus
Bacchus
Smartmonkey101
Bacchus
Level 82
God Stats
15W - 8L
1,719 SR
Queue Stats
48W - 48L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CRM0419
Xbalanque
13
5 / 0 / 7
10,881
837
9,316
9,405
3,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
5 / 0 / 6
10,623
817
8,958
6,535
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
ThoughtsLost
Sun Wukong
13
3 / 1 / 10
10,450
804
8,874
14,117
19,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LargeCold
Chaac
10
1 / 4 / 0
8,391
645
3,740
11,832
6,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 1
8,668
667
10,766
9,839
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 1
8,416
647
6,008
11,399
11,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CRM0419
Xbalanque
5
0
7
8.5
L
Chaac
LargeCold
Chaac
1
4
0
0.25
L
0
5
1
0.1
L
0
4
1
0.13
W
5
0
6
8
W
Sun Wukong
ThoughtsLost
Sun Wukong
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,148
Damage
20,514
30,057
Taken
33,070
25,074
Mitigated
20,814
8,559
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CRM0419
Xbalanque
9,316
5,267
0
3,303
9,405
3,612
1,714
6,165
3,240
0
36,461
L
Chaac
LargeCold
Chaac
3,740
1,060
234
2,913
11,832
6,144
0
4,587
7,245
0
21,012
L
10,766
186
0
8
9,839
3,231
0
2,204
7,635
48,521
0
L
6,008
288
0
464
11,399
11,439
0
2,607
8,792
22,444
0
W
8,958
1,041
0
1,509
6,535
2,313
633
4,511
2,024
48,253
0
W
Sun Wukong
ThoughtsLost
Sun Wukong
8,874
1,353
0
3,747
14,117
19,149
370
7,062
7,055
0
35,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
25,475
150
Minions Killed
128
0
Camps Cleared
0
654,887
Distance Traveled
608,171
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,881
837
44
3
0
226,463
3
L
Chaac
8,391
645
27
2
0
176,790
4
L
Zeus
8,668
667
75
6
0
211,350
0
L
Bacchus
8,416
647
26
2
0
220,031
2
W
Scylla
10,623
817
66
5
0
191,778
0
W
Sun Wukong
10,450
804
40
3
0
236,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role