Player Matchup

Neith
Neith
GenericCactus57
Neith
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,147 Elo+
Party 2
Nu Wa
Nu Wa
HADEZ903
Nu Wa
Level 40
God Stats
2W - 2L
1,741 SR
Queue Stats
24W - 33L
1,341 Elo+
Solo
Ra
Ra
SaltLoves
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,147 Elo+
Party 2
Thanatos
Thanatos
Triimark15
Thanatos
Level 40
God Stats
3W - 9L
1,445 SR
Queue Stats
30W - 49L
1,289 Elo+
Solo
Shiva
Shiva
ufans5874
Shiva
Level 16
God Stats
0W - 2L
1,146 SR
Queue Stats
1W - 5L
1,147 Elo+
Party 2
Team Averages
Level 35
1,466 SR
1,214 Elo+

VS

Team Averages
Level 56
1,508 SR
1,480 Elo+
Arachne
Arachne
Uh McChicken
Arachne
Level 82
God Stats
5W - 6L
1,801 SR
Queue Stats
17W - 14L
1,528 Elo+
Party 1
Anubis
Anubis
VerbatimPine57
Anubis
Level 28
God Stats
1W - 2L
1,133 SR
Queue Stats
4W - 6L
1,547 Elo+
Party 1
Amaterasu
Amaterasu
Voltman447
Amaterasu
Level 64
God Stats
5W - 4L
1,656 SR
Queue Stats
18W - 15L
1,507 Elo+
Party 1
Izanami
Izanami
blu balling
Izanami
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,397 Elo+
Party 1
Xing Tian
Xing Tian
mr cesarpleaser
Xing Tian
Level 46
God Stats
8W - 7L
1,452 SR
Queue Stats
61W - 63L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
6,797
400
2,536
13,243
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
HADEZ903
Nu Wa
12
0 / 3 / 1
7,668
451
8,633
8,041
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 9 / 1
7,753
456
8,521
14,516
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Triimark15
Thanatos
12
3 / 5 / 0
8,024
472
6,220
15,181
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
ufans5874
Shiva
14
4 / 8 / 1
9,309
548
14,636
21,855
12,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Uh McChicken
Arachne
16
6 / 1 / 7
10,176
599
9,816
16,376
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 4 / 8
9,814
577
14,181
12,563
6,452
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Voltman447
Amaterasu
15
9 / 1 / 6
10,517
619
8,207
16,445
8,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
blu balling
Izanami
15
5 / 3 / 16
9,287
546
11,647
11,061
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
mr cesarpleaser
Xing Tian
14
6 / 0 / 10
9,836
579
11,982
15,304
12,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
9
Kills
33
33
Deaths
9
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Nu Wa
HADEZ903
Nu Wa
0
3
1
0.17
L
2
9
1
0.28
L
Thanatos
Triimark15
Thanatos
3
5
0
0.6
W
Arachne
Uh McChicken
Arachne
6
1
7
9.5
W
7
4
8
2.75
W
Amaterasu
Voltman447
Amaterasu
9
1
6
12
W
Izanami
blu balling
Izanami
5
3
16
4.33
W
Xing Tian
mr cesarpleaser
Xing Tian
6
0
10
11
L
Shiva
ufans5874
Shiva
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,546
Damage
55,833
72,836
Taken
71,749
29,232
Mitigated
38,254
12,726
Healing
18,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,536
924
0
439
13,243
4,132
232
6,859
6,384
0
24,141
L
Nu Wa
HADEZ903
Nu Wa
8,633
2,349
0
389
8,041
2,125
0
2,703
5,338
41,791
0
L
8,521
643
1,074
2,222
14,516
4,369
323
5,531
8,985
54,210
0
L
Thanatos
Triimark15
Thanatos
6,220
3,134
0
6,612
15,181
5,771
0
1,915
13,266
0
53,159
W
Arachne
Uh McChicken
Arachne
9,816
7,687
0
3,253
16,376
6,318
5,120
1,308
14,942
0
64,471
W
14,181
105
61
4,440
12,563
6,452
1,611
2,624
9,825
60,131
0
W
Amaterasu
Voltman447
Amaterasu
8,207
4,015
0
4,577
16,445
8,341
3,826
5,213
10,761
0
52,914
W
Izanami
blu balling
Izanami
11,647
7,462
0
3,058
11,061
4,240
2,366
3,273
7,619
0
58,631
W
Xing Tian
mr cesarpleaser
Xing Tian
11,982
1,067
0
2,962
15,304
12,903
207
3,732
11,448
50,099
0
L
Shiva
ufans5874
Shiva
14,636
2,760
0
1,990
21,855
12,835
139
9,155
12,700
0
57,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
49,630
354
Minions Killed
395
0
Camps Cleared
0
1,368,714
Distance Traveled
1,658,880
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,797
400
48
3
0
265,114
0
L
Nu Wa
7,668
451
69
4
0
261,636
0
L
Ra
7,753
456
72
4
0
276,164
0
L
Thanatos
8,024
472
86
5
0
256,204
1
W
Arachne
10,176
599
89
5
0
370,562
0
W
Anubis
9,814
577
80
5
0
295,491
0
W
Amaterasu
10,517
619
91
5
0
341,413
3
W
Izanami
9,287
546
87
5
0
308,275
0
W
Xing Tian
9,836
579
48
3
0
343,139
0
L
Shiva
9,309
548
79
5
0
309,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role