Player Matchup

Sun Wukong
Sun Wukong
Dertro
Sun Wukong
Level 5
God Stats
3W - 5L
1,486 SR
Queue Stats
5W - 8L
1,452 Elo+
Party 1
Ix Chel
Ix Chel
Noravari
Ix Chel
Level 60
God Stats
2W - 4L
1,699 SR
Queue Stats
8W - 16L
1,335 Elo+
Party 1
Mercury
Mercury
Rhiyaldan
Mercury
Level 86
God Stats
1W - 3L
1,462 SR
Queue Stats
45W - 54L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
Troxz
Xbalanque
Level 129
God Stats
2W - 2L
1,592 SR
Queue Stats
21W - 34L
1,404 Elo+
Party 1
Ymir
Ymir
dewhi100
Ymir
Level 49
God Stats
3W - 6L
1,485 SR
Queue Stats
17W - 24L
1,432 Elo+
Party 1
Team Averages
Level 66
1,545 SR
1,414 Elo+

VS

Team Averages
Level 90
1,623 SR
1,531 Elo+
Anubis
Anubis
AndyIsSuperDope
Anubis
Level 118
God Stats
23W - 22L
1,561 SR
Queue Stats
227W - 223L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
Bit Unknown
Cthulhu
Level 109
God Stats
8W - 5L
1,659 SR
Queue Stats
137W - 115L
1,509 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Bwandon8
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,755 SR
Queue Stats
16W - 8L
1,592 Elo+
Solo
Horus
Horus
Ruliin
Horus
Level 28
God Stats
11W - 8L
1,541 SR
Queue Stats
79W - 57L
1,511 Elo+
Party 3
Arachne
Arachne
ThaKingSanity
Arachne
Level 87
God Stats
54W - 34L
1,597 SR
Queue Stats
143W - 131L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dertro
Sun Wukong
11
0 / 2 / 0
6,186
516
3,036
7,754
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Noravari
Ix Chel
10
2 / 5 / 1
6,345
529
3,089
7,675
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Rhiyaldan
Mercury
12
1 / 4 / 2
6,570
548
7,137
11,523
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Troxz
Xbalanque
8
1 / 3 / 0
5,236
436
6,967
9,495
3,389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 2 / 1
5,059
422
1,757
11,200
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,899
658
5,623
6,294
2,996
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Bit Unknown
Cthulhu
12
2 / 0 / 4
7,608
634
8,055
7,193
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Bwandon8
Ah Muzen Cab
12
4 / 2 / 2
7,012
584
9,232
9,089
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Ruliin
Horus
14
2 / 0 / 1
7,978
665
5,793
7,837
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
12
6 / 1 / 2
7,801
650
5,808
9,513
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Cthulhu
Bit Unknown
Cthulhu
2
0
4
4
W
Ah Muzen Cab
Bwandon8
Ah Muzen Cab
4
2
2
2.5
L
Sun Wukong
Dertro
Sun Wukong
0
2
0
0
L
Ix Chel
Noravari
Ix Chel
2
5
1
0.5
L
Mercury
Rhiyaldan
Mercury
1
4
2
0.5
W
Horus
Ruliin
Horus
2
0
1
2.5
W
Arachne
6
1
2
7
L
Xbalanque
Troxz
Xbalanque
1
3
0
0.33
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,986
Damage
34,511
47,647
Taken
39,926
21,713
Mitigated
21,754
6,918
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,623
0
0
2,625
6,294
2,996
332
2,023
4,271
54,225
0
W
Cthulhu
Bit Unknown
Cthulhu
8,055
646
318
2,752
7,193
6,407
406
523
6,670
31,214
0
W
Ah Muzen Cab
Bwandon8
Ah Muzen Cab
9,232
2,752
0
1,212
9,089
3,280
2,337
287
8,802
0
54,883
L
Sun Wukong
Dertro
Sun Wukong
3,036
268
0
752
7,754
3,784
0
0
7,754
0
39,487
L
Ix Chel
Noravari
Ix Chel
3,089
640
214
902
7,675
2,511
0
3,292
4,383
31,853
0
L
Mercury
Rhiyaldan
Mercury
7,137
3,068
0
1,320
11,523
4,043
0
3,415
8,108
0
57,976
W
Horus
Ruliin
Horus
5,793
1,895
0
2,972
7,837
4,555
0
217
7,620
0
48,217
W
Arachne
5,808
4,175
0
3,155
9,513
4,516
0
1,796
7,717
0
47,989
L
Xbalanque
Troxz
Xbalanque
6,967
2,496
0
2,796
9,495
3,389
0
3,256
6,239
0
38,624
L
Ymir
1,757
430
0
934
11,200
7,986
0
3,715
7,485
8,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
38,298
284
Minions Killed
345
0
Camps Cleared
0
1,215,639
Distance Traveled
1,245,540
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,899
658
81
7
0
225,869
2
W
Cthulhu
7,608
634
34
3
0
268,690
2
W
Ah Muzen Cab
7,012
584
81
7
0
233,968
0
L
Sun Wukong
6,186
516
61
5
0
227,611
0
L
Ix Chel
6,345
529
51
4
0
214,320
6
L
Mercury
6,570
548
102
9
0
288,281
1
W
Horus
7,978
665
84
7
0
247,393
1
W
Arachne
7,801
650
65
5
0
269,620
0
L
Xbalanque
5,236
436
55
5
0
239,263
0
L
Ymir
5,059
422
15
1
0
246,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role