Player Matchup

Charon
Charon
BTPaladin
Charon
Level 121
God Stats
0W - 2L
1,310 SR
Queue Stats
81W - 97L
1,407 Elo+
Party 1
Bacchus
Bacchus
CiakilledJFK203
Bacchus
Level 25
God Stats
1W - 3L
1,545 SR
Queue Stats
13W - 27L
1,290 Elo+
Party 1
Cernunnos
Cernunnos
Hun Runner
Cernunnos
Level 50
God Stats
10W - 14L
1,493 SR
Queue Stats
19W - 43L
1,326 Elo+
Party 1
Thanatos
Thanatos
Vipper109
Thanatos
Level 129
God Stats
4W - 7L
1,367 SR
Queue Stats
68W - 84L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
hannahOutOfMana
Danzaburou
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,529 Elo+
Solo
Team Averages
Level 94
1,443 SR
1,390 Elo+

VS

Team Averages
Level 94
1,456 SR
1,365 Elo+
Zhong Kui
Zhong Kui
FMJ573
Zhong Kui
Level 140
God Stats
1W - 2L
1,162 SR
Queue Stats
177W - 239L
1,353 Elo+
Party 2
Janus
Janus
Slad3ban3
Janus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 213L
1,352 Elo+
Party 2
Hachiman
Hachiman
Turkeymaser9000
Hachiman
Level 107
God Stats
41W - 29L
1,580 SR
Queue Stats
513W - 473L
1,449 Elo+
Solo
Bacchus
Bacchus
tigger04
Bacchus
Level 26
God Stats
5W - 2L
1,758 SR
Queue Stats
25W - 49L
1,314 Elo+
Party 2
Bellona
Bellona
xl Emilio lx
Bellona
Level 60
God Stats
4W - 7L
1,278 SR
Queue Stats
41W - 82L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BTPaladin
Charon
16
2 / 5 / 1
10,475
455
15,630
27,624
21,065
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 3
9,016
392
5,733
17,947
14,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Hun Runner
Cernunnos
15
0 / 4 / 1
10,032
436
5,549
11,502
4,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Vipper109
Thanatos
17
3 / 7 / 3
10,709
466
12,155
27,618
10,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
hannahOutOfMana
Danzaburou
19
4 / 1 / 1
12,204
531
14,440
20,552
8,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FMJ573
Zhong Kui
20
4 / 0 / 8
13,054
568
14,015
17,815
15,762
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
Slad3ban3
Janus
19
6 / 3 / 7
13,411
583
18,308
13,880
5,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
19
7 / 1 / 4
12,856
559
20,436
13,236
6,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
tigger04
Bacchus
14
1 / 2 / 10
10,757
468
3,769
17,866
25,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xl Emilio lx
Bellona
19
4 / 3 / 3
12,800
557
12,099
24,055
24,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
22
22
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charon
BTPaladin
Charon
2
5
1
0.5
L
0
5
3
0.3
W
Zhong Kui
FMJ573
Zhong Kui
4
0
8
8
L
Cernunnos
Hun Runner
Cernunnos
0
4
1
0.13
W
Janus
Slad3ban3
Janus
6
3
7
3.17
W
Hachiman
7
1
4
9
L
Thanatos
Vipper109
Thanatos
3
7
3
0.64
L
Danzaburou
hannahOutOfMana
Danzaburou
4
1
1
4.5
W
Bacchus
tigger04
Bacchus
1
2
10
3
W
Bellona
xl Emilio lx
Bellona
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,507
Damage
68,627
105,243
Taken
86,852
58,360
Mitigated
77,424
32,259
Healing
29,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BTPaladin
Charon
15,630
2,365
0
5,844
27,624
21,065
0
6,524
20,952
90,058
0
L
5,733
473
0
2,922
17,947
14,186
0
5,018
12,808
30,571
0
W
Zhong Kui
FMJ573
Zhong Kui
14,015
1,755
0
12,946
17,815
15,762
634
1,988
15,827
133,797
2,607
L
Cernunnos
Hun Runner
Cernunnos
5,549
3,504
0
1,079
11,502
4,393
408
3,139
8,305
0
64,846
W
Janus
Slad3ban3
Janus
18,308
1,313
0
1,720
13,880
5,915
270
2,378
11,502
114,273
0
W
Hachiman
20,436
13,639
0
6,305
13,236
6,089
6,397
3,169
10,067
0
116,731
L
Thanatos
Vipper109
Thanatos
12,155
3,535
0
15,237
27,618
10,606
0
11,392
16,075
0
92,903
L
Danzaburou
hannahOutOfMana
Danzaburou
14,440
4,935
0
7,177
20,552
8,110
979
9,366
11,011
0
111,920
W
Bacchus
tigger04
Bacchus
3,769
523
0
2,091
17,866
25,423
341
3,610
14,256
25,558
0
W
Bellona
xl Emilio lx
Bellona
12,099
4,795
0
6,688
24,055
24,235
863
10,788
13,267
0
95,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,436
Gold Earned
62,878
560
Minions Killed
672
0
Camps Cleared
0
2,161,230
Distance Traveled
2,402,318
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,475
455
122
5
0
397,496
0
L
Bacchus
9,016
392
28
1
0
444,632
0
W
Zhong Kui
13,054
568
166
7
0
489,336
0
L
Cernunnos
10,032
436
120
5
0
388,475
0
W
Janus
13,411
583
186
8
0
481,918
0
W
Hachiman
12,856
559
154
7
0
471,784
4
L
Thanatos
10,709
466
122
5
0
473,474
0
L
Danzaburou
12,204
531
168
7
0
457,153
1
W
Bacchus
10,757
468
37
2
0
484,049
0
W
Bellona
12,800
557
129
6
0
475,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role