Player Matchup

Cthulhu
Cthulhu
AngelBunny97
Cthulhu
Level 22
God Stats
19W - 32L
1,362 SR
Queue Stats
19W - 33L
1,301 Elo+
Party 2
Danzaburou
Danzaburou
Bootygaber
Danzaburou
Level 38
God Stats
1W - 8L
1,174 SR
Queue Stats
44W - 69L
1,334 Elo+
Party 2
Izanami
Izanami
Dior Elmo
Izanami
Level 37
God Stats
17W - 26L
1,356 SR
Queue Stats
25W - 45L
1,275 Elo+
Party 2
Raijin
Raijin
Foterbi
Raijin
Level 64
God Stats
0W - 4L
1,180 SR
Queue Stats
120W - 117L
1,449 Elo+
Party 2
Arachne
Arachne
its7aith_
Arachne
Level 62
God Stats
4W - 6L
1,471 SR
Queue Stats
84W - 99L
1,428 Elo+
Party 2
Team Averages
Level 45
1,309 SR
1,357 Elo+

VS

Team Averages
Level 83
1,572 SR
1,447 Elo+
Skadi
Skadi
CousnVinny
Skadi
Level 84
God Stats
37W - 31L
1,533 SR
Queue Stats
325W - 312L
1,478 Elo+
Party 3
Anubis
Anubis
DaDangler
Anubis
Level 78
God Stats
35W - 18L
1,562 SR
Queue Stats
124W - 104L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
Former Squeaker
Sun Wukong
Level 88
God Stats
35W - 23L
1,554 SR
Queue Stats
271W - 259L
1,470 Elo+
Party 3
Scylla
Scylla
Undue x Wicked
Scylla
Level 99
God Stats
2W - 0L
1,739 SR
Queue Stats
245W - 239L
1,418 Elo+
Party 1
Ymir
Ymir
UnlikelyDuck
Ymir
Level 68
God Stats
3W - 2L
1,473 SR
Queue Stats
70W - 67L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngelBunny97
Cthulhu
9
0 / 1 / 0
5,031
419
3,569
6,394
5,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Bootygaber
Danzaburou
8
0 / 2 / 0
4,901
408
2,822
5,480
2,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Dior Elmo
Izanami
9
0 / 4 / 0
5,538
462
3,819
8,721
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Foterbi
Raijin
10
0 / 4 / 1
5,679
473
2,477
7,866
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
its7aith_
Arachne
10
2 / 2 / 0
5,925
494
4,048
12,081
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
2 / 0 / 0
6,404
534
4,958
4,573
1,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
DaDangler
Anubis
14
6 / 1 / 0
8,160
680
10,542
6,684
3,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Former Squeaker
Sun Wukong
12
3 / 0 / 1
7,766
647
7,343
8,279
4,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 1
6,760
563
1,670
6,551
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 0 / 2
6,316
526
1,956
7,201
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
13
13
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AngelBunny97
Cthulhu
0
1
0
0
L
Danzaburou
Bootygaber
Danzaburou
0
2
0
0
W
Skadi
2
0
0
2
W
Anubis
DaDangler
Anubis
6
1
0
6
L
Izanami
Dior Elmo
Izanami
0
4
0
0
W
Sun Wukong
Former Squeaker
Sun Wukong
3
0
1
3.5
L
Raijin
Foterbi
Raijin
0
4
1
0.13
W
2
1
1
2.5
W
0
0
2
1
L
Arachne
its7aith_
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,735
Damage
26,469
40,542
Taken
33,288
15,542
Mitigated
17,141
5,606
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AngelBunny97
Cthulhu
3,569
83
0
163
6,394
5,190
0
1,542
4,852
22,881
0
L
Danzaburou
Bootygaber
Danzaburou
2,822
1,174
0
1,004
5,480
2,057
0
934
4,546
0
25,281
W
Skadi
4,958
1,114
0
1,046
4,573
1,676
359
1,542
3,031
0
50,044
W
Anubis
DaDangler
Anubis
10,542
683
0
3,448
6,684
3,200
147
2,392
4,292
68,641
0
L
Izanami
Dior Elmo
Izanami
3,819
2,829
0
0
8,721
2,442
0
440
8,281
0
37,794
W
Sun Wukong
Former Squeaker
Sun Wukong
7,343
2,457
0
3,961
8,279
4,744
6
0
8,279
0
59,999
L
Raijin
Foterbi
Raijin
2,477
346
0
500
7,866
1,833
0
6,563
1,303
36,017
0
W
1,670
251
0
3,911
6,551
1,896
0
85
6,466
50,359
0
W
1,956
178
71
3,528
7,201
5,625
256
2,027
5,174
20,036
0
L
Arachne
its7aith_
Arachne
4,048
2,813
0
3,939
12,081
4,020
0
4,689
7,392
0
40,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,074
Gold Earned
35,406
264
Minions Killed
406
0
Camps Cleared
0
1,092,775
Distance Traveled
1,111,855
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,031
419
24
2
0
232,086
0
L
Danzaburou
4,901
408
37
3
0
189,968
0
W
Skadi
6,404
534
93
8
0
217,678
0
W
Anubis
8,160
680
105
9
0
221,150
0
L
Izanami
5,538
462
59
5
0
205,885
0
W
Sun Wukong
7,766
647
97
8
0
209,959
2
L
Raijin
5,679
473
74
6
0
208,013
0
W
Scylla
6,760
563
82
7
0
257,084
2
W
Ymir
6,316
526
29
2
0
205,984
0
L
Arachne
5,925
494
70
6
0
256,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role