Player Matchup

Kukulkan
Kukulkan
Andrewson81
Kukulkan
Level 132
God Stats
4W - 1L
1,637 SR
Queue Stats
236W - 214L
1,566 Elo+
Party 2
Rama
Rama
Fervellum
Rama
Level 109
God Stats
4W - 1L
1,508 SR
Queue Stats
174W - 163L
1,529 Elo+
Solo
Ganesha
Ganesha
HazRabbit
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,627 Elo+
Solo
Ravana
Ravana
Leviticus777
Ravana
Level 120
God Stats
2W - 1L
1,530 SR
Queue Stats
59W - 62L
1,472 Elo+
Solo
Geb
Geb
kainanjonah
Geb
Level 118
God Stats
1W - 1L
1,243 SR
Queue Stats
205W - 183L
1,552 Elo+
Party 2
Team Averages
Level 113
1,484 SR
1,549 Elo+

VS

Team Averages
Level 94
1,542 SR
1,488 Elo+
Izanami
Izanami
Ragglebam
Izanami
Level 127
God Stats
2W - 1L
1,539 SR
Queue Stats
100W - 87L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thaniel lol
Tsukuyomi
Level 104
God Stats
16W - 6L
1,626 SR
Queue Stats
465W - 441L
1,452 Elo+
Solo
Neith
Neith
TwilightKite
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,507 Elo+
Party 1
Ishtar
Ishtar
Valeden
Ishtar
Level 126
God Stats
1W - 1L
1,567 SR
Queue Stats
28W - 17L
1,535 Elo+
Party 1
Hercules
Hercules
feral_baboon
Hercules
Level 67
God Stats
1W - 2L
1,478 SR
Queue Stats
51W - 48L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andrewson81
Kukulkan
17
5 / 1 / 8
9,783
889
12,333
8,399
4,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
4 / 1 / 7
8,718
793
5,945
8,881
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ganesha
HazRabbit
Ganesha
15
0 / 1 / 15
9,027
821
7,071
12,366
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
15
4 / 1 / 11
8,922
811
11,765
12,052
18,146
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 6
8,565
779
7,237
12,928
18,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ragglebam
Izanami
14
2 / 5 / 4
8,210
746
6,642
10,008
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Thaniel lol
Tsukuyomi
14
2 / 3 / 4
8,177
743
10,156
9,262
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 2
7,159
651
6,021
9,791
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
Valeden
Ishtar
13
1 / 3 / 4
7,312
665
12,908
7,374
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
feral_baboon
Hercules
13
1 / 2 / 3
7,170
652
4,119
11,844
11,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
16
Kills
7
7
Deaths
16
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Andrewson81
Kukulkan
5
1
8
9
W
Rama
4
1
7
7.5
W
Ganesha
HazRabbit
Ganesha
0
1
15
7.5
W
Ravana
4
1
11
9.5
L
Izanami
Ragglebam
Izanami
2
5
4
0.8
L
Tsukuyomi
Thaniel lol
Tsukuyomi
2
3
4
1.33
L
1
3
2
0.67
L
Ishtar
Valeden
Ishtar
1
3
4
1
L
Hercules
feral_baboon
Hercules
1
2
3
1.25
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,351
Damage
39,846
54,626
Taken
48,279
56,917
Mitigated
25,423
21,498
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Andrewson81
Kukulkan
12,333
782
2,302
1,400
8,399
4,893
997
0
8,399
35,915
0
W
Rama
5,945
4,086
1,564
1,463
8,881
4,000
3,333
0
8,881
0
14,137
W
Ganesha
HazRabbit
Ganesha
7,071
120
1,379
2,953
12,366
10,997
1,032
0
12,366
13,347
0
W
Ravana
11,765
995
1,817
1,635
12,052
18,146
754
0
12,052
5,866
15,285
L
Izanami
Ragglebam
Izanami
6,642
4,101
599
1,426
10,008
3,551
0
6,980
3,028
0
18,901
L
Tsukuyomi
Thaniel lol
Tsukuyomi
10,156
1,197
905
1,903
9,262
3,898
16
4,717
4,545
0
21,676
L
6,021
1,056
1,194
2,313
9,791
3,702
0
7,713
2,078
0
14,016
L
Ishtar
Valeden
Ishtar
12,908
8,713
975
763
7,374
2,705
0
4,093
3,281
0
20,551
L
Hercules
feral_baboon
Hercules
4,119
307
438
5,116
11,844
11,567
0
6,831
5,013
0
10,648
W
7,237
239
4,339
2,646
12,928
18,881
274
0
12,928
10,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,015
Gold Earned
38,028
118
Minions Killed
104
0
Camps Cleared
0
1,058,667
Distance Traveled
951,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,783
889
52
5
0
219,502
0
W
Rama
8,718
793
32
3
0
196,115
0
W
Ganesha
9,027
821
0
0
0
212,321
0
W
Ravana
8,922
811
27
2
0
218,472
0
L
Izanami
8,210
746
28
3
0
167,794
0
L
Tsukuyomi
8,177
743
15
1
0
211,477
0
L
Neith
7,159
651
26
2
0
206,965
0
L
Ishtar
7,312
665
27
2
0
158,768
0
L
Hercules
7,170
652
8
1
0
206,912
0
W
Geb
8,565
779
7
1
0
212,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role