Player Matchup

Sun Wukong
Sun Wukong
TheRealJonSmith_
Sun Wukong
Level 104
God Stats
7W - 5L
1,689 SR
Queue Stats
97W - 87L
1,521 Elo+
Party 1
Achilles
Achilles
TySmartt
Achilles
Level 85
God Stats
2W - 4L
1,521 SR
Queue Stats
67W - 66L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
statom-
Aphrodite
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 112L
1,486 Elo+
Party 1
Team Averages
Level 97
1,570 SR
1,498 Elo+

VS

Team Averages
Level 115
1,597 SR
1,496 Elo+
Ymir
Ymir
Wantedman18
Ymir
Level 126
God Stats
3W - 2L
1,456 SR
Queue Stats
22W - 17L
1,517 Elo+
Solo
Agni
Agni
baderade
Agni
Level 107
God Stats
17W - 10L
1,638 SR
Queue Stats
296W - 301L
1,471 Elo+
Solo
Izanami
Izanami
mandogamer1
Izanami
Level 111
God Stats
2W - 0L
1,697 SR
Queue Stats
62W - 67L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheRealJonSmith_
Sun Wukong
10
0 / 3 / 2
8,440
649
6,746
16,132
18,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
TySmartt
Achilles
12
2 / 2 / 0
8,964
690
7,989
14,711
17,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
statom-
Aphrodite
11
0 / 5 / 1
8,652
666
5,528
13,984
8,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
9,373
721
7,342
10,525
10,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
12
5 / 1 / 3
9,886
760
14,780
6,117
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
mandogamer1
Izanami
14
3 / 0 / 7
10,251
789
14,326
8,927
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
10
10
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
TheRealJonSmith_
Sun Wukong
0
3
2
0.33
L
Achilles
TySmartt
Achilles
2
2
0
1
W
2
1
6
5
W
Agni
5
1
3
6.5
W
Izanami
mandogamer1
Izanami
3
0
7
6.5
L
Aphrodite
statom-
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,263
Damage
36,448
44,827
Taken
25,569
44,339
Mitigated
16,887
15,825
Healing
774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
TheRealJonSmith_
Sun Wukong
6,746
1,007
0
2,146
16,132
18,778
0
9,187
6,945
0
28,029
L
Achilles
TySmartt
Achilles
7,989
509
0
3,799
14,711
17,047
0
5,024
9,687
0
20,207
W
7,342
1,767
0
0
10,525
10,269
0
2,012
8,106
30,454
0
W
Agni
14,780
552
0
0
6,117
2,515
60
1,326
4,678
36,683
0
W
Izanami
mandogamer1
Izanami
14,326
10,312
0
774
8,927
4,103
871
1,811
6,904
0
56,220
L
Aphrodite
statom-
Aphrodite
5,528
37
4,102
5,778
13,984
8,514
0
8,136
5,848
39,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
29,510
119
Minions Killed
157
0
Camps Cleared
0
721,904
Distance Traveled
664,334
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,440
649
36
3
0
238,386
0
L
Achilles
8,964
690
16
1
0
263,318
0
W
Ymir
9,373
721
25
2
0
223,948
1
W
Agni
9,886
760
47
4
0
230,495
0
W
Izanami
10,251
789
85
7
0
209,891
0
L
Aphrodite
8,652
666
67
5
0
220,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role