Player Matchup

Tiamat
Tiamat
Funnysnivy4
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,815 Elo+
Party 1
Skadi
Skadi
Izaiah7824
Skadi
Level 22
God Stats
14W - 2L
1,840 SR
Queue Stats
29W - 3L
1,795 Elo+
Party 1
Bellona
Bellona
lReiKhoI
Bellona
Level 87
God Stats
42W - 8L
1,860 SR
Queue Stats
512W - 84L
1,932 Elo+
Party 1
Team Averages
Level 38
1,733 SR
1,847 Elo+

VS

Team Averages
Level 40
1,442 SR
1,500 Elo+
King Arthur
King Arthur
FenixTigerZ
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Gennasea
Medusa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
SinsCyanide
Hel
Level 11
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
4 / 0 / 7
7,950
883
6,049
3,312
3,064
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
11
6 / 0 / 5
8,493
944
10,337
4,752
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
lReiKhoI
Bellona
11
1 / 0 / 10
7,683
854
7,353
6,171
6,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FenixTigerZ
King Arthur
8
0 / 6 / 0
5,960
662
868
12,900
8,117
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Gennasea
Medusa
8
0 / 2 / 0
5,955
662
4,014
7,382
2,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
6,031
670
1,347
8,385
4,434
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FenixTigerZ
King Arthur
0
6
0
0
W
Tiamat
4
0
7
7.5
L
Medusa
Gennasea
Medusa
0
2
0
0
W
Skadi
6
0
5
8.5
L
0
3
0
0
W
Bellona
lReiKhoI
Bellona
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
6,229
14,235
Taken
28,667
11,440
Mitigated
15,358
4,214
Healing
3,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FenixTigerZ
King Arthur
868
256
0
67
12,900
8,117
0
3,044
9,856
0
8,224
W
Tiamat
6,049
467
0
968
3,312
3,064
707
330
2,982
25,686
0
L
Medusa
Gennasea
Medusa
4,014
890
0
977
7,382
2,807
0
1,437
5,945
0
27,092
W
Skadi
10,337
5,989
0
1,557
4,752
1,687
1,810
442
4,310
0
34,244
L
1,347
296
1,587
966
8,385
4,434
0
1,987
6,398
8,296
0
W
Bellona
lReiKhoI
Bellona
7,353
1,668
0
1,689
6,171
6,689
268
1,011
5,160
0
31,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,126
Gold Earned
17,946
116
Minions Killed
56
0
Camps Cleared
0
474,817
Distance Traveled
367,792
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,960
662
19
2
0
148,159
0
W
Tiamat
7,950
883
38
4
0
156,615
0
L
Medusa
5,955
662
30
3
0
116,753
2
W
Skadi
8,493
944
43
5
0
136,143
0
L
Hel
6,031
670
7
1
0
102,880
0
W
Bellona
7,683
854
35
4
0
182,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role