Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jabbzi
Ah Muzen Cab
Level 125
God Stats
3W - 7L
1,431 SR
Queue Stats
22W - 24L
1,433 Elo+
Solo
Geb
Geb
Minimumwage1
Geb
Level 64
God Stats
4W - 3L
1,491 SR
Queue Stats
140W - 132L
1,508 Elo+
Party 3
Ra
Ra
Phones96
Ra
Level 111
God Stats
3W - 5L
1,636 SR
Queue Stats
87W - 83L
1,456 Elo+
Party 1
Bellona
Bellona
QuinoaRice
Bellona
Level 147
God Stats
1W - 5L
1,356 SR
Queue Stats
79W - 80L
1,507 Elo+
Party 1
Serqet
Serqet
SinFkey
Serqet
Level 126
God Stats
9W - 13L
1,395 SR
Queue Stats
293W - 301L
1,493 Elo+
Party 3
Team Averages
Level 115
1,462 SR
1,479 Elo+

VS

Team Averages
Level 117
1,490 SR
1,462 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Akirourou
Izanami
Level 103
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 17L
1,512 Elo+
Solo
Da Ji
Da Ji
GABYYYY-_-2016
Da Ji
Level 103
God Stats
2W - 1L
1,430 SR
Queue Stats
129W - 122L
1,433 Elo+
Party 2
Cerberus
Cerberus
Shisui_UchihaMS-
Cerberus
Level 128
God Stats
6W - 0L
1,736 SR
Queue Stats
114W - 134L
1,424 Elo+
Party 2
Vulcan
Vulcan
u-Smokyy
Vulcan
Level 127
God Stats
13W - 12L
1,501 SR
Queue Stats
90W - 115L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jabbzi
Ah Muzen Cab
9
1 / 3 / 1
5,435
494
6,896
8,589
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 2 / 0
5,024
457
1,685
8,709
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 1
5,478
498
1,849
6,961
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
QuinoaRice
Bellona
9
0 / 0 / 0
4,995
454
1,613
4,084
3,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
SinFkey
Serqet
11
3 / 2 / 1
6,379
580
5,799
9,877
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 0 / 0
7,400
673
3,055
6,796
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Akirourou
Izanami
10
3 / 2 / 0
5,936
540
5,912
7,432
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 0
6,279
571
5,394
9,673
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 3
5,284
480
2,680
9,052
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
u-Smokyy
Vulcan
11
2 / 0 / 0
6,604
600
6,502
3,620
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
9
10
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
0
1
W
Izanami
Akirourou
Izanami
3
2
0
1.5
W
3
2
0
1.5
L
Ah Muzen Cab
Jabbzi
Ah Muzen Cab
1
3
1
0.5
L
0
2
0
0
L
1
3
1
0.5
L
Bellona
QuinoaRice
Bellona
0
0
0
0
W
0
1
3
1.5
L
Serqet
SinFkey
Serqet
3
2
1
1.75
W
Vulcan
u-Smokyy
Vulcan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,842
Damage
23,543
38,220
Taken
36,573
15,689
Mitigated
18,531
6,266
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,055
1,738
0
4,094
6,796
5,696
505
0
6,626
0
58,192
W
Izanami
Akirourou
Izanami
5,912
4,047
0
2,209
7,432
2,489
475
183
7,059
0
40,761
W
5,394
1,833
0
483
9,673
3,203
0
28
9,369
0
50,164
L
Ah Muzen Cab
Jabbzi
Ah Muzen Cab
6,896
3,112
0
735
8,589
2,729
494
1,055
7,534
0
45,476
L
1,685
183
0
2,202
8,709
3,882
325
2,262
6,447
12,616
0
L
1,849
612
113
625
6,961
2,050
0
5,562
1,399
35,694
0
L
Bellona
QuinoaRice
Bellona
1,613
1,062
0
1,468
4,084
3,683
0
0
4,084
0
22,360
W
2,680
326
0
2,408
9,052
5,910
90
2,186
6,866
11,206
0
L
Serqet
SinFkey
Serqet
5,799
2,774
0
1,123
9,877
3,345
0
303
9,574
0
44,557
W
Vulcan
u-Smokyy
Vulcan
6,502
2,548
0
500
3,620
1,233
53
1,137
2,483
50,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
31,503
278
Minions Killed
381
0
Camps Cleared
0
985,556
Distance Traveled
1,023,338
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,400
673
118
11
0
178,091
0
W
Izanami
5,936
540
74
7
0
186,207
0
W
Da Ji
6,279
571
71
6
0
253,886
0
L
Ah Muzen Cab
5,435
494
78
7
0
186,934
0
L
Geb
5,024
457
16
1
0
189,067
0
L
Ra
5,478
498
72
7
0
185,519
0
L
Bellona
4,995
454
48
4
0
190,169
1
W
Cerberus
5,284
480
27
2
0
201,816
0
L
Serqet
6,379
580
64
6
0
233,867
0
W
Vulcan
6,604
600
91
8
0
203,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role