Player Matchup

Medusa
Medusa
Bad Astronomy
Medusa
Level 140
God Stats
4W - 4L
1,515 SR
Queue Stats
208W - 213L
1,536 Elo+
Party 2
Aphrodite
Aphrodite
DJLIG3R
Aphrodite
Level 123
God Stats
5W - 5L
1,532 SR
Queue Stats
124W - 125L
1,501 Elo+
Party 2
Odin
Odin
Shinrá
Odin
Level 88
God Stats
5W - 4L
1,675 SR
Queue Stats
58W - 58L
1,500 Elo+
Party 1
Neith
Neith
TowaKanaa
Neith
Level 124
God Stats
1W - 1L
1,258 SR
Queue Stats
313W - 313L
1,535 Elo+
Party 2
Nemesis
Nemesis
muttchkin
Nemesis
Level 22
God Stats
9W - 10L
1,498 SR
Queue Stats
17W - 23L
1,398 Elo+
Party 1
Team Averages
Level 99
1,496 SR
1,494 Elo+

VS

Team Averages
Level 144
1,546 SR
1,526 Elo+
Poseidon
Poseidon
 
Poseidon
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IKELEIN
Cthulhu
Level 75
God Stats
1W - 4L
1,571 SR
Queue Stats
7W - 9L
1,577 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
carlitotaquito
Morgan Le Fay
Level 102
God Stats
12W - 12L
1,642 SR
Queue Stats
354W - 365L
1,555 Elo+
Solo
Ne Zha
Ne Zha
superslink6
Ne Zha
Level 146
God Stats
3W - 4L
1,517 SR
Queue Stats
214W - 137L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,718
1,120
5,745
3,260
1,161
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
DJLIG3R
Aphrodite
11
0 / 0 / 6
6,848
1,141
2,263
4,425
3,136
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
Shinrá
Odin
11
2 / 2 / 4
6,666
1,111
6,275
7,249
5,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
TowaKanaa
Neith
11
1 / 0 / 3
6,602
1,100
4,847
2,709
1,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
muttchkin
Nemesis
11
0 / 1 / 6
6,253
1,042
4,453
8,343
4,452
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Team 1 Tickets

382

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 4 / 1
6,998
1,166
8,516
6,604
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
 
Ares
11
1 / 1 / 2
6,350
1,058
4,360
7,510
7,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cthulhu
IKELEIN
Cthulhu
11
0 / 1 / 2
6,604
1,101
4,114
6,134
5,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
carlitotaquito
Morgan Le Fay
10
0 / 0 / 0
5,471
912
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
0 / 0 / 1
6,178
1,030
4,960
6,078
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
6
Kills
3
3
Deaths
6
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
1
0.63
L
Ares
 
Ares
1
1
2
2
W
3
0
1
3.5
W
Aphrodite
DJLIG3R
Aphrodite
0
0
6
3
L
Cthulhu
IKELEIN
Cthulhu
0
1
2
1
W
Odin
Shinrá
Odin
2
2
4
2
W
Neith
TowaKanaa
Neith
1
0
3
2.5
L
Morgan Le Fay
carlitotaquito
Morgan Le Fay
0
0
0
0
W
Nemesis
muttchkin
Nemesis
0
1
6
3
L
Ne Zha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,583
Damage
21,950
25,986
Taken
26,326
15,672
Mitigated
18,875
8,953
Healing
1,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,516
1,310
84
255
6,604
2,645
0
188
6,416
22,971
0
L
Ares
 
Ares
4,360
128
0
0
7,510
7,864
0
1,377
6,133
10,184
0
W
5,745
3,011
0
121
3,260
1,161
0
1,744
1,516
0
16,650
W
Aphrodite
DJLIG3R
Aphrodite
2,263
205
2,579
2,908
4,425
3,136
0
2,773
1,652
8,990
0
L
Cthulhu
IKELEIN
Cthulhu
4,114
25
186
471
6,134
5,156
0
393
5,741
7,697
0
W
Odin
Shinrá
Odin
6,275
2,210
0
1,265
7,249
5,906
0
4,987
1,634
0
9,786
W
Neith
TowaKanaa
Neith
4,847
1,106
0
240
2,709
1,017
0
1,652
1,057
0
19,131
L
Morgan Le Fay
carlitotaquito
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
muttchkin
Nemesis
4,453
2,404
0
1,840
8,343
4,452
0
5,834
1,994
0
9,248
L
Ne Zha
4,960
592
0
650
6,078
3,210
0
305
5,773
0
19,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,087
Gold Earned
31,601
97
Minions Killed
92
3
Camps Cleared
4
617,003
Distance Traveled
457,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,998
1,166
38
6
2
103,391
0
L
Ares
6,350
1,058
14
2
0
115,100
0
W
Medusa
6,718
1,120
15
3
0
124,007
0
W
Aphrodite
6,848
1,141
15
3
0
120,657
0
L
Cthulhu
6,604
1,101
5
1
0
108,184
0
W
Odin
6,666
1,111
15
3
1
123,221
0
W
Neith
6,602
1,100
41
7
0
114,833
0
L
Morgan Le Fay
5,471
912
0
0
0
2,853
0
W
Nemesis
6,253
1,042
11
2
2
134,285
0
L
Ne Zha
6,178
1,030
35
6
2
128,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role