Player Matchup

Poseidon
Poseidon
D2RPABL0
Poseidon
Level 140
God Stats
5W - 3L
1,507 SR
Queue Stats
138W - 138L
1,377 Elo+
Party 2
Nike
Nike
LunarVibe
Nike
Level 107
God Stats
6W - 1L
1,772 SR
Queue Stats
85W - 83L
1,496 Elo+
Party 2
Ares
Ares
TRU3 BOR1CUA
Ares
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 123L
1,426 Elo+
Party 2
Mercury
Mercury
iKohIl
Mercury
Level 105
God Stats
1W - 1L
1,341 SR
Queue Stats
25W - 28L
1,432 Elo+
Party 2
Chernobog
Chernobog
unbes
Chernobog
Level 72
God Stats
17W - 4L
1,780 SR
Queue Stats
189W - 169L
1,502 Elo+
Solo
Team Averages
Level 107
1,580 SR
1,447 Elo+

VS

Team Averages
Level 120
1,663 SR
1,489 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ithsana
Baron Samedi
Level 127
God Stats
8W - 7L
1,534 SR
Queue Stats
139W - 127L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
MrStickiy
Sylvanus
Level 126
God Stats
9W - 8L
1,621 SR
Queue Stats
159W - 157L
1,483 Elo+
Party 1
Cupid
Cupid
SongOfTheFallen
Cupid
Level 128
God Stats
4W - 2L
1,951 SR
Queue Stats
171W - 169L
1,478 Elo+
Party 1
Thanatos
Thanatos
deiviscougar1983
Thanatos
Level 89
God Stats
9W - 4L
1,707 SR
Queue Stats
162W - 156L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
D2RPABL0
Poseidon
9
1 / 0 / 1
5,710
634
2,098
1,263
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
10
0 / 1 / 0
5,779
642
2,948
6,040
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

7
1 / 2 / 3
4,938
549
2,309
7,934
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
iKohIl
Mercury
9
1 / 1 / 0
4,987
554
1,239
7,050
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
unbes
Chernobog
9
1 / 0 / 3
5,194
577
7,571
6,948
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 0 / 1
4,991
555
2,758
6,275
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Ithsana
Baron Samedi
1
0 / 1 / 0
3,241
360
0
631
162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
MrStickiy
Sylvanus
7
1 / 1 / 1
4,536
504
5,523
6,927
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 2
4,684
520
4,887
7,319
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 0
5,528
614
2,335
8,632
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
4
Kills
4
4
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
1
0.5
W
Poseidon
D2RPABL0
Poseidon
1
0
1
1.5
L
Baron Samedi
Ithsana
Baron Samedi
0
1
0
0
W
Nike
0
1
0
0
L
Sylvanus
MrStickiy
Sylvanus
1
1
1
1.5
L
0
3
2
0.33
W
1
2
3
1.25
L
3
0
0
3
W
Mercury
iKohIl
Mercury
1
1
0
1
W
Chernobog
unbes
Chernobog
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,165
Damage
15,503
29,235
Taken
29,784
12,959
Mitigated
16,837
4,390
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,758
828
0
3,217
6,275
5,318
0
50
6,225
0
29,684
W
Poseidon
D2RPABL0
Poseidon
2,098
639
0
500
1,263
305
200
0
1,263
40,279
0
L
Baron Samedi
Ithsana
Baron Samedi
0
0
0
0
631
162
0
0
631
46
0
W
Nike
2,948
490
0
461
6,040
3,467
0
0
6,040
34
45,683
L
Sylvanus
MrStickiy
Sylvanus
5,523
2,525
916
2,258
6,927
5,224
0
1,179
5,748
18,898
5,995
L
4,887
3,103
390
2,287
7,319
2,812
0
1,816
5,503
0
23,818
W
2,309
188
0
958
7,934
4,655
0
2,617
5,317
13,168
0
L
2,335
791
0
6,315
8,632
3,321
0
1,382
7,250
0
41,544
W
Mercury
iKohIl
Mercury
1,239
715
0
290
7,050
2,141
0
280
6,770
0
36,221
W
Chernobog
unbes
Chernobog
7,571
4,593
0
2,181
6,948
2,391
0
2,043
4,905
0
38,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
22,980
293
Minions Killed
195
0
Camps Cleared
0
962,755
Distance Traveled
705,919
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,991
555
63
7
0
174,665
0
W
Poseidon
5,710
634
80
9
0
172,867
0
L
Baron Samedi
3,241
360
0
0
0
10,045
0
W
Nike
5,779
642
79
9
0
186,823
0
L
Sylvanus
4,536
504
24
3
0
162,205
2
L
Cupid
4,684
520
43
5
0
149,583
0
W
Ares
4,938
549
16
2
0
192,236
0
L
Thanatos
5,528
614
65
7
0
209,421
0
W
Mercury
4,987
554
58
6
0
227,088
0
W
Chernobog
5,194
577
60
7
0
183,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role