Player Matchup

Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Coradean666
Cthulhu
Level 95
God Stats
2W - 2L
1,248 SR
Queue Stats
167W - 174L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Drackma_Iodin
Morgan Le Fay
Level 116
God Stats
2W - 7L
1,310 SR
Queue Stats
166W - 145L
1,573 Elo+
Solo
Cernunnos
Cernunnos
Groka
Cernunnos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,518 Elo+
Solo
Team Averages
Level 109
1,412 SR
1,500 Elo+

VS

Team Averages
Level 102
1,573 SR
1,528 Elo+
Xbalanque
Xbalanque
Caom1
Xbalanque
Level 137
God Stats
2W - 2L
1,484 SR
Queue Stats
56W - 72L
1,422 Elo+
Solo
Jormungandr
Jormungandr
DesolateInk
Jormungandr
Level 113
God Stats
5W - 2L
1,525 SR
Queue Stats
142W - 111L
1,589 Elo+
Party 1
Jing Wei
Jing Wei
FinTheB1tch
Jing Wei
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 111L
1,582 Elo+
Party 1
Anubis
Anubis
PwnSalad
Anubis
Level 50
God Stats
1W - 1L
1,639 SR
Queue Stats
33W - 20L
1,609 Elo+
Party 1
Chaac
Chaac
Talun
Chaac
Level 109
God Stats
5W - 1L
1,716 SR
Queue Stats
214W - 202L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 2 / 10
9,110
828
12,705
7,722
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
 
Tyr
9
0 / 5 / 5
6,806
619
3,094
10,951
9,815
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Coradean666
Cthulhu
16
2 / 3 / 9
9,177
834
8,801
12,320
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Drackma_Iodin
Morgan Le Fay
15
6 / 4 / 5
8,686
790
13,445
9,331
4,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Groka
Cernunnos
15
3 / 6 / 7
8,691
790
8,477
12,428
5,692
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Caom1
Xbalanque
15
2 / 4 / 13
8,577
780
6,919
12,857
6,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
DesolateInk
Jormungandr
17
4 / 4 / 12
9,265
842
11,555
14,767
15,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
FinTheB1tch
Jing Wei
18
6 / 4 / 9
10,665
970
13,086
10,364
5,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
PwnSalad
Anubis
15
5 / 3 / 11
9,163
833
7,746
6,112
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Talun
Chaac
15
3 / 2 / 15
8,982
817
9,608
14,262
11,401
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
80
15
Kills
20
20
Deaths
17
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
2
10
4.5
L
Tyr
 
Tyr
0
5
5
0.5
W
Xbalanque
Caom1
Xbalanque
2
4
13
2.13
L
Cthulhu
Coradean666
Cthulhu
2
3
9
2.17
W
Jormungandr
DesolateInk
Jormungandr
4
4
12
2.5
L
Morgan Le Fay
Drackma_Iodin
Morgan Le Fay
6
4
5
2.13
W
Jing Wei
FinTheB1tch
Jing Wei
6
4
9
2.63
L
Cernunnos
Groka
Cernunnos
3
6
7
1.08
W
Anubis
PwnSalad
Anubis
5
3
11
3.5
W
Chaac
Talun
Chaac
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,522
Damage
48,914
52,752
Taken
58,362
38,269
Mitigated
42,367
14,683
Healing
20,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,705
520
1,127
1,894
7,722
4,041
0
1,657
5,964
25,369
0
L
Tyr
 
Tyr
3,094
163
2,106
2,095
10,951
9,815
32
4,448
6,298
1,638
3,004
W
Xbalanque
Caom1
Xbalanque
6,919
1,983
2,410
4,624
12,857
6,566
1,812
7,998
4,859
0
14,091
L
Cthulhu
Coradean666
Cthulhu
8,801
133
1,656
2,741
12,320
13,877
0
3,884
7,920
22,921
0
W
Jormungandr
DesolateInk
Jormungandr
11,555
1,676
976
2,422
14,767
15,517
240
8,228
6,539
26,353
0
L
Morgan Le Fay
Drackma_Iodin
Morgan Le Fay
13,445
1,082
816
914
9,331
4,844
370
2,983
6,252
24,687
0
W
Jing Wei
FinTheB1tch
Jing Wei
13,086
10,864
899
626
10,364
5,551
1,981
6,970
3,394
0
32,018
L
Cernunnos
Groka
Cernunnos
8,477
4,877
0
1,334
12,428
5,692
1,020
5,273
7,017
0
15,550
W
Anubis
PwnSalad
Anubis
7,746
121
0
0
6,112
3,332
307
3,998
2,114
15,916
0
W
Chaac
Talun
Chaac
9,608
1,025
1,561
6,908
14,262
11,401
168
8,907
5,355
0
12,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,470
Gold Earned
46,652
106
Minions Killed
128
0
Camps Cleared
0
949,639
Distance Traveled
1,051,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,110
828
29
3
0
215,642
0
L
Tyr
6,806
619
1
0
0
143,472
0
W
Xbalanque
8,577
780
21
2
0
206,636
0
L
Cthulhu
9,177
834
29
3
0
223,090
0
W
Jormungandr
9,265
842
36
3
0
222,780
0
L
Morgan Le Fay
8,686
790
19
2
0
199,458
0
W
Jing Wei
10,665
970
44
4
0
197,340
0
L
Cernunnos
8,691
790
28
3
0
167,977
0
W
Anubis
9,163
833
21
2
0
194,407
0
W
Chaac
8,982
817
6
1
0
229,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role