Player Matchup

Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Dirlex33
Danzaburou
Bronze III
Level 64
God Stats
1W - 1L
1,561 SR
Queue Stats
3W - 6L
1,355 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
Toxin_Respect
Ao Kuang
Gold V
Level 60
God Stats
9W - 5L
1,701 SR
Queue Stats
68W - 68L
1,294 MMR
Solo
Hades
Hades
Gold V
aikeido
Hades
Gold V
Level 170
God Stats
17W - 28L
1,415 SR
Queue Stats
1,140W - 1,159L
1,296 MMR
Solo
Ra
Ra
Gold IV
n0fxx
Ra
Gold IV
Level 84
God Stats
6W - 8L
1,529 SR
Queue Stats
96W - 109L
1,304 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,541 SR
1,350 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,464 SR
1,310 MMR
Bellona
Bellona
Bronze IV
AndyCaper0
Bellona
Bronze IV
Level 109
God Stats
0W - 1L
1,316 SR
Queue Stats
9W - 23L
1,285 MMR
Solo
Bakasura
Bakasura
Gold IV
I IVRO I 1
Bakasura
Gold IV
Level 157
God Stats
6W - 8L
1,628 SR
Queue Stats
124W - 132L
1,436 MMR
Party 3
Nu Wa
Nu Wa
Gold V
TTV_Apostllee_
Nu Wa
Gold V
Level 101
God Stats
0W - 2L
1,205 SR
Queue Stats
215W - 240L
1,346 MMR
Party 2
Chang'e
Chang'e
Gold V
ThunderRider742
Chang'e
Gold V
Level 103
God Stats
7W - 6L
1,609 SR
Queue Stats
238W - 242L
1,296 MMR
Party 2
Chiron
Chiron
Silver I
eZPrieto
Chiron
Silver I
Level 125
God Stats
15W - 12L
1,563 SR
Queue Stats
188W - 203L
1,189 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 3 / 2
6,290
572
7,045
10,703
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Dirlex33
Danzaburou
9
0 / 2 / 2
5,492
499
6,316
6,576
2,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
Toxin_Respect
Ao Kuang
11
4 / 2 / 1
6,421
584
4,366
8,161
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
aikeido
Hades
9
1 / 1 / 1
5,994
545
2,558
10,832
4,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ra
13
1 / 1 / 0
7,135
649
4,528
5,302
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BacchusArachneKaliAthena

VS

Bans
KukulkanLancelotHeimdallrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndyCaper0
Bellona
12
5 / 3 / 0
7,279
662
6,057
13,056
10,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bakasura
I IVRO I 1
Bakasura
10
1 / 1 / 1
5,732
521
2,881
9,997
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
4,014
365
267
1,061
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 3
6,241
567
2,517
6,757
3,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
eZPrieto
Chiron
10
2 / 2 / 1
5,764
524
3,660
8,133
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
9
9
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
3
2
0.33
L
Bellona
AndyCaper0
Bellona
5
3
0
1.67
W
Danzaburou
Dirlex33
Danzaburou
0
2
2
0.5
L
Bakasura
I IVRO I 1
Bakasura
1
1
1
1.5
L
0
0
0
0
L
1
0
3
2.5
W
Ao Kuang
Toxin_Respect
Ao Kuang
4
2
1
2.25
W
Hades
aikeido
Hades
1
1
1
1.5
L
Chiron
eZPrieto
Chiron
2
2
1
1.25
W
Ra
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,813
Damage
15,382
41,574
Taken
39,004
19,989
Mitigated
20,695
13,518
Healing
17,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,045
2,019
0
2,614
10,703
7,664
0
248
10,455
0
40,145
L
Bellona
AndyCaper0
Bellona
6,057
2,477
0
6,503
13,056
10,253
0
2,215
9,983
0
38,393
W
Danzaburou
Dirlex33
Danzaburou
6,316
2,064
0
1,136
6,576
2,806
201
299
5,947
0
39,549
L
Bakasura
I IVRO I 1
Bakasura
2,881
1,781
0
2,880
9,997
4,062
0
3,574
6,301
0
31,621
L
267
101
0
447
1,061
322
0
817
244
6,486
0
L
2,517
402
1,327
3,508
6,757
3,536
0
2,233
4,318
28,150
0
W
Ao Kuang
Toxin_Respect
Ao Kuang
4,366
712
0
1,641
8,161
2,844
0
856
7,192
45,138
0
W
Hades
aikeido
Hades
2,558
390
1,166
4,291
10,832
4,587
56
1,212
9,620
28,369
0
L
Chiron
eZPrieto
Chiron
3,660
1,223
146
2,275
8,133
2,522
0
2,545
5,014
0
35,182
W
Ra
4,528
636
252
2,418
5,302
2,088
0
133
4,986
70,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
29,030
350
Minions Killed
240
0
Camps Cleared
0
1,143,867
Distance Traveled
880,604
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,290
572
66
6
0
213,327
0
L
Bellona
7,279
662
60
5
0
228,245
2
W
Danzaburou
5,492
499
60
5
0
211,842
0
L
Bakasura
5,732
521
71
6
0
202,923
0
L
Nu Wa
4,014
365
12
1
0
43,972
0
L
Chang'e
6,241
567
27
2
0
219,537
0
W
Ao Kuang
6,421
584
59
5
0
260,626
0
W
Hades
5,994
545
42
4
0
217,735
0
L
Chiron
5,764
524
70
6
0
185,927
5
W
Ra
7,135
649
123
11
0
240,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role