Player Matchup

Vulcan
Vulcan
Diamond IV
 
Vulcan
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
Eärendïl
Ares
Diamond IV
Level 89
God Stats
1W - 2L
1,709 SR
Queue Stats
73W - 83L
1,878 MMR
Solo
Hachiman
Hachiman
Platinum II
FuriousDamage
Hachiman
Platinum II
Level 64
God Stats
9W - 11L
1,603 SR
Queue Stats
78W - 76L
1,927 MMR
Solo
King Arthur
King Arthur
Gold I
Liriodendron
King Arthur
Gold I
Level 158
God Stats
0W - 1L
1,686 SR
Queue Stats
24W - 15L
1,971 MMR
Solo
Thor
Thor
Diamond IV
Vzft
Thor
Diamond IV
Level 157
God Stats
12W - 15L
1,538 SR
Queue Stats
365W - 352L
2,060 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,607 SR
1,867 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,567 SR
1,869 MMR
Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Areskat
Xbalanque
Diamond IV
Level 99
God Stats
12W - 9L
1,626 SR
Queue Stats
225W - 203L
2,137 MMR
Solo
Fenrir
Fenrir
Platinum II
MehdiProtector
Fenrir
Platinum II
Level 84
God Stats
68W - 50L
1,626 SR
Queue Stats
261W - 252L
1,971 MMR
Solo
Ix Chel
Ix Chel
Platinum I
Unlimiteddanman
Ix Chel
Platinum I
Level 192
God Stats
4W - 4L
1,493 SR
Queue Stats
153W - 143L
1,917 MMR
Solo
Yemoja
Yemoja
Platinum II
temp-304151
Yemoja
Platinum II
Level 149
God Stats
37W - 33L
1,590 SR
Queue Stats
512W - 516L
1,819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 4 / 1
5,327
533
5,593
5,216
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
4,789
479
2,287
8,648
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
FuriousDamage
Hachiman
9
0 / 3 / 0
5,055
506
4,090
8,099
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Liriodendron
King Arthur
10
0 / 3 / 0
5,351
535
4,707
10,094
8,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Vzft
Thor
10
1 / 1 / 0
5,495
550
2,783
7,363
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArachneThanatosRatatoskr

VS

Bans
Ao KuangSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 0 / 0
6,680
668
7,024
8,343
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Xbalanque
Areskat
Xbalanque
11
5 / 0 / 1
6,689
669
7,291
5,704
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
4 / 0 / 3
6,534
653
5,544
6,430
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 5
6,093
609
3,482
6,220
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
8
0 / 0 / 4
5,462
546
1,568
5,166
3,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
13
13
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
1
0.13
W
Hercules
 
Hercules
3
0
0
3
W
Xbalanque
Areskat
Xbalanque
5
0
1
5.5
L
0
2
1
0.25
L
Hachiman
FuriousDamage
Hachiman
0
3
0
0
L
King Arthur
Liriodendron
King Arthur
0
3
0
0
W
4
0
3
5.5
W
1
1
5
3.5
L
Thor
Vzft
Thor
1
1
0
1
W
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
24,909
39,420
Taken
31,863
21,734
Mitigated
19,253
6,554
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,593
1,699
0
258
5,216
1,776
0
1,533
3,683
41,011
0
W
Hercules
 
Hercules
7,024
3,225
0
5,193
8,343
8,251
0
0
8,343
0
48,222
W
Xbalanque
Areskat
Xbalanque
7,291
4,558
0
3,046
5,704
2,010
0
283
5,421
0
52,795
L
2,287
55
0
1,844
8,648
6,477
0
504
8,144
15,457
0
L
Hachiman
FuriousDamage
Hachiman
4,090
2,434
0
2,348
8,099
2,615
0
422
7,677
0
39,751
L
King Arthur
Liriodendron
King Arthur
4,707
664
0
1,129
10,094
8,052
0
0
9,439
0
37,255
W
5,544
2,136
0
1,918
6,430
2,679
0
2,512
3,918
0
46,141
W
3,482
572
547
2,434
6,220
2,501
0
2,345
3,875
53,548
287
L
Thor
Vzft
Thor
2,783
544
0
975
7,363
2,814
0
2,519
4,844
0
41,685
W
Yemoja
1,568
564
1,505
1,750
5,166
3,812
0
2,740
2,426
10,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,017
Gold Earned
31,458
295
Minions Killed
373
0
Camps Cleared
0
972,465
Distance Traveled
1,012,162
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,327
533
79
8
0
203,212
2
W
Hercules
6,680
668
85
9
0
184,706
1
W
Xbalanque
6,689
669
96
10
0
184,958
2
L
Ares
4,789
479
24
2
0
187,349
2
L
Hachiman
5,055
506
65
7
0
173,168
2
L
King Arthur
5,351
535
62
6
0
200,940
0
W
Fenrir
6,534
653
81
8
0
256,741
0
W
Ix Chel
6,093
609
94
9
0
196,207
1
L
Thor
5,495
550
65
7
0
207,796
0
W
Yemoja
5,462
546
17
2
0
189,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role