Player Matchup

Medusa
Medusa
Enix66YT
Medusa
Level 132
God Stats
3W - 1L
1,807 SR
Queue Stats
74W - 67L
1,575 Elo+
Solo
Aphrodite
Aphrodite
Nikkoangel
Aphrodite
Level 99
God Stats
34W - 34L
1,547 SR
Queue Stats
54W - 57L
1,508 Elo+
Solo
Jormungandr
Jormungandr
RedXLion45
Jormungandr
Level 99
God Stats
41W - 34L
1,613 SR
Queue Stats
712W - 693L
1,517 Elo+
Solo
Loki
Loki
Riderch
Loki
Level 103
God Stats
5W - 6L
1,556 SR
Queue Stats
234W - 222L
1,480 Elo+
Solo
Poseidon
Poseidon
xPRxRioske
Poseidon
Level 138
God Stats
6W - 6L
1,496 SR
Queue Stats
208W - 200L
1,602 Elo+
Solo
Team Averages
Level 114
1,604 SR
1,536 Elo+

VS

Team Averages
Level 131
1,691 SR
1,533 Elo+
Hun Batz
Hun Batz
Balicious16
Hun Batz
Level 121
God Stats
1W - 0L
1,872 SR
Queue Stats
55W - 40L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Collsg
Cthulhu
Level 60
God Stats
1W - 0L
1,306 SR
Queue Stats
21W - 24L
1,495 Elo+
Party 1
Bellona
Bellona
GopherMate
Bellona
Level 147
God Stats
2W - 2L
1,795 SR
Queue Stats
63W - 46L
1,566 Elo+
Solo
Merlin
Merlin
Nitty_Legend
Merlin
Level 169
God Stats
8W - 11L
1,549 SR
Queue Stats
199W - 187L
1,545 Elo+
Solo
Kukulkan
Kukulkan
celestinoazul22
Kukulkan
Level 156
God Stats
3W - 0L
1,934 SR
Queue Stats
69W - 82L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Enix66YT
Medusa
11
0 / 0 / 0
5,966
994
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Nikkoangel
Aphrodite
13
3 / 2 / 3
7,880
1,313
7,230
4,760
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
RedXLion45
Jormungandr
12
0 / 2 / 4
7,680
1,280
7,804
11,372
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Riderch
Loki
12
3 / 3 / 3
7,575
1,263
4,946
9,718
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
xPRxRioske
Poseidon
13
1 / 1 / 4
7,543
1,257
8,555
7,686
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

323

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Balicious16
Hun Batz
12
2 / 2 / 3
7,156
1,193
7,293
7,134
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Collsg
Cthulhu
12
0 / 2 / 4
6,764
1,127
4,977
8,818
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
GopherMate
Bellona
13
0 / 0 / 6
7,353
1,226
4,891
6,116
6,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
12
2 / 0 / 3
7,427
1,238
5,901
2,640
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
12
4 / 3 / 3
8,269
1,378
8,494
6,957
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
7
Kills
8
8
Deaths
7
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Balicious16
Hun Batz
2
2
3
1.75
W
Cthulhu
Collsg
Cthulhu
0
2
4
1
L
Medusa
Enix66YT
Medusa
0
0
0
0
W
Bellona
GopherMate
Bellona
0
0
6
3
L
Aphrodite
Nikkoangel
Aphrodite
3
2
3
2.25
W
Merlin
2
0
3
3.5
L
Jormungandr
RedXLion45
Jormungandr
0
2
4
1
L
Loki
Riderch
Loki
3
3
3
1.5
W
Kukulkan
4
3
3
1.83
L
Poseidon
xPRxRioske
Poseidon
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,535
Damage
31,556
33,536
Taken
31,665
20,344
Mitigated
22,583
3,976
Healing
2,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Balicious16
Hun Batz
7,293
1,616
0
290
7,134
3,651
0
4,602
2,532
0
16,045
W
Cthulhu
Collsg
Cthulhu
4,977
249
56
420
8,818
7,980
0
7,323
1,495
8,511
0
L
Medusa
Enix66YT
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
GopherMate
Bellona
4,891
1,610
0
801
6,116
6,857
0
4,629
1,487
257
13,323
L
Aphrodite
Nikkoangel
Aphrodite
7,230
239
1,741
1,681
4,760
2,694
0
3,373
1,345
12,190
0
W
Merlin
5,901
317
0
0
2,640
1,026
0
1,853
787
23,818
0
L
Jormungandr
RedXLion45
Jormungandr
7,804
1,372
0
444
11,372
10,557
0
6,291
4,658
25,106
0
L
Loki
Riderch
Loki
4,946
809
0
0
9,718
3,989
0
5,579
3,928
0
9,900
W
Kukulkan
8,494
660
0
451
6,957
3,069
0
5,182
1,775
25,820
0
L
Poseidon
xPRxRioske
Poseidon
8,555
1,467
0
110
7,686
3,104
0
3,836
3,510
33,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,644
Gold Earned
36,969
136
Minions Killed
140
3
Camps Cleared
9
521,327
Distance Traveled
668,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,156
1,193
18
3
0
140,395
0
W
Cthulhu
6,764
1,127
8
1
0
132,747
0
L
Medusa
5,966
994
0
0
0
4,070
0
W
Bellona
7,353
1,226
14
2
6
137,895
0
L
Aphrodite
7,880
1,313
17
3
1
123,492
0
W
Merlin
7,427
1,238
47
8
0
124,045
0
L
Jormungandr
7,680
1,280
47
8
0
126,805
0
L
Loki
7,575
1,263
10
2
2
137,724
0
W
Kukulkan
8,269
1,378
53
9
3
133,903
0
L
Poseidon
7,543
1,257
62
10
0
129,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role