Player Matchup

Jing Wei
Jing Wei
Fiireandreizxx
Jing Wei
Level 42
God Stats
3W - 10L
1,270 SR
Queue Stats
91W - 86L
1,412 Elo+
Party 1
Chaac
Chaac
OSNephalem
Chaac
Level 66
God Stats
14W - 10L
1,601 SR
Queue Stats
24W - 17L
1,459 Elo+
Party 2
Mulan
Mulan
SixeatsNine
Mulan
Level 63
God Stats
47W - 47L
1,442 SR
Queue Stats
110W - 122L
1,413 Elo+
Party 1
Agni
Agni
tunafaced
Agni
Level 86
God Stats
1W - 2L
1,477 SR
Queue Stats
171W - 174L
1,446 Elo+
Solo
Serqet
Serqet
xPercyy
Serqet
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,287 Elo+
Party 2
Team Averages
Level 63
1,458 SR
1,404 Elo+

VS

Team Averages
Level 84
1,539 SR
1,368 Elo+
Janus
Janus
BendTheKn33
Janus
Level 49
God Stats
5W - 1L
1,855 SR
Queue Stats
9W - 12L
1,344 Elo+
Party 3
Bake Kujira
Bake Kujira
Direwolf728
Bake Kujira
Level 69
God Stats
8W - 10L
1,471 SR
Queue Stats
64W - 53L
1,483 Elo+
Solo
Ares
Ares
Polarnghthawk13
Ares
Level 106
God Stats
6W - 2L
1,522 SR
Queue Stats
8W - 7L
1,440 Elo+
Party 3
Mercury
Mercury
darkknight3113
Mercury
Level 105
God Stats
8W - 8L
1,333 SR
Queue Stats
8W - 10L
1,297 Elo+
Party 3
Jing Wei
Jing Wei
playa 743
Jing Wei
Level 89
God Stats
4W - 0L
1,516 SR
Queue Stats
6W - 8L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 1 / 1
6,172
475
3,539
3,945
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
10
0 / 4 / 0
5,883
453
3,376
11,381
6,064
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 1
6,344
488
6,805
14,216
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
10
0 / 4 / 0
5,854
450
2,399
7,108
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
xPercyy
Serqet
12
1 / 3 / 0
6,578
506
2,939
10,435
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
8,487
653
5,875
4,188
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bake Kujira
Direwolf728
Bake Kujira
13
3 / 0 / 0
8,315
640
10,567
11,356
12,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 1 / 1
6,316
486
3,178
11,070
7,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 0 / 5
8,037
618
3,992
9,408
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
playa 743
Jing Wei
12
1 / 0 / 2
7,040
542
5,009
8,719
3,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
12
13
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Bake Kujira
Direwolf728
Bake Kujira
3
0
0
3
L
Jing Wei
0
1
1
0.5
L
Chaac
0
4
0
0
W
1
1
1
1.5
L
0
1
1
0.5
W
3
0
5
5.5
W
Jing Wei
playa 743
Jing Wei
1
0
2
2
L
Agni
0
4
0
0
L
Serqet
xPercyy
Serqet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,058
Damage
28,621
47,085
Taken
44,741
24,776
Mitigated
27,523
7,864
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,875
315
0
1,171
4,188
1,497
951
1,432
2,756
56,252
0
W
Bake Kujira
Direwolf728
Bake Kujira
10,567
6,713
0
1,700
11,356
12,369
1,951
418
10,782
60,174
0
L
Jing Wei
3,539
2,105
0
1,298
3,945
1,395
720
925
3,020
0
32,595
L
Chaac
3,376
880
0
3,269
11,381
6,064
0
8,229
3,152
0
28,540
W
3,178
90
113
1,299
11,070
7,402
0
1,089
9,873
20,907
0
L
6,805
678
0
2,347
14,216
10,557
0
5,769
8,329
0
37,566
W
3,992
2,389
0
1,346
9,408
3,183
301
60
9,102
0
56,424
W
Jing Wei
playa 743
Jing Wei
5,009
3,682
0
5,518
8,719
3,072
376
0
8,719
0
48,167
L
Agni
2,399
87
0
640
7,108
2,490
0
2,937
4,079
29,193
0
L
Serqet
xPercyy
Serqet
2,939
1,067
0
310
10,435
4,270
0
1,548
8,885
0
56,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,831
Gold Earned
38,195
297
Minions Killed
366
0
Camps Cleared
0
1,231,635
Distance Traveled
1,363,596
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,487
653
107
8
0
281,463
0
W
Bake Kujira
8,315
640
88
7
0
241,656
0
L
Jing Wei
6,172
475
54
4
0
260,817
0
L
Chaac
5,883
453
42
3
0
211,464
0
W
Ares
6,316
486
21
2
0
257,873
3
L
Mulan
6,344
488
63
5
0
246,389
3
W
Mercury
8,037
618
70
5
0
332,403
0
W
Jing Wei
7,040
542
80
6
0
250,201
1
L
Agni
5,854
450
48
4
0
223,799
0
L
Serqet
6,578
506
90
7
0
289,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role