Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AgeraR23
Ah Muzen Cab
Level 59
God Stats
2W - 0L
1,678 SR
Queue Stats
53W - 64L
1,451 Elo+
Party 2
Ravana
Ravana
Niberito
Ravana
Level 109
God Stats
4W - 3L
1,470 SR
Queue Stats
167W - 147L
1,525 Elo+
Party 2
Heimdallr
Heimdallr
QuantumCaliber
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
1,435 Elo+
Party 2
Hel
Hel
aavila21
Hel
Level 108
God Stats
3W - 0L
1,832 SR
Queue Stats
160W - 164L
1,495 Elo+
Party 2
Skadi
Skadi
oneavgkenny
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,149 Elo+
Party 2
Team Averages
Level 80
1,596 SR
1,411 Elo+

VS

Team Averages
Level 86
1,474 SR
1,433 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HeHeClintonDix
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,372 Elo+
Party 1
Ah Puch
Ah Puch
InbreadCornbred
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
OffMarket420
Nu Wa
Level 67
God Stats
1W - 2L
1,372 SR
Queue Stats
214W - 213L
1,416 Elo+
Solo
Ganesha
Ganesha
WanaBlowPop
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AgeraR23
Ah Muzen Cab
18
7 / 0 / 9
10,485
874
15,828
12,342
6,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Niberito
Ravana
16
5 / 2 / 12
9,848
821
15,084
14,958
15,925
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
QuantumCaliber
Heimdallr
17
5 / 3 / 10
9,911
826
17,082
11,546
6,226
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 14
8,611
718
3,832
7,730
4,411
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
2 / 5 / 10
8,773
731
8,286
12,343
5,971
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 2 / 4
8,366
697
3,789
8,490
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 7
8,512
709
7,374
17,381
20,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 5 / 4
8,928
744
14,653
12,348
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 3
8,799
733
15,721
10,332
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
WanaBlowPop
Ganesha
16
0 / 3 / 8
8,211
684
2,505
13,706
11,542
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
19
Kills
11
11
Deaths
19
55
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
2
4
2.5
W
Ah Muzen Cab
AgeraR23
Ah Muzen Cab
7
0
9
11.5
L
2
6
7
0.92
L
3
5
4
1
W
Ravana
Niberito
Ravana
5
2
12
5.5
L
3
3
3
1.5
W
Heimdallr
QuantumCaliber
Heimdallr
5
3
10
3.33
L
Ganesha
WanaBlowPop
Ganesha
0
3
8
1.33
W
0
1
14
7
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,112
Damage
44,042
58,919
Taken
62,257
39,058
Mitigated
46,612
27,872
Healing
24,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,789
587
8,757
4,471
8,490
4,026
0
928
7,562
7,007
0
W
Ah Muzen Cab
AgeraR23
Ah Muzen Cab
15,828
5,652
2,313
926
12,342
6,525
37
9,890
2,452
0
47,376
L
7,374
50
867
2,723
17,381
20,551
0
894
16,487
11,323
0
L
14,653
1,159
0
1,267
12,348
5,794
0
880
11,468
27,232
0
W
Ravana
Niberito
Ravana
15,084
1,957
381
746
14,958
15,925
206
7,835
7,123
0
22,871
L
15,721
4,826
373
491
10,332
4,699
0
667
9,659
40,704
0
W
Heimdallr
QuantumCaliber
Heimdallr
17,082
5,438
724
287
11,546
6,226
188
9,430
2,116
0
45,354
L
Ganesha
WanaBlowPop
Ganesha
2,505
76
1,322
3,854
13,706
11,542
0
463
13,243
9,073
0
W
3,832
180
16,737
5,614
7,730
4,411
31
7,187
543
9,747
0
W
8,286
2,861
128
16
12,343
5,971
884
9,700
2,643
0
20,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
42,816
215
Minions Killed
124
0
Camps Cleared
0
1,220,137
Distance Traveled
1,169,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,366
697
10
1
0
231,392
0
W
Ah Muzen Cab
10,485
874
76
6
0
256,527
0
L
Sobek
8,512
709
10
1
0
226,494
0
L
Ah Puch
8,928
744
51
4
0
211,549
0
W
Ravana
9,848
821
16
1
0
256,510
0
L
Nu Wa
8,799
733
50
4
0
250,316
0
W
Heimdallr
9,911
826
77
6
0
213,517
0
L
Ganesha
8,211
684
3
0
0
249,726
0
W
Hel
8,611
718
16
1
0
268,120
0
W
Skadi
8,773
731
30
3
0
225,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role