Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
DrunkDrifter
Artio
Level 101
God Stats
2W - 2L
1,580 SR
Queue Stats
111W - 86L
1,547 Elo+
Party 1
Merlin
Merlin
NeosteveO
Merlin
Level 128
God Stats
1W - 1L
1,835 SR
Queue Stats
89W - 85L
1,553 Elo+
Party 3
Pele
Pele
TheDelusionalWay
Pele
Level 209
God Stats
0W - 4L
1,475 SR
Queue Stats
159W - 171L
1,472 Elo+
Solo
Cernunnos
Cernunnos
VoreConnoisseur
Cernunnos
Level 152
God Stats
2W - 2L
1,606 SR
Queue Stats
117W - 85L
1,554 Elo+
Party 1
Team Averages
Level 147
1,599 SR
1,525 Elo+

VS

Team Averages
Level 119
1,528 SR
1,475 Elo+
Eset
Eset
 
Eset
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
NoLubeForYou
Sol
Level 175
God Stats
1W - 0L
1,209 SR
Queue Stats
5W - 6L
1,482 Elo+
Party 2
Xbalanque
Xbalanque
OkamiMythis
Xbalanque
Level 128
God Stats
5W - 2L
1,596 SR
Queue Stats
395W - 401L
1,496 Elo+
Solo
Bastet
Bastet
UrbansAnthem
Bastet
Level 68
God Stats
3W - 0L
1,834 SR
Queue Stats
256W - 300L
1,483 Elo+
Solo
Hachiman
Hachiman
acidWolf
Hachiman
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
5 / 4 / 5
9,288
844
6,425
15,299
18,286
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 5 / 9
7,522
684
2,824
14,904
13,043
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
NeosteveO
Merlin
15
2 / 5 / 5
7,909
719
4,531
8,936
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 1
6,479
589
3,556
5,021
2,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
VoreConnoisseur
Cernunnos
16
4 / 2 / 5
8,264
751
14,187
10,247
5,191
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
4 / 4 / 6
8,752
796
7,602
9,613
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 1 / 7
11,713
1,065
21,223
13,427
6,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
OkamiMythis
Xbalanque
14
2 / 3 / 5
8,833
803
6,405
9,019
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
11
0 / 4 / 6
7,789
708
6,540
9,255
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hachiman
acidWolf
Hachiman
17
2 / 2 / 10
9,523
866
9,466
8,405
4,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
13
Kills
19
19
Deaths
14
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
5
4
5
1.88
W
Eset
 
Eset
4
4
6
1.75
L
1
5
9
1.1
L
Merlin
NeosteveO
Merlin
2
5
5
0.9
W
11
1
7
14.5
W
Xbalanque
OkamiMythis
Xbalanque
2
3
5
1.5
L
1
3
1
0.5
W
Bastet
0
4
6
0.75
L
Cernunnos
VoreConnoisseur
Cernunnos
4
2
5
3.25
W
Hachiman
acidWolf
Hachiman
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,523
Damage
51,236
54,407
Taken
49,719
43,034
Mitigated
22,729
15,368
Healing
20,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,425
416
2,100
2,006
15,299
18,286
0
8,059
7,240
14,300
757
W
Eset
 
Eset
7,602
408
2,023
2,317
9,613
4,568
352
3,388
6,225
12,030
0
L
2,824
360
2,595
3,397
14,904
13,043
0
8,003
6,901
4,654
0
L
Merlin
NeosteveO
Merlin
4,531
189
160
624
8,936
4,124
0
5,589
3,347
16,013
0
W
21,223
8,254
1,192
7,968
13,427
6,398
3,131
3,086
10,341
55,146
2,065
W
Xbalanque
OkamiMythis
Xbalanque
6,405
2,483
636
2,733
9,019
3,567
3,268
2,698
6,321
0
16,862
L
3,556
707
0
709
5,021
2,390
0
2,836
2,185
0
4,614
W
Bastet
6,540
1,295
0
1,226
9,255
3,673
0
2,397
6,858
0
10,481
L
Cernunnos
VoreConnoisseur
Cernunnos
14,187
7,582
190
3,587
10,247
5,191
0
4,253
5,994
0
29,449
W
Hachiman
acidWolf
Hachiman
9,466
4,565
384
2,086
8,405
4,523
2,151
1,454
6,951
0
17,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
46,610
99
Minions Killed
129
0
Camps Cleared
0
823,467
Distance Traveled
997,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,288
844
14
1
0
192,743
0
W
Eset
8,752
796
14
1
0
201,028
0
L
Artio
7,522
684
4
0
0
181,499
0
L
Merlin
7,909
719
38
3
0
174,374
0
W
Sol
11,713
1,065
68
6
0
204,799
0
W
Xbalanque
8,833
803
16
1
0
213,614
0
L
Pele
6,479
589
3
0
0
79,127
0
W
Bastet
7,789
708
6
1
0
182,230
0
L
Cernunnos
8,264
751
40
4
0
195,724
0
W
Hachiman
9,523
866
25
2
0
195,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role