Player Matchup

Skadi
Skadi
BelKims_GriffA
Skadi
Level 97
God Stats
0W - 1L
1,446 SR
Queue Stats
45W - 40L
1,494 Elo+
Solo
Ix Chel
Ix Chel
ImMclovinnn4769
Ix Chel
Level 28
God Stats
1W - 1L
1,483 SR
Queue Stats
31W - 40L
1,398 Elo+
Party 2
Janus
Janus
Mahne x Hope
Janus
Level 121
God Stats
1W - 2L
1,481 SR
Queue Stats
33W - 41L
1,399 Elo+
Party 2
Scylla
Scylla
Retro Monte
Scylla
Level 18
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 2
Arachne
Arachne
heilkrieger
Arachne
Level 123
God Stats
3W - 1L
1,824 SR
Queue Stats
61W - 47L
1,538 Elo+
Solo
Team Averages
Level 77
1,482 SR
1,393 Elo+

VS

Team Averages
Level 102
1,543 SR
1,475 Elo+
Charon
Charon
Blob28895
Charon
Level 66
God Stats
2W - 2L
1,526 SR
Queue Stats
2W - 2L
1,286 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LCBRAVOC
Ah Muzen Cab
Level 119
God Stats
2W - 2L
1,497 SR
Queue Stats
115W - 108L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
TheCEUP
Baron Samedi
Level 107
God Stats
1W - 0L
1,246 SR
Queue Stats
11W - 5L
1,610 Elo+
Party 1
Nike
Nike
WavedCookie3653
Nike
Level 101
God Stats
1W - 0L
1,634 SR
Queue Stats
4W - 3L
1,487 Elo+
Party 3
Mercury
Mercury
lfmv14122000
Mercury
Level 118
God Stats
2W - 0L
1,810 SR
Queue Stats
15W - 10L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,330
757
5,726
11,426
4,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 0
7,834
712
3,076
11,982
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 5 / 0
8,752
796
7,910
8,429
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
13
0 / 8 / 1
7,771
706
4,068
11,631
4,033
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
heilkrieger
Arachne
14
0 / 2 / 0
7,966
724
4,430
13,555
7,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Blob28895
Charon
17
5 / 0 / 15
10,126
921
12,174
9,079
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
LCBRAVOC
Ah Muzen Cab
19
11 / 0 / 3
11,814
1,074
12,602
4,479
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TheCEUP
Baron Samedi
15
0 / 1 / 14
9,118
829
10,846
8,347
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 0 / 11
10,125
920
11,076
7,773
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
lfmv14122000
Mercury
15
2 / 0 / 9
9,038
822
5,035
8,754
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
76
1
Kills
24
24
Deaths
1
2
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Charon
Blob28895
Charon
5
0
15
12.5
L
0
6
0
0
W
Ah Muzen Cab
LCBRAVOC
Ah Muzen Cab
11
0
3
12.5
L
1
5
0
0.2
L
Scylla
0
8
1
0.06
W
Baron Samedi
TheCEUP
Baron Samedi
0
1
14
7
W
6
0
11
11.5
L
Arachne
heilkrieger
Arachne
0
2
0
0
W
Mercury
lfmv14122000
Mercury
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,210
Damage
51,733
57,023
Taken
38,432
25,012
Mitigated
24,243
6,587
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,726
1,494
0
2,132
11,426
4,804
20
6,111
5,270
0
27,931
W
Charon
Blob28895
Charon
12,174
2,136
0
0
9,079
7,580
676
4,615
4,332
25,329
229
L
3,076
323
540
512
11,982
4,688
0
6,070
5,594
10,844
0
W
Ah Muzen Cab
LCBRAVOC
Ah Muzen Cab
12,602
4,665
0
1,135
4,479
2,081
4,394
1,727
2,752
0
56,832
L
7,910
361
0
218
8,429
3,725
0
3,247
5,047
41,154
0
L
Scylla
4,068
430
0
0
11,631
4,033
0
3,776
7,694
11,950
0
W
Baron Samedi
TheCEUP
Baron Samedi
10,846
492
1,113
2,174
8,347
4,825
1,629
3,445
4,817
34,056
0
W
11,076
574
0
2,406
7,773
6,241
586
2,968
4,732
283
25,925
L
Arachne
heilkrieger
Arachne
4,430
3,127
0
3,185
13,555
7,762
0
3,870
9,281
0
21,317
W
Mercury
lfmv14122000
Mercury
5,035
1,104
0
1,143
8,754
3,516
535
1,925
6,745
0
16,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,653
Gold Earned
50,221
217
Minions Killed
270
0
Camps Cleared
0
1,085,951
Distance Traveled
1,258,483
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,330
757
58
5
0
204,969
0
W
Charon
10,126
921
29
3
0
235,826
1
L
Ix Chel
7,834
712
22
2
0
201,213
0
W
Ah Muzen Cab
11,814
1,074
116
11
0
244,291
0
L
Janus
8,752
796
85
8
0
227,598
0
L
Scylla
7,771
706
22
2
0
201,500
0
W
Baron Samedi
9,118
829
61
6
0
238,680
2
W
Nike
10,125
920
47
4
0
259,615
0
L
Arachne
7,966
724
30
3
0
250,671
0
W
Mercury
9,038
822
17
2
0
280,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role